Latest posts

Re: Rayman ReDesigner
The Last Final Updated Rayman Redesigner Custom Sprites or Tileset Graphics
Added Rayman Brain Games Tileset Added
Fixed: Sprites or Tileset Glitch Bugs Removed
Candy Chateau Missing Tileset Added
Picture City Oil paint or Color pencils Added

Screen Shots:

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Re: Rayman: The Dark Maigician's Reign of Terror! *RELEASED*
Does that Rayman evil scientist controlling a robot with a cannon pen15? :mrgreen:

Re: Ray1Editor - Rayman 1 Level Editor
RayCarrot wrote: Thu Jan 13, 2022 7:24 pm I'm not sure exactly where you modified the file, but it doesn't seem you modified the TexturesOffsetTable array which seems to be the cause of the crash. Since the transparent and opaque tile textures have different lengths the game has an offset table to more quickly be able to get to each tile texture struct. These are relative to the very first tile texture, 0x4C717 in the file you sent. So if the offset is 0x120 then the file offset is 0x4C837.
To get this to work you need to make sure the offset table points to each of the available textures. If a tile texture does not have a corresponding offset in the table then this exception will occur in the editor and the game will read the wrong texture data.
Updating all of these might be a bit time consuming. If you add a new opaque tile texture then that will shift all the transparent ones by its size (since the opaque ones always appear first), so all of their offsets need to be updated. If you add a transparent one it's simpler since then all you'd need is to add a new offset to the table and have it point to the new texture. The table always has 1200 entries, with invalid ones being 0xFFFFFFFF, so if you add a new one all you'd need is to replace one of the invalid ones.

Edit: Also I should note you don't need to manually edit any checksums or the two pointers at the start of the file. Those are all automatically updated by the editor when saving. I didn't get around to implement proper support for texture replacing and such though which is why this part is more complicated.
I realise what happened, there was a bug in my code that meant the offset table was a bit screwed up. So I've managed to get the tiles into the map (both transparent and opaque) and they work fine with the editor like the screenshots below (note the Rayman Education tiles in Rayman 1).

Essentially I'm writing a tool for me to import and export the tiles easily rather than trying to manually change the files.

However, when I go to play this I get an error (also see below), I thought it may have been to do with the checksum again (where I save/reopen it in the editor and it fixes it) but not this time.

Again I attached the level file, but this time it's not as obvious where it falls over.

Re: TTQ: Season 130 - dr_st
Not what I had in mind.

Since the question asked for "game" in singular, I will accept for an answer any game that features such a mechanic; however, I did not find any reference to Raving Rabbids DS having it. If any such evidence is brought forth, though, I am prepared to change my mind, as long as no one gives the answer I am thinking about. :)

Re: Manipulate the Image #105: Grovebox
And thank you! Lookin' good…

Re: Rayman 3: Hoodlum Havoc PC Graphics Mod Reshade / SweetFX / 32 bit depth fix
Im having a problem with reshade installed the UI seems to be all weird.
i have better rayman 3 installed for the wide screen.
and i have this texture mod installed https://raymanpc.com/forum/viewtopic.php?t=74274
i play on 1080p with the english version of the game
Rayman3_MNO0REVuEj.jpg
Rayman3_BO7ere1h59.jpg


Re: Rayman 2 speedrunning
Very good run from Payman, I compared the segments with Darnok_PL's run in the previous post and it's even faster! Of course, the time is longer because you can't skip custscenes on N64...

Re: Rayman: The Dark Maigician's Reign of Terror! *RELEASED*
Well, it looks awful, but it's hilarious. 😂

Re: Rayman ReDesigner
Merci beaucoup d'y avoir joué ! Content que ça t’ait plu ! :)
Sois libre de te servir de ce que j’ai proposé avec ces graphismes des jeux de Ryemanni ou avec mon niveau de Rayman GBC pour faire tes propres trucs si tu en as envie ! Après tout, puisque j’ai pris la peine de créer une version ReDesigner pour GBC aussi fidèle que possible, autant que les gens puissent s’en servir comme d’une fondation pour créer des remix ou leurs propres remakes ! Ça enlève beaucoup de travail pour le placement des collisions et de ce genre de choses. :mrgreen:

