Search found 4907 matches

by Droolie
Mon Nov 11, 2019 1:03 am
Forum: RayTunes
Topic: RayTunes - The Definitive Rayman Music Archive
Replies: 1314
Views: 119224

Re: RayTunes - The Definitive Rayman Music Archive

I wanted to ask Droolie how he managed to do it in the past, because I can't imagine myself working with 24 302 segments. To me it would be too much time consuming. Moreover, I might do some mistakes because I can't memorise everything to know if a segment is new, or a little variation of another o...
by Droolie
Sun Nov 10, 2019 1:23 am
Forum: Modding and utilities
Topic: Raymap
Replies: 10
Views: 3492

Re: Raymap

I've been trying to run Raymap on Linux, but I'm being confounded by its tendency to insert unnecessary backslashes into file paths. I can't open any Rayman 2 maps because it's looking for "Rayman 2/Data/ \ Vignette.cnt", and looking at the code I can't figure out where the backslash is c...
by Droolie
Sat Nov 09, 2019 3:54 pm
Forum: Off Topic
Topic: Birthdays and ages
Replies: 9482
Views: 373694

Re: Birthdays and ages

Happy birthday Hunch!! :partyhat:
by Droolie
Sun Nov 03, 2019 3:23 pm
Forum: Rayman
Topic: Which Rayman Games Are Canon?
Replies: 86
Views: 11751

Re: Which Rayman Games Are Canon?

Changing my original answer. All of the games are canon, including different versions of the same game. Or rather, canon is not a concept that can be applied to the Rayman franchise. The Glade of Dreams is a dream world dreamt by Polokus/the Bubble Dreamer/whatever name he chooses to use. Possibly, ...
by Droolie
Mon Oct 28, 2019 11:53 pm
Forum: Modding and utilities
Topic: Raymap
Replies: 10
Views: 3492

Re: Raymap

gamerz31w wrote: Mon Oct 28, 2019 11:42 pm So is it going to be updated or not?
Of course Raymap will be updated. Soon even. It will still use the (slightly) older Unity version though, simply because I haven't updated Unity yet. So you can keep using this version.
by Droolie
Mon Oct 28, 2019 11:03 pm
Forum: Modding and utilities
Topic: Raymap
Replies: 10
Views: 3492

Re: Raymap

Because the project was made with a slightly older version. Click the arrow next to "Select a version" to select the version of the editor you have installed currently, and you will be able to open it. It's a little bit unintuitive on Unity's part, but that's how it works. :)
by Droolie
Mon Oct 28, 2019 8:45 pm
Forum: Modding and utilities
Topic: Raymap
Replies: 10
Views: 3492

Re: Raymap

raymap-master itself is the project folder you need to open. You don't need to drag raymap-master into Assets. Instead, in the Unity Hub, click ADD and select raymap-master. Then click that project to open it.
by Droolie
Sat Oct 26, 2019 12:46 am
Forum: Off Topic
Topic: Unknown Tonic Trouble Costumes + New Codes
Replies: 12
Views: 2054

Re: Unknown Tonic Trouble Costumes + New Codes

To be fair there are a lot of things in Tonic Trouble especially that I haven't tried to reverse-engineer yet. The input structure is one of them, so that's probably why Raymap doesn't display all of the codes. For some reason, the game uses entry actions embedded in the SNA files just like all the ...
by Droolie
Fri Oct 25, 2019 12:33 am
Forum: Off Topic
Topic: Unknown Tonic Trouble Costumes + New Codes
Replies: 12
Views: 2054

Re: Unknown Tonic Trouble Costumes + New Codes

The skin with the blue face is called the Japan skin so it was almost certainly made for the Japanese version. It makes sense considering Rayman's purple body was turned blue over there as well. The Japanese version ended up cancelled, but was definitely in development at some point, considering the...
by Droolie
Wed Oct 23, 2019 2:43 pm
Forum: Rayman
Topic: Rayman 2
Replies: 9968
Views: 579120

Re: Rayman 2

When I execute the command I obtain that: java version "1.8.0_231" Java(TM) SE Runtime Environment (build 1.8.0_231-b11) Java HotSpot(TM) 64-Bit Server VM (build 25.231-b11, mixed mode) But I don't know if it's an older version or not because I'm not use java very often :oops2: Yeah, that...
by Droolie
Wed Oct 23, 2019 2:20 pm
Forum: Off Topic
Topic: Unknown Tonic Trouble Costumes + New Codes
Replies: 12
Views: 2054

