Re: Rayman Adventures
Posted: Sat Dec 03, 2016 5:58 pm
I see, the French article explains it all. Gonna add this information to the English one too.
Added images and more info to Santa Ray's page.Hunchman801 wrote:I see, the French article explains it all. Gonna add this information to the English one too.
That's your browser cache, you can bypass it by reloading with Ctrl+F5.Bradandez wrote:Also uploaded this to the Wiki, but for some reason the older version shows in place but within the newer versions dimensions making it look stretched.
I went ahead and created wiki pages for the new enemies from Wild, Wild East and I used these names for them seeing as the devs never properly named them.RibShark wrote:Me and got4n have looked at the file names and all three (and there are only 3) new enemies are in the ninja folder. The blue one is referred to as "basic hatman" or "hat", the yellow one is referred to as "basic swordman" or "swd" and the red one is referred to as "dualswdjumping" or "dualswd". These don't give clear names (and 'basic' may not even be a part of their names but an adjective about the sprites) but we could make up something for the time being, like "Hatman Ninja", "Swordman Ninja" and "Dual Swordman Ninja".
I think those names are good enough for now since we don't have any official ones yet.Bradandez wrote:I went ahead and created wiki pages for the new enemies from Wild, Wild East and I used these names for them seeing as the devs never properly named them.RibShark wrote:Me and got4n have looked at the file names and all three (and there are only 3) new enemies are in the ninja folder. The blue one is referred to as "basic hatman" or "hat", the yellow one is referred to as "basic swordman" or "swd" and the red one is referred to as "dualswdjumping" or "dualswd". These don't give clear names (and 'basic' may not even be a part of their names but an adjective about the sprites) but we could make up something for the time being, like "Hatman Ninja", "Swordman Ninja" and "Dual Swordman Ninja".
Here you go.Misterfan2000 wrote:Anyone can upload the Rabbids Sprites from Rayman Adventures?
Hm, checking at an old article by Ubisoft regarding the Apple TV version I saw this:GOT4N wrote:I guess..Carrot-master wrote:A few pages back...I assume this never happened, so could please you tell us what it was you found?GOT4N wrote:Also, I can say they're planning another game mode it seems, maybe Mya can confirm it or not, I won't spoil anything so you get the surprise, but yeah it seems they're planning something, I told it to Droolie, but I hope I'm not wrong ^^
It was just much likely a version of Kung Foot, there were some backgrounds from it and a few files like soccer balls etc
Since I've never played the Apple TV version I have no idea if this was included or not, but I can't see any other mentioning of it anywhere else or in any video, so I assume it was cut.Since it was already designed to take advantage of touch features on iOS devices, Rayman Adventures makes use of the new Apple TV remote, which also features a touch sensor. And because it encourages more of a social gaming experience than games specifically designed for mobile, the Apple TV version of Rayman Adventures includes a one-on-one version of Kung Foot — the popular, soccer-inspired mode from Rayman Legends — so players can go head-to-head on the couch.
InterestingCarrot-master wrote:Hm, checking at an old article by Ubisoft regarding the Apple TV version I saw this:GOT4N wrote:I guess..Carrot-master wrote:A few pages back...I assume this never happened, so could please you tell us what it was you found?GOT4N wrote:Also, I can say they're planning another game mode it seems, maybe Mya can confirm it or not, I won't spoil anything so you get the surprise, but yeah it seems they're planning something, I told it to Droolie, but I hope I'm not wrong ^^
It was just much likely a version of Kung Foot, there were some backgrounds from it and a few files like soccer balls etc
Since I've never played the Apple TV version I have no idea if this was included or not, but I can't see any other mentioning of it anywhere else or in any video, so I assume it was cut.Since it was already designed to take advantage of touch features on iOS devices, Rayman Adventures makes use of the new Apple TV remote, which also features a touch sensor. And because it encourages more of a social gaming experience than games specifically designed for mobile, the Apple TV version of Rayman Adventures includes a one-on-one version of Kung Foot — the popular, soccer-inspired mode from Rayman Legends — so players can go head-to-head on the couch.