RayWiki is the largest source of Rayman knowledge and a community encyclopedia. Whether you're looking for information or simply feel like contributing to this great project, do not hesitate to visit our wiki.
RayTunes is the one and only reference for Rayman music on the internet, with more than 4 GB of songs from the original game to Rayman Legends, including the Rabbids series.
RaySaves is the savegame archive for Rayman games, where you can download saves for every level in the original game, Rayman 3, and more games soon.
Welcome to Pirate-Community, the largest Rayman community!
A very special milestone approaches for the Teensies Quiz, the RPC trivia game where members are challenged on their Rayman knowledge. To celebrate, a special format is being considered, and we'd like to hear if you agree with having a special format, and if so, what you think of what's been devised thus far.
We're still one quiz away from the 100th, so don't feel rushed, head on over to the Teensies Quiz thread, read over what has been discussed, and voice your thoughts.
UbiSoft have announced Rayman Legends Definitive Edition, which will release sometime during 2017 on Nintendo's upcoming Switch console.
Pirate-Community wishes all a Happy New Year, enjoy yourselves!
In other news, the Favourite Rayman Game Survey is now live! Visit the Favourite Rayman Games thread to get started.
Pirate-Community wishes you a merry Christmas and extends sincere condolences to those unfortunate enough to have had dry turkey for dinner.by Hunchman801
A survey to replace the poll found in the Favourite Rayman Games thread is in the drafting stage. Please visit the draft version of the survey, try it out, and please post feedback in the aforementioned thread.
It's not anything major, but hey, data collecting is fun, and it's always interesting to see how the fanbases' tastes differ and align. Changes have already been made to the survey in light of the responses given thus far, results will be reset whenever changes are done so members can run through the survey and suggest any further refinements.
I'm hoping to have a final version ready for the New Year, so please do let me know if you've got any feedback, and enjoy!
Rémi Gazel, who composed most of the music from the original Rayman, just launched a Kickstarter campaign for 50,000€ to fund the recording of an album containing 12 songs from his compositions for that game. This new album would of course be available as a digital and CD version but their wish is also to produce a vinyl collector album.
Should backings exceed a second threshold of 115,000€, Rémi's intention is to invite Pixelophonia, a symphonic orchestra dedicated to video game music, to join in.
You can access the Kickstarter campaign and participate by clicking here.
I am delighted to announce that Pirate-Community has been successfully updated to a brand new version! Click here for a list of all additions, improvements and other modifications.
Stay tuned, and we hope you'll enjoy this brand new website!
The new version of the website will be rolled out on Sunday, October 30th. The portal, the forum and the wiki will be shut down for a bit as we set up the new software and migrate the data. Expect a lot of great new features!by Hunchman801
On August 8th 2003, Pirate-Community was created for all Rayman fans to share their interest and to aggregate the best content about the series. Thirteen years later, we're on the verge of updating the website to a brand new version, with many great features and changes for the community to enjoy. Rayman Adventures is still being updated and played by many fans, new records are reached in Rayman 3, and hope is not lost for a new Rayman game. While the number of messages posted last year, 105,979, for a grand total of 1,155,132, is far from our record, it is still higher than the previous year and we have a good number of active members. RayWiki, available in seven languages, now contains a total of 4479 articles, 130 more than a year ago. RayTunes, now ten years old, is nearly complete, thanks to the many soundtracks added last year: Tonic Trouble (PC version and GBC), Rayman Jungle Run, Rayman Fiesta Run and Rayman Adventures.
So, stay tuned for the upcoming updates, long live Rayman, long live Pirate-Community!
RayTunes is nearly 10 years old! It's been a while since the last update, but the music collection on this page is nearly complete - especially with this latest update which includes not one but three new soundtracks.
The first new soundtrack is the long-awaited Tonic Trouble soundtrack (PC version). The soundtrack from the GBC version of the game was also added to the collection, thanks to L.M. Murphy.
Music from Rayman Jungle Run, Rayman Fiesta Run and Rayman Adventures was also added to the Rayman Mobile soundtracks section.
