RayWiki is the largest source of Rayman knowledge and a community encyclopedia. Whether you're looking for information or simply feel like contributing to this great project, do not hesitate to visit our wiki.
RayTunes is the one and only reference for Rayman music on the internet, with more than 30 GB of songs from the original game to Rayman Legends, including the Rabbids series.
RaySaves is the savegame archive for Rayman games, where you can download saves for every level in the original game, Rayman 3, and more games soon.
- Latest posts
- Re: Scrapped OST for Rayman 2 iOS
Yeah, I don't think it's got anything over the original, but still is an interesting piece of history I'm glad we were able to recover.
I think it would've still been neat as a difference for the iOS version if anything.
- Re: Rare Rayman Pictures
- Re: Rare Rayman Pictures
It is one of the best Rayman costumes that I've seen. Better than this one and definitely better than this one:
- Re: Rayman himself
I see the Michel Ancel's works and the only notable Rabbids that he appear credited are just the Rayman games (you know, RRR, RRR2 and RRRTVP). but Michel appear credit in the mobile Rayman games like Jungle run, Fiesta run and Adventures. Really Michel disliked the Rabbids too?
Although Michel created the Rabbids, but with the propose for be the antagonists of RRR when was intended for be fourth major installment. but when the team change the original ideas created by Michel Ancel like story and gameplay features, for create a Party game, Michel left the project, he was credited by created the original concept.
- Re: Rayman himself
I feel like looking back on Ancel’s whole career, not just Rayman, that he seemed easy to grow disinterested in his ideas and would start over on his concepts repeatedly. It’s not just Origins/Legends vs 1-3, the major differences between 1-3 are also pretty huge, and so is BGE compared to its sequel (which may never come out). Ancels been said on BGE2 to have thrown away loads of progress repeatedly for new ideas, which caused quite a bit of drama soon after his leave from UbiSoft (and might be related to such, even).
That kinda checks out when you notice how Rayman 1 was completely restarted like three times (one on SNES, the Jaguar version and then the PS1/PC/Saturn versions) and there was also so many differences in the game’s story (like three different versions iirc, right?), the fact that they started Rayman 2 in 2D before starting over in 3D, the dozens of differences in all of Rayman 2’s versions, how R2 holds little to no connection to the first game’s lore or content, and how Raving Rabbids underwent a huge transformation that abandoned not only the original three games, but was going to go against their lore and setup in the first place, considering he just wanted to make a parody of action films from the era rather than stick to what was established.
And although he wasn’t directly part of 3’s production, he seemed to be responsible for pushing Rayman to have a new design and thus a new, sillier/edgier(?) direction for the game, after the game already had a good bit of finished story and design.
In short while I appreciate all his works, I think Ancel just had a habit of starting over from scratch, often to the harsh detriment of game development. lol I’d like to hope someone at Ubi could take the mantle, but I can’t help but wonder who would be willing.
- Re: Off Topic
Yeah, it is basically witchcraft. I don't see any possibility of transmitting that much state intact, without cooling to some tiny fraction of a kelvin, which would kill you anyway But then, if we don't think about it because we think it'll never be possible, then someday someone actually figures out a way of doing it, I guess we'll wish we'd thought about it!
- Re: Rayman 2
Oh yeah that was you ^^
Easy as pie, just drop this in the Rayman 2/Data/World/Sound folder!
It doesn't line up 100% for some reason, I think it's just an issue with the PC version queueing the intro track like a second late, but it's close enough.
- Re: TTQ: Season 129 – PluMGMK
It's a bit after that!
- Re: Rayman 1 per-level soundtrack implemented within DOSBox
Well, firstly, the first 50 tracks are copied straight from the PS1 version, so naturally it's there, even if it's unused.
As for why it's unused, you can see the reason in one of my code comments:
Code: Select all
; Hooks to make the PC version use CD audio where it normally doesn't ; (but other versions normally do) ; Actually, screw the exit-sign one. Not only does the fanfare always get ; cut off for an actual exit sign, but it also gets engaged for certain ; non-exit-sign events (e.g. beating Mister Sax, using the WINMAP cheat, etc.) ; mov edx,[pExitSign1] ; call set_hookpoint ; mov edx,[pExitSign2] ; call set_hookpoint mov edx,[pPerdu] call set_hookpoint
- Re: Rayman fan game casting call
It´s amazing, sadly i can not animate, but i can give a lot of my Rayman knowledge to make the story more open and crazy!
I call myself `Rayman Bible´ bcuz i know EVERYTHING about Rayman and his friends.
