Eleven years have passed since Pirate-Community was created, and we are stronger than ever, still proud to provide the Rayman community with the best resources and services available on the internet! Our forum, the largest ever, now contains 960021 messages, with 163312 posted last year, 49563 more than our previous record. RayWiki, the most complete collaborative encyclopedia, now features 2418 articles in five languages, 565 more than a year ago. RayTunes has seen new additions to its incredible music database, the Rayman 3 Hall of Fame is still active with new records being broken, and RaySaves, a new hub for Rayman savegames, has recently joined Pirate-Community and is being developed.
Michel Ancel and the Rayman Legends Dev Team will be live streaming on Twitch this Friday, March 14th from 5:30-7:30 pm (Paris time)! Come ask your questions and join the fun at: http://www.twitch.tv/ubisoft~Ubisoft Saturday, February 8th 2014:
RaySaves, the site for Rayman savegames, was transferred to Pirate-Community. You can currently find savegames for the original Rayman and Rayman 3, and more games will be added.~Hunchman801 Saturday, February 1st 2014:
Rémi Gazel, who composed most of the soundtrack of the original Rayman, unveiled a project which consists in replaying the tracks with real musicians. The goal is to reinterpret these, publish records and possibly organise shows if the project receives enough support.
You can discuss the project on the official topic and obtain more information on the official website.
Pirate-Community wishes you all the best for this New Year and counts of you to keep making it the one and only Rayman community... once you've recovered from last night!~Hunchman801 Wednesday, December 25th 2013:
Merry Christmas to all Pirate-Community members! You've been kind all year long, now it's time for excess!~Hunchman801 Wednesday, August 8th 2013:
Ten years. A decade ago, Rayman fans created an independent community to share their passion. In less than two years, it became the largest Rayman community, and grew over time to offer more content and services to the fandom and anyone interested. Its openness and freedom are only matched by the loyalty and dedication of its members, without whom it would be nothing by now.
While last year wasn't the most active we've had, with 89525 messages leading us to a total of 796709, 1853 articles on RayWiki, a figure that has risen by 10%, and many additions to RayTunes, the upcoming release of Rayman Legends is a great event for the community and allows us to imagine a bright future for the series.
Ten years ago, no one would have guessed that Pirate-Community would still be here today. And thanks to you, member or visitor, fan or curious, old-timer or rookie, we have all the reasons to believe that our community will still be here in ten years as well.
Long live Rayman, long live Pirate-Community!
Pirate-Community wishes you a happy new year! We hope you had a festive night, because the rest of the year is going to be a lot less fun!~Hunchman801 Tuesday, December 25th 2012:
Pirate-Community wishes you a merry Christmas! Enjoy the presents, the food and the wine, and don't forget that morels are great with capon!~Hunchman801 Thursday, September 6th 2012:
A new Rayman game for Android and iOS, Rayman Jungle Run, has been announced. This running game taking place in a universe very close to that of Rayman Origins will be released on September 20.
Ambidextroid wrote:And here is an almost identical version, but with the oddest and most unnecessary changes I've ever seen...
What the actual hell? Other than the thicker black lines above the eyes and the odd facial expression/eye direction/reflection in eyes making him look completely different, some of the logos and other elements like the background are slightly shifted (Squeezed together?).
I'm so used to seeing the ordinary box art, this just game me a hell of a shock. It isn't photoshopped or anything, it's the default image for Wikipedia's article and I never even noticed it...
1234 wrote:I´ve also found an improvement of over 400 points in FC3 in the 3 Matuvu combo:
The idea is to take a yellow gem below the hoodblaster before killing that hoodlum, so that you can take the first matuvu for 2000 points.
I´ll upload a video tommorow (hopefully), then you´ll see what i mean.
1234 wrote:An older idea for an improvement in part 2 in the matuvu combo:
Start with the 3 gems at the exit of the huge room, then take the 3 gems on the mushrooms. Jump at first on the medium-sized mushroom. Now the idea is to helicopter carefully on the smallest mushroom without taking the gem (while helicoptering, take the gem on the highest mushroom). As soon as you land on the small mushroom, roll off and continue with the trampoline.
The part of the combo what i described in the last sentence is surely possible.
I´m only not sure, whether the combo time won´t run out before rolling off. Have someone tried that?
1234 wrote:By the way, might i ask how you can get 8190 points in FC6? Can you take all gems and still get the combo points added?
1234 wrote:It´s quite unrealistic, but e.g. if we found a SJ, what would launch us to the top of the tower
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