TTQ: Season 124 - Steo

Talk about Rayman himself and Rayman games!

Moderator: English moderators

PluMGMK
Pizzicatta
Posts: 30760
Joined: Fri Jul 31, 2009 9:00 pm
Location: [raytunes]bge-44[/raytunes]
Contact:
Tings: 3430

Re: Re: TTQ: Season 123 – StelzenBomber

Post by PluMGMK »

StelzenBomber wrote:
Wed Nov 20, 2019 5:43 pm
Great, now...i need a new rank lol
Sorted, only about three months later. :oops2:

StelzenBomber
Murray
Posts: 1716
Joined: Wed Dec 13, 2017 3:07 pm
Tings: 20057

Re: TTQ: Season 124 - Steo

Post by StelzenBomber »

Honestly forgott that lol

Its no big deal, thanks

Steo
Globox Origins
Posts: 27059
Joined: Sun Feb 25, 2018 3:57 pm
Location: na Corcaí Buafacha
Tings: 126645

Re: TTQ: Season 124 - Steo

Post by Steo »

I'll leave the bonus question open and move on.

Question 21: Which Picture City level(s) contain(s) a Super Helicopter power-up?

Bonus Question 2: What does the term "goober" mean, which was used to describe Globox?

RayCarrot: 7 points
StelzenBomber: 5 points
The Jonster: 3 points
Elite Piranha: 2 points
R4Y_ANC3L: 1 point
Hunchman801: 1 point
GLOBOX MOMENT!
Image
FC: 40210 | CF: 103059 | BOM: 94388 | LOTLD: 120486 | DOTK: 110450 | LS: 40810 | SBTC: 99693 | HH: 100028 | TOTL: 100563

TOTAL: 809687

StelzenBomber
Murray
Posts: 1716
Joined: Wed Dec 13, 2017 3:07 pm
Tings: 20057

Re: TTQ: Season 124 - Steo

Post by StelzenBomber »

Can i answer again?

Steo
Globox Origins
Posts: 27059
Joined: Sun Feb 25, 2018 3:57 pm
Location: na Corcaí Buafacha
Tings: 126645

Re: TTQ: Season 124 - Steo

Post by Steo »

Since the bonus question went unanswered, I guess it's fair to allow you to answer the regular question, but just not the bonus one. Seems fair given the pace of this season.
GLOBOX MOMENT!
Image
FC: 40210 | CF: 103059 | BOM: 94388 | LOTLD: 120486 | DOTK: 110450 | LS: 40810 | SBTC: 99693 | HH: 100028 | TOTL: 100563

TOTAL: 809687

The Jonster
Magicien
Posts: 27274
Joined: Sat Mar 24, 2018 6:15 am
Location: En el más largo de los atajos
Tings: 74980

Re: TTQ: Season 124 - Steo

Post by The Jonster »

Eraser Plains and Pencil Pentathlon?
Life happens. Just gotta roll with it!
Image
Steo wrote:
Thu Aug 15, 2019 5:05 pm

^ reminds me of mixing up directions and breaking the forum. :lol:

StelzenBomber
Murray
Posts: 1716
Joined: Wed Dec 13, 2017 3:07 pm
Tings: 20057

Re: TTQ: Season 124 - Steo

Post by StelzenBomber »

Eraser plains only in the jaguar version i think

And pencil penthalon

Hunchman801
Bad Rayman
Posts: 77881
Joined: Thu Aug 07, 2003 6:50 pm
Location: Paris, France
Contact:
Tings: 557247

Re: TTQ: Season 124 - Steo

Post by Hunchman801 »

I don't even remember the super helicopter being in Eraser Plains. :|
Image

RayCarrot
Uglette
Posts: 1910
Joined: Sat Jan 11, 2014 5:46 pm
Location: Sweden
Contact:
Tings: 25899

Re: TTQ: Season 124 - Steo

Post by RayCarrot »

It's at the end of the first part for some reason. It's totally useless there though as the exit sign is right by.

Hunchman801
Bad Rayman
Posts: 77881
Joined: Thu Aug 07, 2003 6:50 pm
Location: Paris, France
Contact:
Tings: 557247

Re: TTQ: Season 124 - Steo

Post by Hunchman801 »

Is it in all versions? I suppose you can use it to backtrack through the level and collect stuff you might've missed?
Image

Steo
Globox Origins
Posts: 27059
Joined: Sun Feb 25, 2018 3:57 pm
Location: na Corcaí Buafacha
Tings: 126645

Re: TTQ: Season 124 - Steo

Post by Steo »

Jonster is correct.
RayCarrot wrote:
Wed Feb 26, 2020 10:34 pm
It's at the end of the first part for some reason. It's totally useless there though as the exit sign is right by.
You can use it to go back for the cage which makes it easier, or to get the 1up above on PS1 (I can't recall if other versions contain the 1up).

Question 22: In Rayman 3, which level parts from the Land of the Livid Dead contain plums?

Bonus Question 2: What does the term "goober" mean, which was used to describe Globox?

