Search found 7 matches

by Juan_m_2
Wed Jan 17, 2018 11:34 pm
Forum: Rayman
Topic: Rare Rayman Pictures
Replies: 3489
Views: 437343

Re: Rare Rayman Pictures

Hi guys! I recently made the Rayman 2 Prerelease article for The Cutting Room Floor (TCRF) https://tcrf.net/Prerelease:Rayman_2:_The_Great_Escape . In it, I documented the most important steps and changes in development, using for this lots of digital press kits, and internet research (Rayman Pirate...
by Juan_m_2
Wed Jan 17, 2018 11:02 pm
Forum: Modding and utilities
Topic: RayTwol ~ Rayman 2 level editor (1.0 release)
Replies: 231
Views: 72208

Re: RayTwol ~ Rayman 2 level editor (1.0 release)

Adsolution wrote:If anyone's curious, I was writing a PS1 level format documentation: https://docs.google.com/document/d/1ac0 ... pSeL5CuvGc
That's cool! That would allow to make custom Rayman PSX games, or porting Rayman to new platforms (like HTML5) using the original level files.
by Juan_m_2
Wed Jan 17, 2018 10:53 pm
Forum: Modding and utilities
Topic: Does anybody know how to extract Rayman's sprites from RRR (JAVA)?
Replies: 2
Views: 2019

Re: Does anybody know how to extract Rayman's sprites from RRR (JAVA)?

Yes, some of the graphics from the game are in PNG format like file st with the RRR logo. Others like l0a01 with the level graphics are in a 8bit palette format. None of the files contained in the JAR have extension, so you must guess what kind of file is each one (with an hex editor, for example).
by Juan_m_2
Sun May 07, 2017 3:55 am
Forum: Modding and utilities
Topic: Finally: Rayman 2 PC keyboard re-mapping
Replies: 14
Views: 11626

Re: Finally: Rayman 2 PC keyboard re-mapping

Now if only it were possible to change the zoom buttons for look-mode in Rayman 3. :bad: This would be perfect, it was such a mistake from them to not make these changeable. While I find the R2 controls perfect as they are natively it is interesting that someone managed to make people able to choos...
by Juan_m_2
Wed May 03, 2017 1:10 am
Forum: Modding and utilities
Topic: Finally: Rayman 2 PC keyboard re-mapping
Replies: 14
Views: 11626

Re: Finally: Rayman 2 PC keyboard re-mapping

Wow, that's awesome! By any chance, would you be willing to share the source code? I'd love to incorporate this feature into RayTwol ; you'd be very visibly credited of course. :mryellow: Of course! I saw RayTwol project and it's really amazing, but for some reason it doesn't recognise me the left ...
by Juan_m_2
Tue May 02, 2017 11:02 am
Forum: Modding and utilities
Topic: Finally: Rayman 2 PC keyboard re-mapping
Replies: 14
Views: 11626

Re: Finally: Rayman 2 PC keyboard re-mapping

Nice! This is a feature I've always wanted to be able to use in the game! Thanks for making this! I'm going to try it out right away (although after playing all of these years I've kind of gotten used to the default mapping, so it might be harder switching now :P). Is there any way this can be used...
by Juan_m_2
Mon May 01, 2017 6:00 pm
Forum: Modding and utilities
Topic: Finally: Rayman 2 PC keyboard re-mapping
Replies: 14
Views: 11626

Finally: Rayman 2 PC keyboard re-mapping

Hi guys! I'm new here at the forum. I'm a computer engineer student and a Rayman lover from the childhood. Someone maybe knows me from the work i did on tcrf.net on Rayman articles. This week I made a util to re-map the keyboard controls from any PC game that uses DINPUT, but the truth is that it wa...