Welcome to Pirate-Community, the largest Rayman community!

Download the Rayman 2 level editor and more at the Modding and Utilities forum.
Compete in the Challenge of the Month to test your Rayman skills and earn prizes! In the fifth challenge, you must complete Spoiled Rotten from Rayman Legends with the highest Lum count possible.
Participate in RPC's Signature Of The Month competition for the chance to win prizes including tings and special ranks!
Check out the Rayman Legends soundtrack on RayTunes, the one and only resource for Rayman music.
Solve clues to uncover the secret person, place or thing in Riddles of the Glade!

Latest news

Monday, August 8th 2016:

On August 8th 2003, Pirate-Community was created for all Rayman fans to share their interest and to aggregate the best content about the series. Thirteen years later, we're on the verge of updating the website to a brand new version, with many great features and changes for the community to enjoy. Rayman Adventures is still being updated and played by many fans, new records are reached in Rayman 3, and hope is not lost for a new Rayman game. While the number of messages posted last year, 105,979, for a grand total of 1,155,132, is far from our record, it is still higher than the previous year and we have a good number of active members. RayWiki, available in seven languages, now contains a total of 4479 articles, 130 more than a year ago. RayTunes, now ten years old, is nearly complete, thanks to the many soundtracks added last year: Tonic Trouble (PC version and GBC), Rayman Jungle Run, Rayman Fiesta Run and Rayman Adventures.

So, stay tuned for the upcoming updates, long live Rayman, long live Pirate-Community!

by Hunchman801

Monday, March 7th 2016:

RayTunes is nearly 10 years old! It's been a while since the last update, but the music collection on this page is nearly complete - especially with this latest update which includes not one but three new soundtracks.
The first new soundtrack is the long-awaited Tonic Trouble soundtrack (PC version). The soundtrack from the GBC version of the game was also added to the collection, thanks to L.M. Murphy.
Music from Rayman Jungle Run, Rayman Fiesta Run and Rayman Adventures was also added to the Rayman Mobile soundtracks section.
A rip of additional music from the Rayman 3 early preview disc is also in progress. Apart from that, we may also add music from the educative games in the future. You can check the forum here for news.

by Drolpiraat

Wednesday, February 17th 2016:

Ubisoft announced that the original Rayman is to be released on iOS tomorrow.

by Hunchman801

Friday, January 1st 2016:

Pirate-Community wishes you a merry Christmas and a happy New Year!

by Hunchman801

Tuesday, November 17th 2015:

Ubisoft announced in today's live stream that Rayman Adventures will be released on December 3rd for iOS and Android.

by Hunchman801

Monday, November 16th 2015:

Join us tomorrow, 17 Nov., at 5 PM (Paris time) for a live stream celebrating 20 years of #Rayman with creator Michel Ancel! Send your questions via Twitter @RaymanGame, #Rayman20thLive, or in the Twitch livestream chat: twitch.tv/ubisoft.

by Ubisoft

Thursday, October 29th 2015:

Rayman Adventures was released today on the Apple TV and is now available to download from the App Store

The mobile version of the game should be available this winter.

by Hunchman801

Wednesday, September 30th 2015:

Show us how you're celebrating 20 Years of Rayman!

Are you a Rayman Super Fan? Well, show us what you’ve got!

Submit your fan video for a chance to win a trip to the Ubisoft Montpellier Studio in the South of France for a VIP experience!

Creativity, a camera, and a love for Rayman are the only things you'll need to compete!

You have until October 30th to submit your video

Here are some ideas to get you started:

"Thanks for the Raymemories"

- Re-enact a scene or a moment from your favorite Rayman game

- Tell or act out for us your best Rayman anecdote or gameplay experience

"Who's the Biggest Fan?"

- Show off your spectacular collection of Rayman memorabilia

- Capture a moment of major Rayman super-fandom that will awe everyone

"Cosplay Walk-off!"

- Strut the catwalk in your best Rayman cosplay


- VIP Experience at the Ubisoft Montpellier Studio with Rayman creator Michel Ancel and the Rayman team!

- Commemorative Rayman 20th Anniversary Medallion

- Rayman & Ubisoft Montpellier 20th Anniversary Tote Bag

- Lithograph signed by Michel Ancel and the Rayman team

- Free copy of "L'histoire de Rayman" book

- Free Rayman game

2nd to 5th PLACE PRIZES:

- Commemorative Rayman 20th Anniversary Medallion

- Rayman & Ubisoft Montpellier 20th Anniversary Tote Bag

- Lithograph signed by Michel Ancel and the Rayman team

- Free Rayman game

Good luck!

by Ubisoft

Saturday, August 8th 2015:

Today marks the twelfth birthday of our community. A new Rayman game, Rayman Adventures, was announced last month and should be available this fall. As for Pirate-Community, 89,132 messages were posted on its forum last year, totalling 1,049,153, over the million milestone for the first time. RayWiki now boasts 4349 articles in seven languages, 1931 more than last year. Several additions were made to RayTunes, notably the new high-quality Rayman 3 soundtrack and the Tonic Trouble and Beyond Good & Evil soundtracks.

Major work is also planned on the website and more information should be available in autumn. In the meantime, we count on you to keep making this place the one and only Rayman community.

