by spiraldoor » Tue Jun 15, 2010 5:05 pm
Wow, it really did feel like I was dreaming for a little while there. Okay, let's see.
I wouldn't go ahead and assume that this is a reboot. The title strongly implies that it's a prequel, as does the description they gave us ('how these grotesque creatures became the heroes we know', or whatever it was). It's perfectly possible that Rayman knew Globox before the Robo-Pirate invasion, so that aspect doesn't trouble me. I don't really get the Rayman-being-created-by-a-fairy thing. Is that supposed to be Betilla? Whatever... the continuity errors here (helicopter etc) were unavoidable, so let's not agonise over them please. Some characters seem to have been redesigned; this is unfortunate but not continuity-shattering. It does happen from time to time. Perhaps Rayman 1 has been retconned so that Betilla always had limbs, and so that Rayman has always had his Rayman 3 appearance. We can't really make such judgements at this stage. I've already speculated that travel between the Glade/Crossroads of Dreams and the Rayman 1 valley is possible (it clears up several continuity errors), and this trailer strengthens my case.
Now... the art style looks good to me. The characters don't. Not in the slightest. I only hope that what we've seen so far isn't representative of the tone or style of the finished product, because it looks much worse that Rayman 3 to me. I was not remotely amused by the trailer's attempts at humour. It looks like something off Cartoon Network, and I don't mean that in a good way.
The gameplay doesn't look terribly appealing. Just a poorly-redesigned Rayman and Globox running around the place and slapping each other. I don't know... again, hopefully the trailer isn't representative.
Sabertooth – You are being an idiot. Who cares if it's not on the Wii? The Wii is the worst console currently available, and wishing for the game's multiplatform development to be restricted by its miserable hardware just so you can play it recalls the appalling selfishness of a ten-year-old RaymanZoner. If it was up to me, this game's developmental restrictions would be minimised by having it developed exclusively for high-end PCs that I can't afford either, and I wouldn't care, because the game is more important than my current personal financial situation. And complaining about the episodic format? Don't give us that crap. We all know that doesn't matter.
I've only watched the trailer once, before reading any of this thread, so I've likely missed a lot of stuff (eg music, gameplay elements). I also have to check out the press releases. Is the Michel Ancel studio thing true? I'll continue this discussion shortly.


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