Search found 36 matches

by Domnibus
Wed May 22, 2024 5:42 pm
Forum: Rayman fanworks
Topic: The raymanian language
Replies: 76
Views: 14179

Re: The raymanian language

A little update:

I've finished the basic shapes for the letters of the dairi script font (image below), which still need to be improved a lot. All sounds are mapped to the latin letters that they're otherwise written with, except for ng, lh, ø, and ê, which are mapped to q, x, O, and E ...
by Domnibus
Sat Oct 21, 2023 1:23 pm
Forum: Rayman fanworks
Topic: The raymanian language
Replies: 76
Views: 14179

Re: The raymanian language

hi everyone, I'm just here to let you know that the project isn't dead. I kind of didn't really do anything for it for some time, but now I'm planning on picking it up again as far as I can (because I also have to do more things for school now).

I've started working on an actual font for the dairi ...
by Domnibus
Tue Aug 02, 2022 11:01 am
Forum: Rayman
Topic: Dreams about Rayman...
Replies: 1139
Views: 101041

Re: Dreams about Rayman...

I just had a dream where the longest shortcut had an extra part at the beginning where you would fly around freely in a plane like in the last level. You would fly around the entrance to the building and inside it and you had to shoot at all kinds of hoodlum vehicles. There were buildings and trains ...
by Domnibus
Sat Jul 09, 2022 5:03 pm
Forum: Rayman fanworks
Topic: The raymanian language
Replies: 76
Views: 14179

Re: The raymanian language

Thank you!
It is always written left-to-right.
by Domnibus
Sat Jul 09, 2022 4:14 pm
Forum: Rayman fanworks
Topic: The raymanian language
Replies: 76
Views: 14179

Re: The raymanian language

Yeah that is one those difficult things... maybe there are just some dialects that don't belong to any of those three categories.

Anyway, I tried experimenting with a simple calligraphy pen. It is not the most neatly written text, but I got to test out a more curly style on the dairi script, and I ...
by Domnibus
Mon Jul 04, 2022 7:36 pm
Forum: Rayman fanworks
Topic: The raymanian language
Replies: 76
Views: 14179

Re: The raymanian language

The "standard" dialect would probably be a neutral, mixed dialect resembling all other dialects. The current version is pretty neutral if you compare it to real-world languages, so it could be such a standard form.
by Domnibus
Sun Jul 03, 2022 4:23 pm
Forum: Rayman fanworks
Topic: The raymanian language
Replies: 76
Views: 14179

Re: The raymanian language

Hello everyone! It has been a while again, but i have now finished the parts of the document about the pronunciation and the scripts. I am still working on the grammar section, and that will take some time to complete.
Here is the link to the document: https://docs.google.com/document/d ...
by Domnibus
Mon Apr 18, 2022 3:53 pm
Forum: Rayman fanworks
Topic: The raymanian language
Replies: 76
Views: 14179

Re: The raymanian language

Not necessarily. The scripts are related to eachother (which you can see in the shapes of the letters, for example the k and the p), so maybe one was derived from the other. If that is the case, it would actually be more likely that the second one was derived from the first one, but who knows...
by Domnibus
Thu Apr 14, 2022 3:53 pm
Forum: Rayman fanworks
Topic: The raymanian language
Replies: 76
Views: 14179

Re: The raymanian language

Thank you :mryellow: There is no real font yet, but I've mostly finished modelling the letters in blender in the style of the inscriptions in the games. Here are a few of such words (from top to bottom):
1 ckomso (happiness)
2 nandru (peace)
3 glimas (order)
4 gêso (friendship)
5 mêmif (hope)
6 ...
by Domnibus
Fri Mar 04, 2022 11:30 am
Forum: Rayman fanworks
Topic: The raymanian language
Replies: 76
Views: 14179

