Search found 3 matches
- Sat May 02, 2026 3:08 am
- Forum: Modding and utilities
- Topic: Rayman UBIArt Games Modding
- Replies: 33
- Views: 3020
Re: Rayman UBIArt Games Modding
The tga/png files in the 3DS version are not actually tga/png files, but rather custom 3DS texture files with ETC1 encoding and a 3DS swizzle applied to it. You can use Kuriimu2 to extract them, but it can't re-encode them. It is possible to use other tools like png2bclim to re-encode the image ...
- Tue Apr 28, 2026 3:04 am
- Forum: Modding and utilities
- Topic: Rayman UBIArt Games Modding
- Replies: 33
- Views: 3020
Re: Rayman UBIArt Games Modding
I tried using GIMP but it didn't work. I tried many applications and they don't work.
ps: Can I send the files here?
ps: Can I send the files here?
- Mon Apr 27, 2026 11:54 pm
- Forum: Modding and utilities
- Topic: Rayman UBIArt Games Modding
- Replies: 33
- Views: 3020
Re: Rayman UBIArt Games Modding
hi, i'm starting to make mods for Rayman Origins 3DS, but I can't figure out how to open and edit .tga files.
Is there a tool that can help me open and run them?
or where do you recommend I ask or investigate
Is there a tool that can help me open and run them?
or where do you recommend I ask or investigate