<r><QUOTE><s>[quote]</s>Look like files you sent me are very close to bit perfect. But your V3.1 rip gathered from your previously posted link:<br/>
<URL url="https://mega.nz/#!dZ1hXDiD!8rBQhyPtLPjI">https://mega.nz/#!dZ1hXDiD!8rBQhyPtLPjI</URL> ... QQOqs0VEiQ<br/>
Is different from both files you ...
Search found 39 matches
- Thu Oct 10, 2019 5:18 am
- Forum: RayTunes
- Topic: Tonic Trouble Soundtrack
- Replies: 125
- Views: 56111
- Wed Oct 09, 2019 7:40 pm
- Forum: RayTunes
- Topic: Tonic Trouble Soundtrack
- Replies: 125
- Views: 56111
Re: Tonic Trouble Soundtrack
<r>Somewhere in your testing you are altering one (or both) files. Perhaps it was in the sample/bit rate conversion (to 96/24) clearly seen in your REAPER screenshot.<br/>
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A hex comparison shows these files are, in fact, bit-for-bit identical to one another, with the exception of the last few ...
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A hex comparison shows these files are, in fact, bit-for-bit identical to one another, with the exception of the last few ...
- Wed Oct 09, 2019 10:06 am
- Forum: RayTunes
- Topic: Tonic Trouble Soundtrack
- Replies: 125
- Views: 56111
Re: Tonic Trouble Soundtrack
<r>Making a GIF would downsample the color depth of the images to 256 colors... The PNGs are lossless. You can just open each image in a new tab and view them at a 1:1 pixel ratio. Alternate between tabs by pressing Ctrl+PgUp/Ctrl+PgDn.<br/>
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I'd love for you to provide some examples of where ...
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I'd love for you to provide some examples of where ...
- Wed Oct 02, 2019 2:12 pm
- Forum: RayTunes
- Topic: Tonic Trouble Soundtrack
- Replies: 125
- Views: 56111
Re: Tonic Trouble Soundtrack
<r><QUOTE author="deton24" post_id="1361217" time="1569702211" user_id="2038"><s>[quote=deton24 post_id=1361217 time=1569702211 user_id=2038]</s>
Somehow it seems like it extracts some missing segments from PC version, sounding better than V3.1 rip. Judging by samples received two days ago ...
Somehow it seems like it extracts some missing segments from PC version, sounding better than V3.1 rip. Judging by samples received two days ago ...
- Wed Nov 16, 2016 11:54 am
- Forum: RayTunes
- Topic: Tonic Trouble Soundtrack
- Replies: 125
- Views: 56111
Re: Tonic Trouble Soundtrack
Wow, how did you get Mr Green looking so good!?

- Tue Aug 30, 2016 2:08 am
- Forum: RayTunes
- Topic: Tonic Trouble Soundtrack
- Replies: 125
- Views: 56111
Re: Tonic Trouble Soundtrack
Glad you're liking it! Take your time putting it up. I'm going to end up doing at least one additional revision tomorrow... I swear I triple quality-checked everything before posting, but here I am doing an end-to-end listen through while at work, and there is a nasty pop at the very end of North ...
- Mon Aug 29, 2016 11:07 pm
- Forum: RayTunes
- Topic: Tonic Trouble Soundtrack
- Replies: 125
- Views: 56111
- Tue Aug 09, 2016 3:45 am
- Forum: RayTunes
- Topic: Tonic Trouble Soundtrack
- Replies: 125
- Views: 56111
Re: Tonic Trouble Soundtrack
Exactly the type of input I was looking for. :)
Doc's Cave 3 loops just like that with an abrupt transition in the actual game (1-09 - Doc's Cave - Part 1 from original rip). I remember needing to pause the game to record that one. It only plays for about 5 seconds in the tunnel/slide that drops ...
Doc's Cave 3 loops just like that with an abrupt transition in the actual game (1-09 - Doc's Cave - Part 1 from original rip). I remember needing to pause the game to record that one. It only plays for about 5 seconds in the tunnel/slide that drops ...
- Sun Aug 07, 2016 11:31 pm
- Forum: RayTunes
- Topic: Tonic Trouble Soundtrack
- Replies: 125
- Views: 56111
Re: Tonic Trouble Soundtrack
Thanks for the kind words, everyone! :D
You can probably expect to see the finished product sometime later this week. I did not keep my Audition project files after the v2 release, so I need to do the arrangement again from scratch. :tssk:
Anyone who would like to voice their opinions ...
You can probably expect to see the finished product sometime later this week. I did not keep my Audition project files after the v2 release, so I need to do the arrangement again from scratch. :tssk:
Anyone who would like to voice their opinions ...
- Sun Aug 07, 2016 6:50 pm
- Forum: RayTunes
- Topic: Tonic Trouble Soundtrack
- Replies: 125
- Views: 56111
Re: Tonic Trouble Soundtrack
New 44.1kHz rip is complete. Ran into a snag because the new (WAVa1) driver was changing the Wave volume in Windows mixer to 50% every time TT was launched. This was unacceptable because recording at anything other than full volume would've lowered signal-to-noise of original files and wouldn't be ...
- Tue Aug 02, 2016 1:48 am
- Forum: RayTunes
- Topic: Tonic Trouble Soundtrack
- Replies: 125
- Views: 56111
Re: Tonic Trouble Soundtrack
Haha, you beat me to it. :D
Wow, that's the second time today for both of us, haha... I suppose great minds DO think alike! :hehe:
it's a little disappointing that there aren't that many frequencies above 11kHz after all.