A rip of additional music from the Rayman 3 early preview disc is also in progress. Apart from that, we may also add music from the educative games in the future. You can check the forum here for news.
- Latest posts
- Re: Rayman 3 scores
What a coincidence, I just started playing with Glitches again (because I met the boundaries of glitchless playing for the most part), so I'm looking forward to some friendly competition
For my HoF-Score, I will try and see how many points I can get without IPGs, but down the line, I'm probably up for using them (even though that would probably be outside of an HoF-entry). I still don't like the concept of IPGs, but in the end, Glitches are Glitches and "unfair" either way. The conclusion I've come to is that ultimately, it comes down to either using no Glitches, or all of them. Friendly competition is what I need to really get me back into Rayman 3, and with you (and for that matter, people like sfn, DTUCC and MountainGoat, too - if they ever decide to get back into the game), I feel like not using IPGs just won't allow for that anymore in the long run. For now, I got BOM to 99.999 and I am currently on CF3 with 68.915 Points. I'll keep my Scores updated in the signature to give you an idea of how close I am to getting you, so you can go for counter-measures if need-to
Even though you should probably be safe from me for a while.
I probably won't spend much of my holidays "scoring" either. Appropriate to the season, I'm gonna have a look at SBTC again (I'm back to using Glitches in R3 alright, but there's no way in hell I ever want to play the stupid extended Green-Gem-Combo in SBTC3 again). As always, I'll keep you updated on any findings in any level I might make.
Edit: Speaking of IPGs, while playing CF today I remembered that it was never properly revealed how the IPG-Combo for CF1 goes. May I ask if the Gems in the hallway after the Vortex were included in your Combo? I've always wondered about that because I wasn't yet able to connect these Gems with one of the Hoodblasters in the first room...
- Re: The You Game!
< doesn't mind much of Chucklevision but is < surprised to hear they have another brother
- Re: Advent Calendar 2017
Today's winner is Ambidextroid! Congratulations, here's 800 Tings!
- Re: Le Grand Quizz des Ptizêtres!
Livingstones, Darktoons, chasseurs, oiseau rouges, hommes de pierre.
- Re: Rayman 3 scores
Yo guys, just a quick heads up because unfortunately you won't be hearing too much from me in the next weeks because of exams and Christmas:
I'm going to finish the Combo Manager. Finish meaning adding full functionality to the Combo Database Feature (to make it actually useful and convenient, rather than it being a weird gimmick) because I thought maybe that's the best way to achieve our goal of a complete Video List: to just include that within the tool, that everybody who wants to get into scoring needs anyway. If I talk to Hunchman, we could possibly implement an automatic Update feature for both the Software and the Combos. We'd also be able to split up the work, so certain people only take care of certain levels, and once everybody is finished, we can merge everything into one "Ultimate Rayman 3 Database". It would also offer the possibility to create separate Walkthrough-esque files, that only contain the combos associated with a certain max score.
Because my problem over the next few (many? ) weeks will be that I'll probably be able to spend some time in front of the computer, but not necessarily playing video games. So programming and gathering data is the best thing I could do with my spare time right now. I'll try to finish this before the end of the year, but unfortunately I can't promise anything
But don't let yourself distract by my somewhat "personal" projects, if you guys would like to create a Video-List right now, we can do that anyway and then just copy all the stuff into the Manager once we're done. If that's the case, I'd volunteer to do FC, CF and BOM.
Also I'm back into the HoF because I felt like it. Possibly prevents me from getting bored of R3 too soon. So, fite me
- Re: What games are you currently playing?
ok i also just bet sonuck brania
I was very split on the bosses. I liked most of them, my favourite being the physics spider, but then there are a few others like the paper ice ninja bro who are beyond frustrating and the Oil Ocean qbert boss which feels like it wasn't even tested, and they really kind of deprecate the lives system. The levels themselves are easy enough and you'll pretty much never get a game over just playing them. Game overs happen when you get to the shittier bosses, where you end up just dying instantly 2-3 times in a row and the boom, blink and you'll miss it, you have to do the entire zone again. This is a very gay punishment because it's pretty much just wasting your time forcing you to replay the pretty mindless, unchallenging levels just to see if you'll get lucky against the act 2 boss.Keane wrote:The boss fights were OK, I didn't find any of them to be particular standouts but there are also weren't any I disliked. The only thing that kind of bothered me is that nearly all of the Act 1 bosses you can easily just spam into and have a single ring bounce back into you while doing it, but at least you can choose to play by the intended rules.
