Search found 7 matches
- Wed Jan 17, 2018 11:34 pm
- Forum: Rayman
- Topic: Rare Rayman Pictures
- Replies: 3489
- Views: 437343
Re: Rare Rayman Pictures
Hi guys! I recently made the Rayman 2 Prerelease article for The Cutting Room Floor (TCRF) https://tcrf.net/Prerelease:Rayman_2:_The_Great_Escape . In it, I documented the most important steps and changes in development, using for this lots of digital press kits, and internet research (Rayman Pirate...
- Wed Jan 17, 2018 11:02 pm
- Forum: Modding and utilities
- Topic: RayTwol ~ Rayman 2 level editor (1.0 release)
- Replies: 231
- Views: 72208
Re: RayTwol ~ Rayman 2 level editor (1.0 release)
That's cool! That would allow to make custom Rayman PSX games, or porting Rayman to new platforms (like HTML5) using the original level files.Adsolution wrote:If anyone's curious, I was writing a PS1 level format documentation: https://docs.google.com/document/d/1ac0 ... pSeL5CuvGc
- Wed Jan 17, 2018 10:53 pm
- Forum: Modding and utilities
- Topic: Does anybody know how to extract Rayman's sprites from RRR (JAVA)?
- Replies: 2
- Views: 2019
Re: Does anybody know how to extract Rayman's sprites from RRR (JAVA)?
Yes, some of the graphics from the game are in PNG format like file st with the RRR logo. Others like l0a01 with the level graphics are in a 8bit palette format. None of the files contained in the JAR have extension, so you must guess what kind of file is each one (with an hex editor, for example).
- Sun May 07, 2017 3:55 am
- Forum: Modding and utilities
- Topic: Finally: Rayman 2 PC keyboard re-mapping
- Replies: 14
- Views: 11626
Re: Finally: Rayman 2 PC keyboard re-mapping
Now if only it were possible to change the zoom buttons for look-mode in Rayman 3. :bad: This would be perfect, it was such a mistake from them to not make these changeable. While I find the R2 controls perfect as they are natively it is interesting that someone managed to make people able to choos...
- Wed May 03, 2017 1:10 am
- Forum: Modding and utilities
- Topic: Finally: Rayman 2 PC keyboard re-mapping
- Replies: 14
- Views: 11626
Re: Finally: Rayman 2 PC keyboard re-mapping
Wow, that's awesome! By any chance, would you be willing to share the source code? I'd love to incorporate this feature into RayTwol ; you'd be very visibly credited of course. :mryellow: Of course! I saw RayTwol project and it's really amazing, but for some reason it doesn't recognise me the left ...
- Tue May 02, 2017 11:02 am
- Forum: Modding and utilities
- Topic: Finally: Rayman 2 PC keyboard re-mapping
- Replies: 14
- Views: 11626
Re: Finally: Rayman 2 PC keyboard re-mapping
Nice! This is a feature I've always wanted to be able to use in the game! Thanks for making this! I'm going to try it out right away (although after playing all of these years I've kind of gotten used to the default mapping, so it might be harder switching now :P). Is there any way this can be used...
- Mon May 01, 2017 6:00 pm
- Forum: Modding and utilities
- Topic: Finally: Rayman 2 PC keyboard re-mapping
- Replies: 14
- Views: 11626
Finally: Rayman 2 PC keyboard re-mapping
Hi guys! I'm new here at the forum. I'm a computer engineer student and a Rayman lover from the childhood. Someone maybe knows me from the work i did on tcrf.net on Rayman articles. This week I made a util to re-map the keyboard controls from any PC game that uses DINPUT, but the truth is that it wa...