Maintenant que j’y pense (et puisqu’on vient de parler de Reign of Terror), il serait possible de prendre les décors du jeu précédent de Ryemanni en utilisant UndertaleModTool afin de les ajouter dans ReDesigner sous forme de graphismes personnalisés ! Certes, on ne pourrait pas utiliser les éléments programmés pour le jeu comme les ennemis ou les boss, mais on aurait au moins tous les environnements (fonds inclus) ! Ça ouvre un peu la porte pour faire des remakes nous-mêmes ou pour créer de nouveaux niveaux dans ces thèmes ! :mryellow:


Je ne pense pas que je pourrais publier autre chose ce mois-ci, mais je devrais avoir le temps de mettre à jour mes niveaux sur Rayman Redistributor ! Ça va être surtout l’occasion de réorganiser les dossiers et d’ajouter quelques objets comme les « nouveaux » PNJs ! :)


Tant que j'y suis, voici aussi le lien vers le formulaire que Ryemanni vient de créer pour lui envoyer nos niveaux si on veut les voir dans ses streams : https://docs.google.com/forms/d/e/1FAIp ... sp=sf_link

Re: Petit test du fan-jeu Rayman: The Dark Magician's reign of terror!
C’est vrai que ça serait super, mais Ryemanni semble clairement ne plus vouloir faire de jeux Rayman (les « shitposts » comme Rayman Bowling 2 restent toutefois possibles). Les seules fois où il a parlé d’un potentiel remake du jeu était pour blaguer et il semblait plus dégoûté par l’idée qu’autre chose.

Après, je pense que c’est une question d’habitude. Le jeu a mal vieilli comparé à Redemption et ReDesigner, mais je trouve qu’il est assez fun quand on s’y fait (après, il m’a quand même fallu jouer avec une manette en utilisant JoyToKey pour que ça soit vraiment jouable pour moi :noel: ).
Pour l’avoir fini à 100 %, c’était pas mal. C’est surtout le côté répétitif et le retour en arrière qui devient désagréable sur la fin (surtout parce qu’il faut retraverser les hubs pour revenir aux mondes précédents), mais le jeu devient meilleur après les deux premiers mondes (surtout puisque le level design et les thèmes deviennent plus intéressants à partir de là). Il y a franchement plein d’idées très cool à plein de moments du jeu. En y jouant par petites doses de temps en temps, c’est une expérience sympa. :mryellow:

Welcome to Pirate-Community, the largest Rayman community!


Speedrun Rayman Designer levels and win shiny Tings in the Monthly Rayman Challenge!
Discuss speedrunning news, techniques and events in our Rayman speedrunning section!
Come and participate in the 102nd round of Rayman Manipulate the Image, with a Razorbeard image you won't have seen before!
Participate in RPC's Signature Of The Month competition for the chance to win prizes including tings and special ranks!
Solve clues to uncover the secret person, place or thing in Riddles of the Glade!

Latest news


Tue Dec 22, 2020 5:29 pm:
 
Ubisoft have released a web based mini-game for this festive season, in which Rayman features as one of many playable characters. Lums can be seen celebrating Rayman's 25th anniversary!

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by Steo

Mon Dec 21, 2020 4:55 pm:
 
I am pleased to announce that the Pirate-Community's Rayman 3 Hall of Fame is once again fully functional, after over a year's hiatus! Now, as before, you can submit your score by entering the "Lums Race" code that the game gives you at the end. If you have finished Rayman 3 and your score is not yet in the Hall, please don't hesitate to submit your code now!

The algorithm for decrypting codes has been reverse-engineered, meaning that the Hall now functions without any reliance on an external service. Thanks to Steo for helping to get it working with codes on platforms other than PC!
by PluMGMK

Fri Sep 18, 2020 5:24 pm:
 
After many years in the video game development industry, Michel Ancel has decided to retire.

What could this mean for the Rayman series? Only time will tell.
by Steo

Tue Sep 01, 2020 8:56 pm:
 
Hi Everyone it's James from Rayman Together!
Happy 25th Birthday Rayman! I am delighted to announce Rayman Together is now affiliated with the RPC. I have always admired RPC and it's a great platform of information, forums and discussions. I look forward to sharing more information in the future about our collaborations. If you haven't heard of Rayman Together it's a Twitter community celebrating everything Rayman bringing together fans across the World. if you aren't already please check out @RaymanTogether on Twitter.

