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Welcome to Pirate-Community, the largest Rayman community!

Discuss Rayman Legends on the official topic at the Pirate-Community forums, the largest Rayman boards.
Discuss Rayman Origins on the official topic at the Pirate-Community forums, the largest Rayman boards.
Check out the Rayman Legends soundtrack on RayTunes, the one and only resource for Rayman music.
Show your Rayman knowledge in the Teensies' Quiz Quest and receive a special avatar as well as bonus Tings.
Participate in the illustrated documentary project! Use your creativity and skills to depict the greatest moments of Pirate-Community.

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Latest news

Friday, August 8th 2014:

Eleven years have passed since Pirate-Community was created, and we are stronger than ever, still proud to provide the Rayman community with the best resources and services available on the internet! Our forum, the largest ever, now contains 960021 messages, with 163312 posted last year, 49563 more than our previous record. RayWiki, the most complete collaborative encyclopedia, now features 2418 articles in five languages, 565 more than a year ago. RayTunes has seen new additions to its incredible music database, the Rayman 3 Hall of Fame is still active with new records being broken, and RaySaves, a new hub for Rayman savegames, has recently joined Pirate-Community and is being developed.

Wednesday, March 12th 2014:

Michel Ancel and the Rayman Legends Dev Team will be live streaming on Twitch this Friday, March 14th from 5:30-7:30 pm (Paris time)! Come ask your questions and join the fun at:

Saturday, February 8th 2014:

RaySaves, the site for Rayman savegames, was transferred to Pirate-Community. You can currently find savegames for the original Rayman and Rayman 3, and more games will be added.

Saturday, February 1st 2014:

Rémi Gazel, who composed most of the soundtrack of the original Rayman, unveiled a project which consists in replaying the tracks with real musicians. The goal is to reinterpret these, publish records and possibly organise shows if the project receives enough support.
You can discuss the project on the official topic and obtain more information on the official website.

Wednesday, January 1st 2014:

Pirate-Community wishes you all the best for this New Year and counts of you to keep making it the one and only Rayman community... once you've recovered from last night!

Wednesday, December 25th 2013:

Merry Christmas to all Pirate-Community members! You've been kind all year long, now it's time for excess!

Wednesday, August 8th 2013:

Ten years. A decade ago, Rayman fans created an independent community to share their passion. In less than two years, it became the largest Rayman community, and grew over time to offer more content and services to the fandom and anyone interested. Its openness and freedom are only matched by the loyalty and dedication of its members, without whom it would be nothing by now.
While last year wasn't the most active we've had, with 89525 messages leading us to a total of 796709, 1853 articles on RayWiki, a figure that has risen by 10%, and many additions to RayTunes, the upcoming release of Rayman Legends is a great event for the community and allows us to imagine a bright future for the series.
Ten years ago, no one would have guessed that Pirate-Community would still be here today. And thanks to you, member or visitor, fan or curious, old-timer or rookie, we have all the reasons to believe that our community will still be here in ten years as well.
Long live Rayman, long live Pirate-Community!

Tuesday, January 1st 2013:

Pirate-Community wishes you a happy new year! We hope you had a festive night, because the rest of the year is going to be a lot less fun!

Tuesday, December 25th 2012:

Pirate-Community wishes you a merry Christmas! Enjoy the presents, the food and the wine, and don't forget that morels are great with capon!

Thursday, September 6th 2012:

A new Rayman game for Android and iOS, Rayman Jungle Run, has been announced. This running game taking place in a universe very close to that of Rayman Origins will be released on September 20.


Re: Rayman: Revenge of the Dark
Interesting find Rayfist. Hopefully this means a new future 3D Rayman game.

Re: Rare Rayman Pictures
Ambidextroid wrote:And here is an almost identical version, but with the oddest and most unnecessary changes I've ever seen...

What the actual hell? Other than the thicker black lines above the eyes and the odd facial expression/eye direction/reflection in eyes making him look completely different, some of the logos and other elements like the background are slightly shifted (Squeezed together?).
I'm so used to seeing the ordinary box art, this just game me a hell of a shock. It isn't photoshopped or anything, it's the default image for Wikipedia's article and I never even noticed it...:?: :?: :?: :?: :?: :?: :?: :o

That's the NTSC box art, I believe.

Re: Birthdays and ages
Happy birthday guys :D

Re: Funny pics

Re: Birthdays and ages
Happy Birthday to our most recent Returned, Rayman fan2000! :teuf:
Wow, 14, you were really young when you joined.

Re: Rayman 3 scores
First of all, thanks for the links, Cut, those are some amazingly informative videos!

Also, congratulations to MandM for getting back to the top, incredible Score!

1234 wrote:I´ve also found an improvement of over 400 points in FC3 in the 3 Matuvu combo:
The idea is to take a yellow gem below the hoodblaster before killing that hoodlum, so that you can take the first matuvu for 2000 points.
I´ll upload a video tommorow (hopefully), then you´ll see what i mean.

Would be cool to see. I tested that as well (since it seems like a pretty obvious improvement), but I could never make it because
1.) I can not kill André while I'm in the air, and
2.) Because As soon as I was close enough to the ground, I couldn't hit him anymore.

1234 wrote:An older idea for an improvement in part 2 in the matuvu combo:
Start with the 3 gems at the exit of the huge room, then take the 3 gems on the mushrooms. Jump at first on the medium-sized mushroom. Now the idea is to helicopter carefully on the smallest mushroom without taking the gem (while helicoptering, take the gem on the highest mushroom). As soon as you land on the small mushroom, roll off and continue with the trampoline.
The part of the combo what i described in the last sentence is surely possible.
I´m only not sure, whether the combo time won´t run out before rolling off. Have someone tried that?

Doesn't work. I had the same idea, but the Gems and the trampolines are further apart than one might expect.

By the way, I don't know whether someone else has succeeded in it by now, but in DOTK2, taking the Matuvu on the statue after collecting one of the 3 Red Gems is possible. My success rate is very low in doing so, but it works. And while we're at DOTK, I managed to get an extra 40 Points in Part 1. Furthermore, I was (before I went back to TLOTLD) investigating whether or not you could take the Matuvu in DOTK2 near the secret room in Combo after sending a curved shot towards the Mushroom, but so far, to no avail.

Finally, my basic investigations concerning LOTLD3 are about to come to an end. There's no amazingly huge Combo yet, but for now, it's the most total amount of Points I could squeeze out of this Part. I guess we'll see whether that'll lead us anywhere.

Re: "....... In My Pants" Game
That kinda sucks, in my pants.
It's a good thing I have an Xbox controller in my pants.

Re: Le Grand Quizz des Ptizêtres!
Ouaip !

Hunchman801 – 5 points
boomboleros7, Pirez – 2 points

Quelle différence y a-t-il entre la Vigie sur les versions PC et N64 de Rayman 2 ?

Re: Rayman: Revenge of the Dark
So of course even the people involved with Ancel also would like a new 3D title... we aren't alone it seems.
(Though I had no doubt of this, I'm sure Ancel also wants to make a 3D title in the future.

Re: Rayman 3 scores
1234 wrote:By the way, might i ask how you can get 8190 points in FC6? Can you take all gems and still get the combo points added?

Yes. Would have to record that.

1234 wrote:It´s quite unrealistic, but e.g. if we found a SJ, what would launch us to the top of the tower

You would have to jump out of bounds since the second tower (which you usually enter by the portal) is quite far away from the first tower.

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