Search found 4853 matches

by Droolie
Sun Dec 01, 2019 5:27 pm
Forum: Off Topic
Topic: Birthdays and ages
Replies: 9180
Views: 219573

Re: Birthdays and ages

Happy birthday PluMGMK! :partyhat:
by Droolie
Sun Dec 01, 2019 4:31 pm
Forum: Rayman
Topic: Rayman 1
Replies: 8731
Views: 326650

Re: Rayman 1

PluMGMK wrote:
Sun Dec 01, 2019 2:50 pm
How was this reference found in the Rayman 1 code?
The Android version of Rayman Classic still has symbol names so decompiling it can result in code that's almost readable:
Image
by Droolie
Fri Nov 29, 2019 3:21 am
Forum: Rayman
Topic: Rayman 1
Replies: 8731
Views: 326650

Re: Rayman 1

Fun fact: Space Mama in Rayman 1 is called "meredenis" in the source code. In France, Mère Denis was -like Space Mama- a rather big old lady who was well known because she appeared in commercials for washing machines, such as this one: https://www.dailymotion.com/video/x8rl2a It's pretty obvious tha...
by Droolie
Sat Nov 23, 2019 6:41 pm
Forum: RayTunes
Topic: Tonic Trouble Soundtrack
Replies: 125
Views: 14173

Re: Tonic Trouble Soundtrack

I was just listening to the AC3 Tonic Trouble soundtrack again, and noticed how nice it is to just listen to the channels separately. Of course this is just due to it being, well, surround, but you can create some fun new versions of the tracks with this: Credits music box-like version Intro with vo...
by Droolie
Mon Nov 11, 2019 4:17 am
Forum: RayTunes
Topic: [Download] Ripping a soundtrack from an another UbiSoft game: Disney's PK: Out Of The Shadows
Replies: 67
Views: 4691

Re: [Download] Ripping a soundtrack from an another UbiSoft game: Disney's PK: Out Of The Shadows

Sorry to bump this. I know Droolie is busy, but is there any progress on this? I really can't work on this soundtrack if it stays with the event names in output, because the segments have numbers but they're not representative of the real order. There are a lot of segments and it makes the joining ...
by Droolie
Mon Nov 11, 2019 3:53 am
Forum: RayTunes
Topic: RayTunes - The Definitive Rayman Music Archive
Replies: 1286
Views: 76258

Re: RayTunes - The Definitive Rayman Music Archive

Thank you for responding. I already did this for a lot of other games, that's why. I was hoping for a better way. I don't want to be seen as a lazy person, because that's totally the opposite. No worries. It's not fun to have to brute force this kind of thing... but I didn't find a better way for R...
by Droolie
Mon Nov 11, 2019 1:03 am
Forum: RayTunes
Topic: RayTunes - The Definitive Rayman Music Archive
Replies: 1286
Views: 76258

Re: RayTunes - The Definitive Rayman Music Archive

I wanted to ask Droolie how he managed to do it in the past, because I can't imagine myself working with 24 302 segments. To me it would be too much time consuming. Moreover, I might do some mistakes because I can't memorise everything to know if a segment is new, or a little variation of another o...
by Droolie
Sun Nov 10, 2019 1:23 am
Forum: Modding and utilities
Topic: Raymap
Replies: 10
Views: 327

Re: Raymap

I've been trying to run Raymap on Linux, but I'm being confounded by its tendency to insert unnecessary backslashes into file paths. I can't open any Rayman 2 maps because it's looking for "Rayman 2/Data/ \ Vignette.cnt", and looking at the code I can't figure out where the backslash is coming from...
by Droolie
Sat Nov 09, 2019 3:54 pm
Forum: Off Topic
Topic: Birthdays and ages
Replies: 9180
Views: 219573

Re: Birthdays and ages

Happy birthday Hunch!! :partyhat:
by Droolie
Sun Nov 03, 2019 3:23 pm
Forum: Rayman
Topic: Which Rayman Games Are Canon?
Replies: 70
Views: 2703

Re: Which Rayman Games Are Canon?

