Rayman Origins

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Which version is your favourite?

PS3
32
16%
Xbox 360
33
17%
Wii
28
14%
PC
86
43%
PSVita
16
8%
3DS
5
3%
 
Total votes: 200

Hunchman801
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Re: Rayman Origins

Post by Hunchman801 »

The new press release also is in the package:
RAYMAN® ORIGINS

Product Description

Michel Ancel, celebrated creator of Rayman®, Beyond Good & Evil® and the Raving Rabbids® returns to his roots to bring us Rayman® Origins: a high-definition, 2D side-scrolling, platforming adventure in full 4-player co-op!
Play Rayman Origins and discover or rediscover the magical universe and legendary 2D gameplaythat captured the hearts of millions of fans...
When the Glade of Dreams is overrun by “nefurrious”Darktoons, the Fairy Council hastily invokes Rayman to save the day; but the hero of light isn’t quite all there…To help him, Rayman teams up with his best friend, Globox, and two crafty wizards, the Teensies. Together, the world’s most hilarious team of heroes will need to restore peace to the Glade or watch as their beloved home vanishes like a bad dream...
Key Features

• Rebirth of a Platforming Legend: It’s been 15 years since the first launch of Rayman. Rayman Origins brings back many of the classic characters, revived in their original 2D form, as well as a whole new world of characters and environments. Discover the roots of Rayman by collecting pieces of the Glade’s history, and assemblethemto reveal the truth behind Rayman’s origins.

• 4-Player, Jump-In/Jump-Out, Co-op Gameplay: Play as Rayman in the solo campaign, or have up to threefriends jump in at any time to play as Globox or as one of thetwoTeensies. Players can leave at any time without affecting the others’ progression.

• Unique Approach to 2D Art: A rich world with over 100 characters and 12 unique environments created by some of the VG’s mostreputed artists and animators. This creative approach to 2D design will recapture the hearts of platformer fans and introduce a new generation to one of the industry’s best-loved characters in his original 2D form.

• A Vast Playground:Rayman Origins includes over 60 levelsof 2D platforming gameplay designed for all ages and playing styles. Unlock new abilities progressively and return toprevious levels to discover new paths and secrets.

• Variety of Gameplay:Rayman Origins is a platformer at its core, but it has elements of many game genres. Rayman, Globox and the Teensies gain unique abilities as they progress through the adventure, including swimming, diving and the sensational “HairlyCopter.” The game also features many elements of action, adventure and beat-’em-up gameplay.

• Epic Boss Fights:A giant pink monster withhundreds of eyes... A possessed, mountainous golem... An evil daisy-cum-carnivorous plant...Rayman Origins will put players to the test with these and many morechallenging boss battles!

• A Handful of Highly Talented Artists and Engineers: Rayman Origins wasdeveloped by theUBIartteam in Montpellier and is built on an open-source game engine—the UBIartFramework—designed by Michel Ancel to allow much smaller teams of artists and developers to produce incredibly high-quality graphics and gameplay quickly and efficiently. This garage-game approach has led to great strides in creativity and innovation.

Product Specifications:
Publisher: UBISOFT
Developer: UBIart Montpellier
Ship Date: Holiday 2011
Genre: Platformer, Action/Adventure
Platform: PlayStation®3 system, Xbox 360®, Wii™,
Rating: ESRB E

© 2011 Ubisoft Entertainment. All Rights Reserved. Rayman, Rayman Origins, the character of Rayman, Ubisoft, Ubi.com, and the Ubisoft logo are trademarks of Ubisoft Entertainment in the U.S. and/or other countries.
"PlayStation" is a registered trademark of Sony Computer Entertainment Inc.
KINECT, Xbox, Xbox 360, Xbox LIVE, and the Xbox logos are trademarks of the Microsoft group of companies and are used under license from Microsoft.
Wii and Nintendo 3DS are trademarks of Nintendo. © 2011 Nintendo.
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Re: Rayman Origins

Post by Haruka »

Thanks for the translated press stuff Hunch. :)
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Re: Rayman Origins

Post by NotaKuroi »

So, what about petition? Anybody likes this idea? :(
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Re: Rayman Origins

Post by Haruka »

NotaKuroi wrote:So, what about petition? Anybody likes this idea? :(
I think you should read previous posts about the issue. An american retail sheet seems to prove (although not confirmed) that a PC version will be made.
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Re: Rayman Origins

Post by Hunchman801 »

NotaKuroi wrote:So, what about petition? Anybody likes this idea? :(
We've been waiting for a Rayman game for eight years, so I'd rather wait and ask for a PC version later than annoy the developers before the game is out—anyway, it's not even like a petition would have any effect.

All right, you can see the artworks from the official E3 pack here! Some are new, some aren't.
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Re: Rayman Origins

Post by NotaKuroi »

Haruka wrote:
NotaKuroi wrote:So, what about petition? Anybody likes this idea? :(
I think you should read previous posts about the issue. An american retail sheet seems to prove (although not confirmed) that a PC version will be made.
You're about list of games from Neogaf forum? I saw it. But why PC-version still not announced? That's strange.
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Re: Rayman Origins

Post by AJack »

NotaKuroi wrote:So, what about petition? Anybody likes this idea? :(
I hate to shoot you down, but if you can find a single example of an online petition producing any kind of positive result I'll eat my hat.