RayCarrot: 7 points
StelzenBomber: 5 points
The Jonster: 4 points
Elite Piranha: 2 points
R4Y_ANC3L: 1 point
Hunchman801: 1 point
GLOBOX MOMENT!
Image
FC: 40210 | CF: 103059 | BOM: 94388 | LOTLD: 120486 | DOTK: 110450 | LS: 40810 | SBTC: 99693 | HH: 100028 | TOTL: 100563

TOTAL: 809687

StelzenBomber
Murray
Posts: 1716
Joined: Wed Dec 13, 2017 3:07 pm
Tings: 20057

Re: TTQ: Season 124 - Steo

Post by StelzenBomber »

Phase 1 and phase 3

PluMGMK
Pizzicatta
Posts: 30760
Joined: Fri Jul 31, 2009 9:00 pm
Location: [raytunes]bge-44[/raytunes]
Contact:
Tings: 3430

Re: TTQ: Season 124 - Steo

Post by PluMGMK »

The 1up is on PC too, but I think you need to use the grabbing power for it on that version.

Steo
Globox Origins
Posts: 27059
Joined: Sun Feb 25, 2018 3:57 pm
Location: na Corcaí Buafacha
Tings: 126645

Re: TTQ: Season 124 - Steo

Post by Steo »

PluMGMK wrote:
Thu Feb 27, 2020 10:42 pm
The 1up is on PC too, but I think you need to use the grabbing power for it on that version.
I'm actually less familiar with the PC version than the others for some reason, I probably should play through the PC version a few times considering it has many differences to PS1.

___

StelzenBomber is correct.

Question 23: Which of the main series games do NOT contain nenuphars?

Bonus Question 2: What does the term "goober" mean, which was used to describe Globox?

RayCarrot: 7 points
StelzenBomber: 6 points
The Jonster: 4 points
Elite Piranha: 2 points
R4Y_ANC3L: 1 point
Hunchman801: 1 point
GLOBOX MOMENT!
Image
FC: 40210 | CF: 103059 | BOM: 94388 | LOTLD: 120486 | DOTK: 110450 | LS: 40810 | SBTC: 99693 | HH: 100028 | TOTL: 100563

TOTAL: 809687

StelzenBomber
Murray
Posts: 1716
Joined: Wed Dec 13, 2017 3:07 pm
Tings: 20057

Re: TTQ: Season 124 - Steo

Post by StelzenBomber »

Rayman 3 and rayman legends?

RayCarrot
Uglette
Posts: 1910
Joined: Sat Jan 11, 2014 5:46 pm
Location: Sweden
Contact:
Tings: 25899

Re: TTQ: Season 124 - Steo

Post by RayCarrot »

Rayman 3?

PluMGMK
Pizzicatta
Posts: 30760
Joined: Fri Jul 31, 2009 9:00 pm
Location: [raytunes]bge-44[/raytunes]
Contact:
Tings: 3430

Re: TTQ: Season 124 - Steo

Post by PluMGMK »

Steo wrote:
Fri Feb 28, 2020 4:09 pm
PluMGMK wrote:
Thu Feb 27, 2020 10:42 pm
The 1up is on PC too, but I think you need to use the grabbing power for it on that version.
I'm actually less familiar with the PC version than the others for some reason, I probably should play through the PC version a few times considering it has many differences to PS1.
You should! I think the cage placements are much more satisfying on that version.

Also, this was your 27000th post! :teuf:

Hunchman801
Bad Rayman
Posts: 77881
Joined: Thu Aug 07, 2003 6:50 pm
Location: Paris, France
Contact:
Tings: 557247

Re: TTQ: Season 124 - Steo

Post by Hunchman801 »

Steo wrote:
Thu Feb 27, 2020 5:26 am
You can use it to go back for the cage which makes it easier, or to get the 1up above on PS1 (I can't recall if other versions contain the 1up).
So how do you obtain it exactly? The wiki isn't very clear about this. Is the gendoor invisible, or is it a sparkling version? If the latter, do you need to punch it like in Designer? And does it provide you with the Super Helicopter instantly, or does it spawn a vial like in the other levels? :fou2:
Image

RayCarrot
Uglette
Posts: 1910
Joined: Sat Jan 11, 2014 5:46 pm
Location: Sweden
Contact:
Tings: 25899

Re: TTQ: Season 124 - Steo

Post by RayCarrot »

It spawns a vial at the exact same place as the gendoor so you get it immediately. I showed it in my walkthrough video (at 3:08):



Speaking of R1, Ryemanni, Adsolution and I are working on a Rayman 1 map viewer/editor (it'll eventually go up on the Raymap website) for all versions. We could potentially use this to generate high quality images for the wiki.

Hunchman801
Bad Rayman
Posts: 77881
Joined: Thu Aug 07, 2003 6:50 pm
Location: Paris, France
Contact:
Tings: 557247

Re: TTQ: Season 124 - Steo

Post by Hunchman801 »

RayCarrot wrote:
Mon Mar 02, 2020 7:40 am
It spawns a vial at the exact same place as the gendoor so you get it immediately. I showed it in my walkthrough video (at 3:08):
Thanks for the clarification, I've edited the wiki with this information. :up:
RayCarrot wrote:
Mon Mar 02, 2020 7:40 am
Speaking of R1, Ryemanni, Adsolution and I are working on a Rayman 1 map viewer/editor (it'll eventually go up on the Raymap website) for all versions. We could potentially use this to generate high quality images for the wiki.
Great news! I can't wait to finally have good quality maps for R1 levels. 8)
Image

Post Reply