Search found 10 matches
- Fri Nov 18, 2016 9:52 pm
- Forum: Modding and utilities
- Topic: [WIP] Rayman 2 Tools
- Replies: 41
- Views: 30264
Re: [WIP] Rayman 2 Tools
Yes, I shared the file formats several times as it was asked by several people. I think they're even posted in my original topic. Anyway good luck with future work, I'm looking forward to what all the tools will include in the end . The modelling demo looked cool.
- Fri Nov 18, 2016 1:10 pm
- Forum: Modding and utilities
- Topic: [WIP] Rayman 2 Tools
- Replies: 41
- Views: 30264
Re: [WIP] Rayman 2 Tools
Finally someone used my notes and made them into a proper tool with GUI :). Just not sure why it can't handle texture compression and CNT import. I had ideas how to handle Rayman 3 mip-mapping and was curious how someone else would tackle this but seems like it's only a planned feature on this one. ...
- Sun Mar 29, 2015 9:31 am
- Forum: Modding and utilities
- Topic: Who likes modding Rayman 2 & 3?
- Replies: 64
- Views: 22249
Re: Who likes modding Rayman 2 & 3?
Do you know if it would be possible to extract text from the Rayman 2 demo? I've tried it using your tool but it crashes, unfortunately. EDIT: I'm having some trouble with importing text back into a sna file, it tells me "Error on line #1! TAB count less than two or more than four.". This...
- Thu Jun 12, 2014 9:14 pm
- Forum: Modding and utilities
- Topic: Who likes modding Rayman 2 & 3?
- Replies: 64
- Views: 22249
Re: Who likes modding Rayman 2 & 3?
Hey, I decided to release the text tool for everyone. It has a simple readme file with explanation how to use it. There are some limitations like it was said, but I couldn't figure out format of whole file. Rayman 2 text is located in 'Fix.sna' (Rayman 2\Data\World\Levels\Fix.sna). http://www.lokali...
- Wed Jun 11, 2014 9:26 pm
- Forum: Modding and utilities
- Topic: Who likes modding Rayman 2 & 3?
- Replies: 64
- Views: 22249
Re: Who likes modding Rayman 2 & 3?
What would help is if you could describe in detail the formats (such as .cnt or the .gf) Did that already to some other forum member. I'll try to dig up what I've written down. possibly release the source code to your programs (as long as you don't mind). Not that I'd mind, but they would be probab...
- Wed Jun 11, 2014 2:39 pm
- Forum: Modding and utilities
- Topic: Who likes modding Rayman 2 & 3?
- Replies: 64
- Views: 22249
Re: Who likes modding Rayman 2 & 3?
Hey guys, when I released these tools, there wasn't much of interested in them, so after a while I didn't come back here to check anything. I didn't get any FB messages or e-mails, well, until now from RibShark. So, what's going on? What's the big progess? What's needed from me? Give me links to som...
- Thu Mar 14, 2013 6:35 pm
- Forum: Modding and utilities
- Topic: Who likes modding Rayman 2 & 3?
- Replies: 64
- Views: 22249
Re: Who likes modding Rayman 2 & 3?
It could be possible to hand it to you. Contact me through PM, mail or FB page.
- Fri Feb 22, 2013 10:25 pm
- Forum: Modding and utilities
- Topic: Who likes modding Rayman 2 & 3?
- Replies: 64
- Views: 22249
Re: Who likes modding Rayman 2 & 3?
Hmm, I chose to do this in plain C (because it's an awesome language for simple applications) and wrote variable names, comments etc in Slovak so I don't think it would be readable enough for you. I don't see what you mean by 'expanding it'. Adding a GUI? On file format, well I had a lot of fun figu...
- Tue Feb 19, 2013 10:10 pm
- Forum: Modding and utilities
- Topic: Who likes modding Rayman 2 & 3?
- Replies: 64
- Views: 22249
Re: Who likes modding Rayman 2 & 3?
Hey guys, I'm back with a lot of good news and some bad news. Nothing too tragic, though. I have managed to successfully finish the applications that I was talking about. To be more specific, there are three of them: CNT Tool Works with Rayman 2 and Rayman 3's graphic content *.cnt archives. It is p...
- Thu Feb 14, 2013 2:16 pm
- Forum: Modding and utilities
- Topic: Who likes modding Rayman 2 & 3?
- Replies: 64
- Views: 22249
Who likes modding Rayman 2 & 3?
Hey guys, I know it's been some time since some of your members tried to get textures from Rayman 2 and Rayman 3, and nobody could help them. Recently I've digged myself into this and after some testing I somehow got into the developers' minds and understood not only how the texture archives, but al...