A PC version of Origins would be motivated by the question "Would the earnings justify the cost?" Making a PC version means porting, testing, changes to controls, making sure it runs of assorted hardware, setting up installer software, separate disc printings and so on. If Ubi thinks they can make a buck, they'll do it. If they don't, they won't.
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Re: Rayman Origins

Post by Hunchman801 »

As much as I agree with you about the petition, it's not like Origins wasn't being developed on PC :P
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Re: Rayman Origins

Post by AJack »

Hunchman801 wrote:As much as I agree with you about the petition, it's not like Origins wasn't being developed on PC :P
Well sure, but if you wanna get technical, all games are developed on PCs ;)
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Re: Rayman Origins

Post by NotaKuroi »

AJack wrote:
Hunchman801 wrote:As much as I agree with you about the petition, it's not like Origins wasn't being developed on PC :P
Well sure, but if you wanna get technical, all games are developed on PCs ;)
What irony...
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Re: Rayman Origins

Post by Hunchman801 »

AJack wrote:Well sure, but if you wanna get technical, all games are developed on PCs ;)
Sure, but while some games are developed specifically for the architecture of a given console and may require considerable efforts in terms of porting, this is in no case the situation of Origins, whose porting doesn't seem to be much a technical challenge to me.
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Re: Rayman Origins

Post by Haruka »

Hunchman801 wrote:Sure, but while some games are developed specifically for the architecture of a given console and may require considerable efforts in terms of porting, this is in no case the situation of Origins, whose porting doesn't seem to be much a technical challenge to me.
I can give an example:

Oddworld: Munch's Oddysee and Oddworld: Stranger's Wrath were games developed only for the classical Xbox in the beggining but they are available now for the PC thanks to the Oddworld Inhabitants team that ported the game to it.
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Re: Rayman Origins

Post by Hunchman801 »

The E3 package I was given access to also contains two short biographies of Ancel and Shrager, in a file called ‘key speakers’:
MICHEL ANCEL :
Michel Ancel is best known for creating the iconic Rayman and Raving Rabbids franchises as well as the now cult, action-adventure game Beyond Good & Evil. He also worked with Peter Jackson on the video game adaptation of King Kong. Michel’s approach to design seeks to break down traditional boundaries in video games and create a sense of freedom in his games; he strives for the perfect balance between form and function; accessibility and challenge. To support his vision, Michel created the UbiArt Framework, a new engine conceived and developed with a highly flexible architecture that allows for an amazing amount of creative freedom. Michel—who first sketched Rayman at age 17—returns to his roots with Rayman Origins – a deeply immersive, modern take on the classic 2D platformer.

GABRIELLE SHRAGER :
Gabrielle Shrager has been writing and designing stories for games for over 10 years. Before joining Michel Ancel on Rayman Origins, she most recently worked with Eric Chahi on From Dust, co-wrote the game scripts for Peter Jackson and Steven Spielberg’s upcoming Tintin adaptation and last year’s BAFTA Children’s Game of the Year, Rabbids Go Home. She has contributed narrative design, world-building, characters and dialogue to many other Ubisoft productions including Beowulf, Ghost Recon and Rayman Raving Rabbids games.
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Re: Rayman Origins

Post by Rulez »

Words can't name it, so I'll just say I'm amazed. The trailer too. Everything.
Now, I wasn't expecting that my absolute favorite folk song and one of my definitely favorite video game tracks... Korobeiniki... may actually be in the game.

What were the chances. Now look. KOROBEINIKI. MY FAVORITE. Yes.
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Re: Rayman Origins

Post by spiraldoor »

Haruka wrote:That quite reminds me the Rayman 2's skeleton arms that appeared in the Cave of Bad Dreams and the Tomb of the Ancients. I speculate that those arms in the picture might be actually the arms of the owning creatures before getting without skin, for some kind of reason. (Time passage?)
I also thought it looked similar to the Jano-like arms seen in the Cave of Bad Dreams and the Tomb of the Ancients. The dark and bubbly look of these arms makes me wonder if Rayman is nearing one of Polokus’s nightmare zones in that screenshot.
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Re: Rayman Origins

Post by Janic »

No stupid blog anymore, we just got the real Rayman Origins website: http://rayman.ubi.com/rayman-origins/en-GB/
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Re: Rayman Origins

Post by spiraldoor »

The piranhas are lovely this time of year.

Does anyone else find the acoustic guitar music towards the end of the Infernal Kitchen section of the E3 demo strangely familiar? I can’t quite place it.
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Re: Rayman Origins

Post by Droolie »

The Banjo&guitar music is a reference to this, methinks.
http://youtu.be/Uzae_SqbmDE?t=2m16s
I definitely heard that tune in there a lot.
Last edited by Droolie on Tue Jun 07, 2011 8:51 pm, edited 2 times in total.
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Re: Rayman Origins

Post by Wiiola »

This is cool!
What about the very first song used for the introduction?
What's the title and author of that one?
Hunchman801
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Re: Rayman Origins

Post by Hunchman801 »

spiraldoor wrote:The piranhas are lovely this time of year.
Now I'm relieved! There's even a larger type of fish, maybe piranhas too.
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