Hah weird, this was actually my favourite zone. I had no problem quickly navigating the orbs, which are super satisfying when you can launch from one to the next to the next, and I thought the level design was the most fun and challenging so far. I found the enemy placement to be meaningful. However:Keane wrote:Second issue: Titanic Monarch Zone was one of the most grueling, frustrating things I've ever played and none of the praise I have for the rest of the game applies to it. Navigating the orbs was really boring, having to wait and time each one kills the flow of the game completely. All the enemies were annoying and shittily positioned, a lot of the platforming was really tedious,
hoely shit yea it's almost impossible to play this section with Super Sonic.Keane wrote:and I ended up having to redo the whole zone twice because of cheap bullshitty platforms where just being 1 pixel off immediately kills you.
But yeah, super nice game. The first half of the game is mindlessly easy, but it's still ultra enjoyable, and I think some of the later zones have excellent difficulty (they're still not that hard, but give you just the right amount of resistance). I actually think Studiopolis was my least favourite… it was just kinda boring from a gameplay standpoint (I actually even found it visually boring) and it didn't feel very studio-y to me.
- Re: Quizz sur les jeux vidéo
L'arbalète de The Evil Within est l'Arbalète Agonie, celle de The Evil Within 2 est l'Arbalète Sentinelle.
Question 11 (bis) :
Lesquelles de ces planètes apparaissent à la fois dans Star Wars Battlefront I et II (ceux de Pandemic Studios et LucasArts, pas de EA) ?
- Re: Le Grand Quizz des Ptizêtres!
Allez, je vais donner à PluM la moité de 200 Tings pour sa réponse.
Rappel des scores :
Toxine : 7
Ray502 : 4
PluM : 2
LoveMetal : 1
Question 15 (bis) : Nommez cinq ennemis de Rayman Origins capables de protéger les cages d'Électoons.
- Re: Cinéma
Trunks Masters wrote:J'ai regardé Spider-Man Homecoming hier
J'ai déjà donné mon avis il y a quelques mois :
Sinon je suis allé voir Star Wars 8 aujourd'hui.
Sans trop en dire, c'était... mitigé.
Il y avait de belles scènes d'action, des scènes émouvantes, des personnages bien développés et quelques révélations.
Mais il y avait aussi des scènes qui ont gâché le visionnage, des personnages pénibles ou mal exploités, une musique toujours aussi inexistante (les reprises ne suffisent pas à me contenter), un humour un peu trop présent pour du Star Wars (mais c'était inévitable, c'est la "patte Marvel", aussi appelée la "patte Disney") et des questions laissées en suspens.
Mais au final, c'était un film intéressant et divertissant. Pas meilleur que n'importe quel opus de la prélogie ou la trilogie ni meilleur que Rogue One mais je l'ai plus apprécié que Le Réveil de la Force.
Oui ça lui donne une place d'avant-dernier, mais vu que je suis un grand fan de Star Wars, les mauvais films n'existent pas dans cette série.
Ah, et finalement, mes craintes ont été effacées : Star Wars 8 n'est pas un Star Wars 5 bis.
Non, au final il a pioché un peu partout, dans la trilogie mais aussi dans la prélogie (!) Comme Star Wars 7 en fait.
Petit aparté : la VF tient la route, mais j'ai ragé (intérieurement) quand elle a occulté la référence au "Salopard de Rebelle !" de l'épisode VI (même si cette "censure" était à prévoir avec Disney aux commandes). Et même si Luke avait une bonne voix, je ne comprends pas pourquoi Dominique Collignon-Maurin n'a pas été rappelé...
- Re: Les Plus (+) et les moins (−) de cette journée
- Ça fait un moment que j'étais pas passé sur la RPC, faute de temps.
+ Mais me revoilà !
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