Re: Unknown Tonic Trouble Costumes + New Codes

<r>Raymap doesn't really have a place for input stuff yet so at the moment it prints all of the entry actions (buttons & cheat codes) to the console - for all of the supported games. That's how we found these codes. <E>:)</E><br/> <br/> <IMG src="https://raymanpc.com/forum/storage/29607/08e4b9ea...
by Droolie
Wed Oct 23, 2019 2:09 pm
Forum: Rayman
Topic: Rayman 2
Replies: 9968
Views: 579120

Re: Rayman 2

<r><QUOTE author="ElZboub" post_id="1362232" time="1571817841" user_id="6679"><s>[quote=ElZboub post_id=1362232 time=1571817841 user_id=6679]</s> Even after installing the lastest version of JDK, the message still here <E>:(</E> <e>[/quote]</e></QUOTE> Can you check with "java -version" in command l...
by Droolie
Tue Oct 22, 2019 11:09 pm
Forum: Rayman
Topic: Rayman 2
Replies: 9968
Views: 579120

Re: Rayman 2

It's wired because I've update Java 1 or 2 weeks ago Yeah, sorry about that. I made that when I was experimenting with Java 10, so you'll need the latest version of JDK >= 10. If you're using the normal JRE then you're probably still on 8, and you'll need to get a later version from here . (sorry f...
by Droolie
Tue Oct 22, 2019 7:59 pm
Forum: Rayman
Topic: Rayman 2
Replies: 9968
Views: 579120

Re: Rayman 2

Well I thought I need Unity 2018.5.1f,but I didn't find it this version so in Unity Hub I found Unity 2017.5.1f old and outdated version. You need any version that is greater than or equal to 2019.2.5f1. To update Unity, just go into "Installs" in the Unity Hub and click the blue "Ad...
by Droolie
Tue Oct 22, 2019 6:48 pm
Forum: Rayman
Topic: Rayman 2
Replies: 9968
Views: 579120

Re: Rayman 2

I'll be waiting for any future further updates of Raymap bug fixes in Unity. This is not a bug with Raymap or Unity - you just didn't open the project correctly. :) A few things that I'm noticing from your screenshot: 1. You're using Unity 2017. To open the latest version of Raymap, you also need t...
by Droolie
Tue Oct 22, 2019 2:44 pm
Forum: Rayman
Topic: Rayman 2
Replies: 9968
Views: 579120

Re: Rayman 2

<r><QUOTE author="gamerz31w" post_id="1362195" time="1571740536" user_id="6370"><s>[quote=gamerz31w post_id=1362195 time=1571740536 user_id=6370]</s> I want to extract all Rayman Revolution level maps and import it to Unreal Engine/Editor 1. <e>[/quote]</e></QUOTE> You'll have to figure out the extr...
by Droolie
Mon Oct 21, 2019 3:21 am
Forum: RayTunes
Topic: RayTunes - The Definitive Rayman Music Archive
Replies: 1314
Views: 119224

Re: RayTunes - The Definitive Rayman Music Archive

- Rayman 1 soundtrack update with tracks from the recently discovered prototype You mean the one that fades out halfway through and then starts again? :mrgreen: Yeah. There are a few tracks in that demo, and some don't play correctly in-game, but the data is there. It seems this was before they dec...
by Droolie
Sun Oct 20, 2019 11:27 pm
Forum: Rayman
Topic: Rayman 2
Replies: 9968
Views: 579120

Re: Rayman 2

gamerz31w wrote: Sun Oct 20, 2019 6:10 pm How to solve this RayTwol a'la Unity problem myself or Raymap a'la Unity problem?
I'm working on Raymap, so I can probably help, but I don't really understand the problem. Can you describe it again? What are you trying to do?
by Droolie
Sat Oct 19, 2019 9:44 pm
Forum: RayTunes
Topic: RayTunes - The Definitive Rayman Music Archive
Replies: 1314
Views: 119224

Re: RayTunes - The Definitive Rayman Music Archive

Hi RPC! Just posting here to give an overview of what I'm planning for RayTunes: Soon™: - Rayman Mini soundtrack (I'm working on it) - Rayman Adventures soundtrack update (I missed a few songs) - Rayman 1 soundtrack update with tracks from the recently discovered prototype Later: - Rayman Raving Rab...
by Droolie
Fri Oct 11, 2019 1:53 am
Forum: RayTunes
Topic: Tonic Trouble Soundtrack
Replies: 125
Views: 31106

Re: Tonic Trouble Soundtrack

deton24, I think you might have the wrong files somehow? I downloaded the 3.1 rip from the link in your useful TT soundtrack rips index post earlier and looked at the files with Spek. I did not see any noise like what you showed in this gif though, and I think if that was there we would definitely h...