Long live Rayman, long live Pirate-Community!

by Hunchman801

Friday, August 8th 2014:

Eleven years have passed since Pirate-Community was created, and we are stronger than ever, still proud to provide the Rayman community with the best resources and services available on the internet! Our forum, the largest ever, now contains 960021 messages, with 163312 posted last year, 49563 more than our previous record. RayWiki, the most complete collaborative encyclopedia, now features 2418 articles in five languages, 565 more than a year ago. RayTunes has seen new additions to its incredible music database, the Rayman 3 Hall of Fame is still active with new records being broken, and RaySaves, a new hub for Rayman savegames, has recently joined Pirate-Community and is being developed.

Thank you for your support, long live Rayman, long live Pirate-Community!

by Hunchman801
Latest posts

Re: The You Game!
< is thinking about trying out the Menezis minigame since < has Rayman 2 for Project64 someday.

Re: The You Game!
< went out today to buy things for fixing up <'s cosplay

Re: Rayman 3 scores
Maz wrote:2 Hoodbooms with the HMF in DOTK7? Scratch that, it's possible to get all 4 (AND their Lums) before it runs out.

All four? :shock:
I tried it today again, but I actually can't even get the first one with the HMF. On my old PC I could barely get one iirc.
As an estimation I'd say that about 2 seconds are missing. The HMF powerup stays for about 12 seconds. If I can generalize that, it'd mean that 2 seconds on your/Cuts PC correspond to about 1.7 seconds on my PC, I think, so maybe I shouldn't expect too much from the Heckler in HH2...

At least I know that it's not (just) because of my inability, but rather due to some platform differences. :wink:

Maz wrote:Anyway, good luck with HH.

Thanks! Good luck to you as well in CF and in your quest for 900k! :)
I guess that'll be the first score over 130k in a level then (aside from TAS-scores).
Do you actually know how many points are theoretically possible in this level with the IPGs and the double Hoodlums?

By now I'm also working on the video list, which I said I'd do. Stupidly I underestimated the amount of videos we have, so I guess it'll take some time.
Also, Cut, how exactly should the list actually look like, so that we can include it conveniently in your tool you are/were working at? Basically I simply take the links (including the names of the respective combos) and sort them by level, part and roughly by the order how you are supposed to play them. Is that ok or is there more I should bear in mind?

Re: Favourite Rayman Game Survey
Well, it looks like we've got quite a few responses, already at 30, which just over half as many responses we got for last year's survey. With the survey still being filled in, I wanted to take note of potential improvements for next year's survey. I never did properly jot down potential avenues for improvement for when I was working on this years', which has led to some haphazardness, I feel.

  • Change the difficulty rating system to a score rather than ranking
  • Possibly scrap the favourite aspect questions, and replace with scoring each game's aspects
  • Give a better highlight about rating a 0 meaning that you've not played the game or have no opinion.
  • See if I can't find a way to calculate stats and box-plots within the spreadsheet
  • Give better explanations for the future approach question
  • Keyboard as a control style

Also, blimey, the UbiArt titles certainly don't resonate, over 50% of respondents at present have said they don't want to see any inspiration from a UbiArt title in a future game.

Re: RayTwol ~ Rayman 2 level editor (1.0 release)
Juan_m_2 wrote:
Adsolution wrote:If anyone's curious, I was writing a PS1 level format documentation: https://docs.google.com/document/d/1ac0 ... pSeL5CuvGc

That's cool! That would allow to make custom Rayman PSX games, or porting Rayman to new platforms (like HTML5) using the original level files.
Well yeah, though even if you had to re-create the levels from scratch, that'd save pretty much no time compared to how long it'd take to re-program the rest of the game. :P

Rock_TBT wrote:Is it possible to add custom models into the game usin the RayTwol program?

There are some models in Rayman M (Rayman Arena, Rayman Rush), which would be great to include in the game.

The models in Rayman 2 look dated.
No. I've said quite a few times now that importing geometry is pretty much out of the question, since the pointers for each mesh and its structure are stored statically and all over the place. All you can realistically do is modify the positions of already-existing vertices, which is something that could be used to create kind-of custom levels, which is something I'm working on every now and then.


Re: Rayman: Revenge of the Dark
Drolpiraat wrote:It seems he goes up a bit along the edges of the model and gains momentum from it, which I think he shouldn't, or not to that extent.
I've actually fixed that since the video was posted. The issue was that, while the hills would accelerate him based on their normal, they were disregarding his Z velocity gained from being in the air, which is always 0 while on the ground. His XYZ air velocity now gets correctly reflected into his new ground XY velocity when landing.

For a while I was trying to make his ground-Z movement entirely physics-based (rather than just letting the ground raycast snap him to the right level), but that became way too fiddly and constantly got in the way of trying to make things playable and fun.

Drolpiraat wrote:It's a bit weird that he'd gain enough momentum for that super long jump at the end too. I feel like that's a platform he should have fallen off of before reaching the end based on the momentum he had from the previous jump.
While sliding you can steer left and right, which can give you enough of an edge to pick up the speed from the slope while counter-acting it enough to not fall into the centre. It doesn't make physical sense since Rayman doesn't have rockets on his sides, but it sure is fun. Also, when jumping, he gains additional velocity since he's pushing off the slope he's sliding down at an angle.

Re: The You Game!
< is starting to like using <'s phone in the middle of the night.

Re: Music you are listening to now!

Re: Pluses (+) and minuses (−) of this day
+ Long weekend since a national holiday is ahead
+ A special occasion is happening on that day.
- That might get in the way of my work time.

Re: How's the weather?

A few clouds.

Feels like 100.
Mainly sunny currently with showers developing this evening.

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