Cool Rayman Pictures

Talk about Rayman himself and Rayman games!

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Lil_DRE
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Re: Cool Rayman Pictures

Post by Lil_DRE » Sat Aug 04, 2018 8:45 am

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The only thing I like about the RRR cover is Rayman's expression, his flame-like hair and the fingerless gloves he wears. I have always liked this aspect of him.
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The Jonster
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Re: Cool Rayman Pictures

Post by The Jonster » Sat Aug 04, 2018 2:07 pm

I didn’t even notice the boxart has him with fingerless gloves, now I’m a little curious what his hands look like :D

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Re: Cool Rayman Pictures

Post by Aaron » Sat Aug 04, 2018 2:24 pm

https://raymanpc.com/wiki/script-en/ima ... n_Pose.png

The image was too big so I decided to link to it instead
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Re: Cool Rayman Pictures

Post by Alexinator » Sat Aug 11, 2018 9:38 pm

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Aaron
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Re: Cool Rayman Pictures

Post by Aaron » Sat Aug 11, 2018 9:44 pm

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The Jonster
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Re: Cool Rayman Pictures

Post by The Jonster » Sun Aug 12, 2018 10:13 pm

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Re: Cool Rayman Pictures

Post by Aaron » Sun Aug 12, 2018 10:25 pm

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The Jonster
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Re: Cool Rayman Pictures

Post by The Jonster » Sun Aug 12, 2018 10:28 pm

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Aaron
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Re: Cool Rayman Pictures

Post by Aaron » Sun Aug 12, 2018 11:12 pm

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Alexinator
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Re: Cool Rayman Pictures

Post by Alexinator » Mon Aug 13, 2018 3:18 am

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Aaron
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Re: Cool Rayman Pictures

Post by Aaron » Mon Aug 13, 2018 7:34 am

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Re: Cool Rayman Pictures

Post by Alexinator » Wed Aug 15, 2018 1:48 pm

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Aaron
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Re: Cool Rayman Pictures

Post by Aaron » Wed Aug 15, 2018 5:51 pm

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PluMGMK
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Re: Cool Rayman Pictures

Post by PluMGMK » Wed Aug 15, 2018 9:47 pm

I'm afraid I have to say that this topic doesn't make for very interesting reading. A lot of the posts are images that are quite well-known, and I often feel a sense of déjà-vu when going through them. Perhaps as well as posting an image, you could post some kind of explanation as to why you find it so cool? Maybe that could lead to some interesting discussion.

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Re: Cool Rayman Pictures

Post by Aaron » Wed Aug 15, 2018 10:04 pm

Alright, let's do that then! :)

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I find this image cool because Rayman is literally riding a rocket with legs!
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Steo
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Re: Cool Rayman Pictures

Post by Steo » Thu Sep 06, 2018 4:42 am

I took this and it looks cool, It looks like he's gonna get ya :P
Rayman3 2018-09-06 04-40-59-29.jpg
Edit: I agree about the not very interesting thing, where its literally just like a random generic image from Google with no explanation :lol:

You should be old enough to realise that Jonster you big feckin' mad eejit :mrgreen:
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R4Y_ANC3L wrote:
Fri Mar 29, 2019 7:44 pm
I have never thought Globox and Steo shared the exact traits after all until now.

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Re: Cool Rayman Pictures

Post by PluMGMK » Fri Nov 02, 2018 8:41 pm

The rays in the background kinda make it look like he's being lifted up too. It's a very nice screenshot, practically promo-worthy!
screenshot-1540900232.jpg
Here's one I rather like. Somehow the background makes me think of flying through the Prison Ship back in Rayman 2, on a shell. It's not often that the UbiArt games make me think of Rayman 2 like that!

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Re: Cool Rayman Pictures

Post by Steo » Fri Nov 09, 2018 12:15 pm

I forgot about that Rayman 3 screenshot, but I actually like it now that I see it again. I was just taking a few on LOTLD of Rayman and Globox that day.

You image is reminding me of that scene with the flying shell, where you have to hit the switch with the shell to open the door.
Glas an dath is fearr liom!
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R4Y_ANC3L wrote:
Fri Mar 29, 2019 7:44 pm
I have never thought Globox and Steo shared the exact traits after all until now.

Steo
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Re: Cool Rayman Pictures

Post by Steo » Fri May 10, 2019 7:04 pm

Bump, just seen this on Jaguar and I had to plug in my capture card to get a screenshot. :hap:

The right side of the level seems broken, but I think they expected it to be hidden due to overscan.
2019-05-10 (58).png
Glas an dath is fearr liom!
Image
R4Y_ANC3L wrote:
Fri Mar 29, 2019 7:44 pm
I have never thought Globox and Steo shared the exact traits after all until now.

PluMGMK
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Re: Cool Rayman Pictures

Post by PluMGMK » Fri May 10, 2019 8:13 pm

That's odd, I don't see how that could happen with the 16x16 tiles they used. The maps must be built differently on the Jag version… :?

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