You should add the Electoons cages idea in your fangame, finding cages and destroying them to save the Electoons looks awesome, also a Online leaderboard would be great (if you know how to code it )
In my case if this was my fangame i would do the next:
-add rayman 1 elements (livingstones, electoons cages, funni clowns,etc)
-add ssssssssssssssssssssssssssssssssssssssssssssam because i like him
-make a reference to globox moment
-world map to rayman style
-omg codes and cheats
-possibility to make 3 save files
-omg online leaderboards
-the rayman 3 temporal powers (the detergent powers, yall know)
-other cool things
Welcome to Pirate-Community, the largest Rayman community!
Over the last year, 16,639 messages were posted on the forum, adding to a total of 1,353,334, while RayWiki, with 111 new articles, now boasts a total of 5,839 in 8 languages. RayTunes saw many additions to its already extensive coverage of Rayman music, with new tracks from seven games from Rayman Junior to Rayman Mini.
The Rayman 3 Hall of Fame was also brought back from the dead thanks to our members' expertise, and plans are underway to create one for Rayman Raving Rabbids.
Pirate-Community has reached the age of majority for most countries in the world now, which is an impressive achievement no one would have expected at the time of its creation, and we are more determined than ever to ensure it will still be around for an even longer period of time.
Long live Rayman, long live Pirate-Community!
It has been a long wait, but finally RayTunes has received another update, with the following changes:
Enjoy the update!• Rayman Educational Games: Added tracks from Rayman CP Disc 1
• Rayman M/Arena: Added medleys uploaded by the composer
• Rayman 3: Added tracks from the newly discovered prototype and from an old gameplay video
• Rayman Raving Rabbids: Added ambient tracks from the prototype
• Rayman Legends: Added beta tracks (thank you ItzalDrake!)
• Rayman Adventures: Added jingles
• Rayman Mini: Added new tracks from the Mr. Dark update
• Various typo fixes
We are happy to announce that the r/Rayman has finally joined forces with the Rayman Pirate-Community Forum!
That's right, you read this correctly! It’s been long time coming, but we have finally made it to this point. Its forum houses the great services from RayTunes, Raywiki and RaySaves. Not to mention, has been a key contributor to all things Rayman and essentially the grandfather of all communities including our own! We noticed we share the same beliefs of making the community bigger and better. So we are very glad to be a part of this change.
It would be very nice if people in this community can support eachother. So we implore you if you can please join and sign up for the Reddit today. It will really contribute to its activity and will be greatly appreciated!
That being said, we have finally opened a Rayman Discord server which has been in the works for a long while now. In addition, to celebrate the week of its return. We are going to host a VC event for the current Ubisoft Forward which will be happening on Saturday 12th June, on 12PM PDT! We are very excited to host this event.
If you want to join the new server: Send a PM to myself, Steo or Hunchman801 to get an invite I hope we can see you there for this upcoming event!
The Rayman series provides runners with a diverse set of games on which they can test their creativity in their attempts to complete them in the fastest way possible, therefore it's no surprise that the Rayman speedrunning community is thriving today, thanks to its active and talented runners but also thanks to all those who support them, whether by building tools or discovering glitches.
In order to provide the community with a great space to share runs, discuss techniques and participate in various events, we are lucky to be assisted by a team of experienced runners who will ensure that we remain on top of the speedrunning game! So far, we have been joined by kronkie10, DarnokPL, markyard44, Lucidruns, Payman, DepressingChild and ScalieDan! Their experience extends across most of the series, from Rayman 1 to Rayman Legends, and even the popular fangame Rayman Redemption. And for those who settle for nothing but perfection, we even have some serious TAS (tool-assisted speedrun) action going on! I must stress that we are still actively recruiting, so if you're an experienced runner interested in moderating this section, by all means please get in touch and let's give the speedrunning community the forum it deserves!
There are things however that no human does better than computers, and that's why our faithful SpeedBot will be posting all the latest runs from speedrun.com in this section, so that you'll never miss an important breakthrough or a crucial leaderboard change!
And of course, a launch would be quite sad without a celebration, that's why we have decided to host a worldwide speedrunning competition with rare Rayman merch for prizes! Surely that's a good enough reason to fire up your games and dust off those speedrunning skills, isn't it?
In the future, we hope to provide you with many more cool events and features, so please stay tuned and let the race begin!
The new edition of the Favourite Rayman Games Survey has started. You can find the links to the results of previous editions on the topic here.
The algorithm for decrypting codes has been reverse-engineered, meaning that the Hall now functions without any reliance on an external service. Thanks to Steo for helping to get it working with codes on platforms other than PC!
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