Search found 19 matches

by JohnnyGui
Thu Apr 22, 2021 7:31 pm
Forum: Modding and utilities
Topic: Rayman 2 PC Widescreen Patch (16:9, 16:10, 21:9, 32:9, ..) | PC 32 bit depth fix | + widescreen for DC, PSX, PS2
Replies: 84
Views: 115709

Re: Rayman 2 PC Widescreen Patch Update (16:9, 16:10, 21:9, 32:9, ..) | PC 32 bit depth fix | + widescreen for DC, PSX,

Copy ubi.ini from the package linked above and set Vulkan renderer in nGlide configurator as well. Or PM me around Saturday 16:00 (GMT+2) and I can help you on TeamViewer if it's still the same. Thanks. I just noticed something. The game crashes even if I launch it in its original state right after...
by JohnnyGui
Wed Apr 21, 2021 11:43 pm
Forum: Modding and utilities
Topic: Project: UnLockRay ( ULR / REL )
Replies: 1175
Views: 191146

Re: Project: UnLockRay ( ULR / REL )

Is it possible to patch the Nintendo 64 version of Rayman 2 to enable 16:9 widescreen?
by JohnnyGui
Wed Apr 21, 2021 11:31 pm
Forum: Modding and utilities
Topic: Rayman 2 PC Widescreen Patch (16:9, 16:10, 21:9, 32:9, ..) | PC 32 bit depth fix | + widescreen for DC, PSX, PS2
Replies: 84
Views: 115709

Re: Rayman 2 PC Widescreen Patch Update (16:9, 16:10, 21:9, 32:9, ..) | PC 32 bit depth fix | + widescreen for DC, PSX,

PM me and I can connect with you via TeamViewer in order to resolve your issues. 17-23 GMT +1 Here's what I found: For newest GOG release owners on current W10 build and e.g. RTX 2060 - on a problem of game crashes/exits and more when neither nGlide or dgVoodoo (DX6, Glide) doesn't work: - All chan...
by JohnnyGui
Fri Feb 01, 2019 1:01 am
Forum: Modding and utilities
Topic: Rayman 2 PC Widescreen Patch (16:9, 16:10, 21:9, 32:9, ..) | PC 32 bit depth fix | + widescreen for DC, PSX, PS2
Replies: 84
Views: 115709

Re: New Rayman 2 PC Widescreen Patch (16:9, 16:10, 21:9, ...) | PC 32 bit depth fix | 16:9, ... for DC, PSX, PS2

You can use my program the Rayman Control Panel to automatically set the aspect ratio and change between horizontal/vertical widescreen if you want rather than editing manually. The problem is more that the textures pop-in when enabling widescreen. Hopefully there is a way to actually fix this by i...
by JohnnyGui
Thu Jan 31, 2019 5:28 am
Forum: Modding and utilities
Topic: Rayman 2 PC Widescreen Patch (16:9, 16:10, 21:9, 32:9, ..) | PC 32 bit depth fix | + widescreen for DC, PSX, PS2
Replies: 84
Views: 115709

Re: New Rayman 2 PC Widescreen Patch (16:9, 16:10, 21:9, ...) | PC 32 bit depth fix | 16:9, ... for DC, PSX, PS2

For now, maybe you will be interested in Vert- widescreen method: https://www.youtube.com/watch?v=jZfXmhY9HoY&feature=youtu.be https://raymanpc.com/forum/viewtopic.php?p=1344703#p1189150 I remember testing that method but I noticed that this mode actually shows less than the original game. It h...
by JohnnyGui
Thu Jan 31, 2019 1:56 am
Forum: Modding and utilities
Topic: Rayman 2 PC Widescreen Patch (16:9, 16:10, 21:9, 32:9, ..) | PC 32 bit depth fix | + widescreen for DC, PSX, PS2
Replies: 84
Views: 115709

Re: Rayman 2 Widescreen Patch (16:9, 16:10)

