Rayman Activity Centre
Rayman Activity Centre | ||
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Published by | Ubi Soft Entertainment | |
Developed by | Ubi Studio | |
Produced by | Viola Schulz (project manager) | |
Programmed by | Nicolas Chéreau, Vincent Hammache, Patrice Zinc | |
Release date | September 1997[1] | |
Genre | Educational game | |
Gameplay mode | Single player | |
Platforms | Windows | |
Distribution media | CD-ROM |
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Rayman Activity Centre, also known as Rayman Activity Center and Rayman Éveil, is an educational spin-off of the original Rayman. The game consists of a series of minigames or 'activities' designed to teach young children the basics of numbers and literacy. Most of the graphics and music in Rayman Activity Centre are lifted from the original game, though many unique animations are featured. Characters from the original, such as Betilla the Fairy and the Magician, play prominent roles, while new characters like Joe the Cricket and the Clown in Love are introduced.
Activities
- The Magic Letters
- The Clown in Love
- The Giant Dominoes
- The Clowns' Numbers
- The Storm
- The Cartoon Dance
- The Echoing Caves
- The Magic Rubbers
- The Funny Photographer
- Hide and Seek
- The Island of Strange Numbers
- The Fruit Merry Go Round
- The Island of Magic Bubbles
- Joe's Painting Studio
- Betilla's House
- Piranha World
- Betilla the Fairy's Sing Along
Box art
Manuals
"Rayman Activity Centre" was developed specifically for children of pre-school age. The educationally valuable contents are arranged and edited to take the player into the fantastic world of Rayman and friends. First, they'll arrive at the house of Betilla the Fairy, who was helpful to Rayman in his previous adventures. She leads players through "Rayman Activity Centre", always remembering its duty to prepare children for starting primary school as well as possible. The game trains memory and logical thinking, and offers an introduction to handling numbers and letters.So, with that the program would already be complete, but as though that isn't enough, the authors have added yet another original activity: the French-Studio with its songs and exercises that adapt to the abilities of the child and introduce them to a new language. But the children don't just practice the games. Everywhere, songs and animations are hidden through which Rayman's world comes to life.
—Manual, Rayman Activity Centre
Click on the thumbnail to read the manual.
References
- ↑ Ubisoft.fr, RAYMAN accompagne maintenant les petits!, https://web.archive.org/web/19971010212349/http://www.ubisoft.fr/E3/eveil/eveil.html