Changing my original answer. All of the games are canon, including different versions of the same game. Or rather, canon is not a concept that can be applied to the Rayman franchise. The Glade of Dreams is a dream world dreamt by Polokus/the Bubble Dreamer/whatever name he chooses to use. Possibly, ...
by Droolie
Mon Oct 28, 2019 11:53 pm
Forum: Modding and utilities
Topic: Raymap
Replies: 10
Views: 327

Re: Raymap

gamerz31w wrote:
Mon Oct 28, 2019 11:42 pm
So is it going to be updated or not?
Of course Raymap will be updated. Soon even. It will still use the (slightly) older Unity version though, simply because I haven't updated Unity yet. So you can keep using this version.
by Droolie
Mon Oct 28, 2019 11:03 pm
Forum: Modding and utilities
Topic: Raymap
Replies: 10
Views: 327

Re: Raymap

Because the project was made with a slightly older version. Click the arrow next to "Select a version" to select the version of the editor you have installed currently, and you will be able to open it. It's a little bit unintuitive on Unity's part, but that's how it works. :)
by Droolie
Mon Oct 28, 2019 8:45 pm
Forum: Modding and utilities
Topic: Raymap
Replies: 10
Views: 327

Re: Raymap

raymap-master itself is the project folder you need to open. You don't need to drag raymap-master into Assets. Instead, in the Unity Hub, click ADD and select raymap-master. Then click that project to open it.
by Droolie
Sat Oct 26, 2019 12:46 am
Forum: Off Topic
Topic: Unknown Tonic Trouble Costumes + New Codes
Replies: 12
Views: 277

Re: Unknown Tonic Trouble Costumes + New Codes

To be fair there are a lot of things in Tonic Trouble especially that I haven't tried to reverse-engineer yet. The input structure is one of them, so that's probably why Raymap doesn't display all of the codes. For some reason, the game uses entry actions embedded in the SNA files just like all the ...
by Droolie
Fri Oct 25, 2019 12:33 am
Forum: Off Topic
Topic: Unknown Tonic Trouble Costumes + New Codes
Replies: 12
Views: 277

Re: Unknown Tonic Trouble Costumes + New Codes

The skin with the blue face is called the Japan skin so it was almost certainly made for the Japanese version. It makes sense considering Rayman's purple body was turned blue over there as well. The Japanese version ended up cancelled, but was definitely in development at some point, considering the...
by Droolie
Wed Oct 23, 2019 2:43 pm
Forum: Rayman
Topic: Rayman 2
Replies: 9264
Views: 333986

Re: Rayman 2

When I execute the command I obtain that: java version "1.8.0_231" Java(TM) SE Runtime Environment (build 1.8.0_231-b11) Java HotSpot(TM) 64-Bit Server VM (build 25.231-b11, mixed mode) But I don't know if it's an older version or not because I'm not use java very often :oops2: Yeah, that's Java 8....
by Droolie
Wed Oct 23, 2019 2:20 pm
Forum: Off Topic
Topic: Unknown Tonic Trouble Costumes + New Codes
Replies: 12
Views: 277

Re: Unknown Tonic Trouble Costumes + New Codes

Raymap doesn't really have a place for input stuff yet so at the moment it prints all of the entry actions (buttons & cheat codes) to the console - for all of the supported games. That's how we found these codes. :) https://i.imgur.com/75DRRET.png Really nice to see new people researching the OpenSp...
by Droolie
Wed Oct 23, 2019 2:09 pm
Forum: Rayman
Topic: Rayman 2
Replies: 9264
Views: 333986

Re: Rayman 2

Even after installing the lastest version of JDK, the message still here :( Can you check with "java -version" in command line? Your PATH variable might be referencing an older installation of java. It seems something's stared working,but not properly. It seems it can't load maps. https://cdn.disco...
by Droolie
Tue Oct 22, 2019 11:09 pm
Forum: Rayman
Topic: Rayman 2
Replies: 9264
Views: 333986

Re: Rayman 2

It's wired because I've update Java 1 or 2 weeks ago Yeah, sorry about that. I made that when I was experimenting with Java 10, so you'll need the latest version of JDK >= 10. If you're using the normal JRE then you're probably still on 8, and you'll need to get a later version from here . (sorry f...
by Droolie
Tue Oct 22, 2019 7:59 pm
Forum: Rayman
Topic: Rayman 2
Replies: 9264
Views: 333986

Re: Rayman 2

Well I thought I need Unity 2018.5.1f,but I didn't find it this version so in Unity Hub I found Unity 2017.5.1f old and outdated version. You need any version that is greater than or equal to 2019.2.5f1. To update Unity, just go into "Installs" in the Unity Hub and click the blue "Add" button, then...