I'm wondering if there's a way to increase the horizontal FOV to make the game think the environmental textures should be visible at a wider range. That's what I done in Rayman 3, though I don't know if it's possible in this game due to the way it was programmed. Also, thanks for testing it out det...
by JohnnyGui
Thu Jan 31, 2019 12:03 am
Forum: Modding and utilities
Topic: Rayman 2 PC Widescreen Patch (16:9, 16:10, 21:9, 32:9, ..) | PC 32 bit depth fix | + widescreen for DC, PSX, PS2
Replies: 84
Views: 115709

Re: New Rayman 2 PC Widescreen Patch (16:9, 16:10, 21:9, ...) | PC 32 bit depth fix | 16:9, ... for DC, PSX, PS2

@up DC version has dedicated 16:9 option, with requirement to achieve it by stretching it by setting 4:3 resolution (previously there was imposible to use other resolution than native 4:3 - that's why it works in such way). By using it, there was no pop in problem I think. Ok. The problem in PC ver...
by JohnnyGui
Wed Jan 30, 2019 3:05 am
Forum: Modding and utilities
Topic: Rayman 2 PC Widescreen Patch (16:9, 16:10, 21:9, 32:9, ..) | PC 32 bit depth fix | + widescreen for DC, PSX, PS2
Replies: 84
Views: 115709

Re: New Rayman 2 PC Widescreen Patch (16:9, 16:10, 21:9, ...) | PC 32 bit depth fix | 16:9, ... for DC, PSX, PS2

Update! We received a new version of the widescreen patch. Now HUD properly scales. Offset in binary found for text resizing by RibShark (all three offsets for horizontal, vertical FOV, and text width, attached in every archive) Icons and textures modified for each proportion by AuToMaNiAk005. Sour...
by JohnnyGui
Wed Oct 05, 2016 5:11 pm
Forum: Modding and utilities
Topic: Rayman 2 PC Widescreen Patch (16:9, 16:10, 21:9, 32:9, ..) | PC 32 bit depth fix | + widescreen for DC, PSX, PS2
Replies: 84
Views: 115709

Re: Rayman 2 Widescreen Patch (16:9, 16:10) | 32 bit depth fix

<r><QUOTE author="IIITA"><s>[quote="IIITA"]</s>Yes, here are both screenshots that JohnnyGui said;<br/> <br/> Hor+ method;<br/> <br/> <IMG src="https://raymanpc.com/forum/storage/26879/b12cce0ef2ecdeaf5e37524fac534a73"><s>[img]</s><URL url="https://raymanpc.com/forum/storage/26879/b12cce0ef2ecdeaf5e...
by JohnnyGui
Tue Oct 04, 2016 1:33 am
Forum: Modding and utilities
Topic: Rayman 2 PC Widescreen Patch (16:9, 16:10, 21:9, 32:9, ..) | PC 32 bit depth fix | + widescreen for DC, PSX, PS2
Replies: 84
Views: 115709

Re: Rayman 2 Widescreen Patch (16:9, 16:10) | 32 bit depth fix

Thanks a lot for clarification. Added link to the first post. @JohnyGui I realised that Automaniak initially published two tutorials for wide-screen with different values. Maybe the thing which you look for is fixed using particular modification of binary explained in one of these tutorial. Based o...
by JohnnyGui
Sun Mar 06, 2016 10:52 pm
Forum: Rayman
Topic: Rayman 2
Replies: 10370
Views: 857085

Re: Rayman 2

Hey guys, Are there any High-Resolution Texture mods for the PC version of Rayman 2? Not talking about the Reshade Sweetfx's mod but rather a mod that gives the textures a higher resolution. Just run the setup or edit the ubi.ini and you'll be able to choose pretty much any resolution ;) Oh thanks ...
by JohnnyGui
Sun Mar 06, 2016 9:38 pm
Forum: Rayman
Topic: Rayman 2
Replies: 10370
Views: 857085

Re: Rayman 2

Hey guys,

Are there any High-Resolution Texture mods for the PC version of Rayman 2? Not talking about the Reshade Sweetfx's mod but rather a mod that gives
the textures a higher resolution.
by JohnnyGui
Tue Feb 23, 2016 8:48 pm
Forum: Modding and utilities
Topic: Rayman 2 PC Widescreen Patch (16:9, 16:10, 21:9, 32:9, ..) | PC 32 bit depth fix | + widescreen for DC, PSX, PS2
Replies: 84
Views: 115709