I am delighted to announce the Rayman Together and RPC Discord server which will be available very soon and is the first of our partnership collaboration. It's providing a safe community where you can meet new friends and share your passion for Rayman. It's a wonderful community and I can't wait for everybody to join our server. Please stay tuned for more information and look forward to a video in the future. I look forward to seeing you all active on the server soon.

I am also currently holding a competition on Rayman Together to celebrate the Rayman series 25th Anniversary. It's officially the Glade Of Dreams Bake Off.

To Enter:

1. Design Rayman a Birthday Cake.
2. Submit your entry to [email protected].

Winners will be selected on September 30th. The competition is available World Wide and there's plenty of opportunities for prizes including a £25/50 credit for a platform of your choice and a Rayman Game. Good luck!

I look forward to working more with RPC in the future and I can't wait to see you all on Rayman Together on Twitter and on our affiliated Discord server soon. Hope you're all well during these troubling times and I wish you all the very best for yourselves and your families and friends. Stay Safe!

Kind Regards, James M & Rayman Together.

Thank You RPC for making this possible!
by Rayman Together

Sat Aug 08, 2020 2:45 pm:
 
Today, Pirate-Community celebrates its seventeenth birthday. While there hasn't been much Rayman news besides the release of the Rayman Mini spin-off, our community is still thriving, with many discoveries being made regarding the early development and the mechanics of old Rayman games, lots of tools being released to mod them and improve them, as well as partnerships such as the one with Rayman Together on Twitter.

Over the last year, 17,104 messages were posted on the forum, adding to a total of 1,336,695. It's not a lot, but it's still very much alive! Most of our growth was fueled by that of RayWiki, with 424 new articles last year, and a total of 5,728 articles in 8 languages today. Both places are still the reference for Rayman discussions and Rayman knowledge, while RayTunes, with the recent addition of the Rayman Mini, Rayman Raving Rabbids 2 and the official Tonic Trouble soundtracks, as well as new tracks and FLAC versions from various educational and mobile games, is indeed the reference for Rayman music.

Thank you all for your continued support: you made it possible for this community to keep going for seventeen years, and we will keep going for many more.

Long live Rayman, long live Pirate-Community!
by Hunchman801

Fri Jun 12, 2020 9:48 pm:
 
A fanmade game named Rayman Redemption has been in the works for the past three years, developed by Ryemanni. The game will be a complete remake of the original Rayman game, and it will feature additional content, such as new worlds and new powers.



Rayman Redemption is scheduled to be released on June 19th, 2020.
by Steo

Sun Jun 07, 2020 6:18 pm:
 
I'm delighted to announce that we are now affiliated with Rayman Together, a vibrant and welcoming community run by James McKenzie that is the one place to go for Rayman fans on Twitter.

Rayman Together also recently launched their YouTube channel, Rayman Together Play, and I'm proud to present their first video produced in partnership with Pirate-Community, a top five of Rayman M race tracks:



Hope you enjoyed it, and stay tuned for more collaborations in the future!
by Hunchman801

Wed Jan 01, 2020 2:29 am:
 
The Pirate-Community would like to wish everyone a Happy New Year! Of course, this also means that it's time for a new round of the Favourite Rayman Games Survey!

You can find last year's results here, 2018's results here, and 2017's results here.
by PluMGMK

Wed Dec 25, 2019 4:38 pm:
 
Pirate-Community wishes you a Merry Christmas! We hope you all got socks, so you won't have to go reinvent the tube sock, and will have more time to enjoy your day. :noel:
by Steo

Thu Dec 12, 2019 7:18 pm:
 
RayTunes, our Rayman music archive, has just received a big content update!

This one includes the long-awaited Rayman Mini soundtrack, Rayman Raving Rabbids 2, and a very rare official soundtrack for Tonic Trouble.

On top of that, the Rayman 1 and Rayman Adventures soundtracks have also received additional tracks.

Enjoy!
by Droolie

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