Re: The raymanian language

A mix between regions and species is probably the best way. For example, the sylkins (the teensie tribe that lives in the forests) might have a teensie dialect that has some influence from the dialect of the livingstones.
We can also make a dialect tree like this one (but bigger, because this one is ...
by Domnibus
Mon Feb 28, 2022 2:33 pm
Forum: Rayman fanworks
Topic: The raymanian language
Replies: 76
Views: 14179

Re: The raymanian language

Hello everyone! It has been a while since I last posted something here. I have been working on the language, and the grammar is now almost complete. The only change that should be mentioned is that I finally decided how to write /ɯ/. It used to be ï, but that doesn't look good in the diphthong ïi ...
by Domnibus
Sat Nov 13, 2021 4:42 pm
Forum: Rayman fanworks
Topic: The raymanian language
Replies: 76
Views: 14179

Re: The raymanian language

The voice lines in rayman 2 are repeated, so it won't be possible to make a language out of it. In rayman revolution each line also has its own voice line, so maybe they could be used for inspiration.
by Domnibus
Sat Nov 06, 2021 1:29 pm
Forum: Rayman fanworks
Topic: The raymanian language
Replies: 76
Views: 14179

Re: The raymanian language

Those words are actually just the letter names, the new version of raymanian doesn't have vocabulary yet.
by Domnibus
Fri Oct 29, 2021 5:44 pm
Forum: Rayman fanworks
Topic: The raymanian language
Replies: 76
Views: 14179

Re: The raymanian language

I started over mainly because I wasn't really experienced when making the grammar, so most of the lexicon will be similar. The idea of different stages sounds interesting, but I decided to redo the language because the old version just isn't that good, so it's better not to use it as a different ...
by Domnibus
Thu Oct 28, 2021 4:42 pm
Forum: Rayman fanworks
Topic: The raymanian language
Replies: 76
Views: 14179

Re: The raymanian language

Hello everyone! I have been inactive for a pretty long time now because school started again. Now it is autumn break for a week, so I decided to work on raymanian again. I have learnt a lot of new things about creating languages, so I decided to almost completely redo raymanian.
I already did the ...
by Domnibus
Sat Sep 11, 2021 3:44 pm
Forum: Rayman fanworks
Topic: The raymanian language
Replies: 76
Views: 14179

Re: The raymanian language

I now have made changes to the romanization system. It should now be easier to type on computers and on phones, and it also looks a bit better:

ǎ, ě, ǐ, and ǔ change to à (alt 183, alt 133), è (alt 212, alt 138), ì (alt 222, alt 141), and ù (alt 235, alt 151), using grave accents instead of carons ...
by Domnibus
Tue Sep 07, 2021 6:05 pm
Forum: Rayman fanworks
Topic: The raymanian language
Replies: 76
Views: 14179

Re: The raymanian language

There aren't really ipa text to speech engines that actually sound good, and most are only for english, but the wikipedia pages for the sounds do have sound files.
by Domnibus
Sun Sep 05, 2021 7:32 am
Forum: Rayman fanworks
Topic: The raymanian language
Replies: 76
Views: 14179

Re: The raymanian language

Hey everyone! I have made a small change to the pronunciation of the vowels. It doesn't change anything to the grammar or script/romanization. Now there are lot of front unrounded vowels: /a æ e̞ ɪ i/, and they may be hard to tell apart or to pronounce sometimes. So in the new version they are like ...
by Domnibus
Mon Aug 23, 2021 6:21 pm
Forum: Rayman
Topic: The Muse of the Poets
Replies: 9
Views: 2887

Re: The Muse of the Poets

Ok so this is my (weird) theory about the muse of the poets: the muse of the poets is bégoniax. Let's start by looking at the similarities:

the muse of the poets is a beautiful woman. Bégoniax is obsessed with her appearance, makes beauty potions, amd it is not known what she looked like before ...
by Domnibus
Mon Aug 23, 2021 5:24 pm
Forum: Rayman fanworks
Topic: The raymanian language
Replies: 76
Views: 14179

Re: The raymanian language

Thank you! :mrgreen:

Also, here are the letters of the dāri script in different forms, most notably the letter b. Some curly endpoints can also become spirals.