Re: Rayman 2 Widescreen Patch (16:9, 16:10)

Szybki has his site. If you'll dig deeper, you should find links. But like I said, especially Szymski's tools probably do not allow to pack changed files back, but just unpack. At least you should be aware of such things. Edit Here you are http://raymanpc.com/forum/viewtopic.php?f=13&t=23423 Th...
by JohnnyGui
Sun Feb 21, 2016 9:20 pm
Forum: Modding and utilities
Topic: Rayman 2 PC Widescreen Patch (16:9, 16:10, 21:9, 32:9, ..) | PC 32 bit depth fix | + widescreen for DC, PSX, PS2
Replies: 84
Views: 115709

Re: Rayman 2 Widescreen Patch (16:9, 16:10)

Unfortunately, I haven't received a PM from Szymski yet. Is there any other way I could access the unpackers extract the FOV value from the game?
by JohnnyGui
Wed Feb 17, 2016 7:14 pm
Forum: Modding and utilities
Topic: Rayman 2 PC Widescreen Patch (16:9, 16:10, 21:9, 32:9, ..) | PC 32 bit depth fix | + widescreen for DC, PSX, PS2
Replies: 84
Views: 115709

Re: Rayman 2 Widescreen Patch (16:9, 16:10)

Yep, DC version rocks. It's prettier, more complex, and allows to emulate on Android with Reicast. Turn your tablet to handheld game console. Though, widescreen doesn't work too good, but 4:3 on 9,7'' IPS looks amazing. Only touch controls are not so comfortable. And don't forget about two buttons ...
by JohnnyGui
Wed Feb 17, 2016 12:57 pm
Forum: Modding and utilities
Topic: Rayman 2 PC Widescreen Patch (16:9, 16:10, 21:9, 32:9, ..) | PC 32 bit depth fix | + widescreen for DC, PSX, PS2
Replies: 84
Views: 115709

Re: Rayman 2 Widescreen Patch (16:9, 16:10)

Maybe someone from unlockray topic would be useful. There is an access to all packed files required to that. Szymski was doing some unpackers. It's worse with pack it again sometimes. http://raymanpc.com/forum/viewtopic.php?f=13&t=2406 You can write request there. I've sent him a PM, hopefully ...
by JohnnyGui
Sat Feb 13, 2016 2:47 pm
Forum: Modding and utilities
Topic: Rayman 2 PC Widescreen Patch (16:9, 16:10, 21:9, 32:9, ..) | PC 32 bit depth fix | + widescreen for DC, PSX, PS2
Replies: 84
Views: 115709

Re: Rayman 2 Widescreen Patch (16:9, 16:10)

deton24 wrote:Good ideas are not bad, but try to look on fact that most games use fov parameter in some external files as configs etc.
You are right indeed. One would then have to search for that exact FOV HEX value in every one of those files. Is there a way to know the exact FOV of the original game?
by JohnnyGui
Sat Feb 13, 2016 12:02 am
Forum: Modding and utilities
Topic: Rayman 2 PC Widescreen Patch (16:9, 16:10, 21:9, 32:9, ..) | PC 32 bit depth fix | + widescreen for DC, PSX, PS2
Replies: 84
Views: 115709

Re: Rayman 2 Widescreen Patch (16:9, 16:10)

Theoretically possible but I've not found a way to fix that as of yet. So I've been reading a bit about changing the FOV in a game and I've come to the following conclusion. Mind you, I'm still very new to this and I could be very wrong: If the FOV value is somehow integrated in the .exe file as a ...
by JohnnyGui
Sun Feb 07, 2016 8:23 pm
Forum: Rayman
Topic: Some problems with Rayman 2
Replies: 10
Views: 3541

Some problems with Rayman 2

Hey all, Sorry if this has been discussed countless of times. I have two problems with Rayman 2 that I'd really like to solve. 1. I've been playing the latest GOG version of Rayman 2 and I noticed that the game is using an old version of nGlide (1.02) while there's an 1.05 version available. I can s...