Let's see what the rest of the soundtrack looks like before we rush to ...
Wow, that's the second time today for both of us, haha... I suppose great minds DO think alike! :hehe:
it's a little disappointing that there aren't that many frequencies above 11kHz after all.
Let's see what the rest of the soundtrack looks like before we rush to ...
- Mon Aug 01, 2016 8:29 pm
- Forum: RayTunes
- Topic: Tonic Trouble Soundtrack
- Replies: 125
- Views: 56111
Re: Tonic Trouble Soundtrack
<r>Well... that didn't take long after all! <E>:mryellow:</E><br/>
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I started messing around with SND_CPA.INI, monitoring Error.log every successful or failed launch... After some googling, I came across <URL url="http://www.zeus-software.com/forum/viewtopic.php?t=420&start=20"><s>[url=http ...
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I started messing around with SND_CPA.INI, monitoring Error.log every successful or failed launch... After some googling, I came across <URL url="http://www.zeus-software.com/forum/viewtopic.php?t=420&start=20"><s>[url=http ...
- Mon Aug 01, 2016 6:32 pm
- Forum: RayTunes
- Topic: Tonic Trouble Soundtrack
- Replies: 125
- Views: 56111
Re: Tonic Trouble Soundtrack
Hey Synthesis, welcome to the party! 8)
It looks like you beat me to the punch, haha. I just spent the last couple of hours working with Cheat Engine, and ultimately came to the same conclusion... Changing offset 004B108A from 2256 to 44AC appears to do nothing . Rather than spend time with ...
It looks like you beat me to the punch, haha. I just spent the last couple of hours working with Cheat Engine, and ultimately came to the same conclusion... Changing offset 004B108A from 2256 to 44AC appears to do nothing . Rather than spend time with ...
- Mon Aug 01, 2016 3:27 pm
- Forum: RayTunes
- Topic: Tonic Trouble Soundtrack
- Replies: 125
- Views: 56111
Re: Tonic Trouble Soundtrack
but you have written that this line in rip sounds better
I wrote that the line-in rip had a clearly higher frequency range. I should've clarified that I was basing that solely on the spectrum analysis. In the very next post, I noted that I could not hear an obvious difference between the new and ...
I wrote that the line-in rip had a clearly higher frequency range. I should've clarified that I was basing that solely on the spectrum analysis. In the very next post, I noted that I could not hear an obvious difference between the new and ...
- Mon Aug 01, 2016 11:29 am
- Forum: RayTunes
- Topic: Tonic Trouble Soundtrack
- Replies: 125
- Views: 56111
Re: Tonic Trouble Soundtrack
If you confessed that there are some changes, they are also in line-in rip.
I may have misinterpreted what you were trying to say here, but I think you might be confused. The old analog line-in rip from 2001 suffers from the exact same frequency cutoff that my new digital rip does. Both rips use ...
I may have misinterpreted what you were trying to say here, but I think you might be confused. The old analog line-in rip from 2001 suffers from the exact same frequency cutoff that my new digital rip does. Both rips use ...
- Mon Aug 01, 2016 7:17 am
- Forum: RayTunes
- Topic: Tonic Trouble Soundtrack
- Replies: 125
- Views: 56111
Re: Tonic Trouble Soundtrack
Haha... wow, that is really awesome, Droolie - I think we must be communicating telepathically! I actually spent a few hours in disassemblers today with that EXACT same idea. If you hadn't guessed already, that's also why I was trying out Rayman 2 and TT (retail). I even went so far as to look at ...
- Sun Jul 31, 2016 12:18 am
- Forum: RayTunes
- Topic: Tonic Trouble Soundtrack
- Replies: 125
- Views: 56111
Re: Tonic Trouble Soundtrack
That is correct.
- Wed Jul 27, 2016 6:53 pm
- Forum: RayTunes
- Topic: Tonic Trouble Soundtrack
- Replies: 125
- Views: 56111
Re: Tonic Trouble Soundtrack
There is no added analog noise in this rip. It is a perfect digital recording of the segments as played by the game engine . Digital silence (all zeros data) was the only thing being recorded before and after each segment was played.
If the game's engine weren't re-sampling to 22,050Hz, this rip ...
If the game's engine weren't re-sampling to 22,050Hz, this rip ...
- Wed Jul 27, 2016 1:56 am
- Forum: RayTunes
- Topic: Tonic Trouble Soundtrack
- Replies: 125
- Views: 56111
Re: Tonic Trouble Soundtrack
I haven't had time yet to listen to the whole thing, but from what I've heard so far it really sounds great. Fantastic work!
Thanks. :)
This has been a lot of work, and while I am feeling rather accomplished for what I was able to achieve, this victory is feeling bittersweet. :pfff:
Basically ...
Thanks. :)
This has been a lot of work, and while I am feeling rather accomplished for what I was able to achieve, this victory is feeling bittersweet. :pfff:
Basically ...
- Tue Jul 26, 2016 6:49 pm
- Forum: RayTunes
- Topic: Tonic Trouble Soundtrack
- Replies: 125
- Views: 56111
Re: Tonic Trouble Soundtrack
The new soundtrack is done. I took a few creative liberties in arranging this in an effort to maintain the retail version's completeness as closely as possible. Some tracks, however, were re-arranged purely in the interest of better flow/coherency throughout the track. In particular, I decided to ...