Rayman Legends

Talk about Rayman himself and Rayman games!

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Which version is your favourite?

Wii U
48
36%
PlayStation 3
15
11%
Xbox 360
7
5%
PlayStation Vita
4
3%
PC
34
25%
PlayStation 4
18
13%
Xbox One
3
2%
Switch
6
4%
 
Total votes: 135

Jaster
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Re: Rayman Legends

Post by Jaster » Wed Jul 26, 2017 12:03 am

Haruka wrote:At least the commercial is way better than the original ones released for Origins and even Legends itself. Who thought it was a good idea to call Snoop Dogg was probably a Mammago Garage worker.
xD.

At least we got a nice 3D Rayman model from that.
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Master
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Re: Rayman Legends

Post by Master » Wed Jul 26, 2017 12:40 am

Didn't they end up using a 2D Rayman in the final advert? If memory serves, the 3D model was only used in a test animation, which earned Haruka a copyright strike when she reuploaded it on YouTube.
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Jaster
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Re: Rayman Legends

Post by Jaster » Wed Jul 26, 2017 2:23 am

Master wrote:Didn't they end up using a 2D Rayman in the final advert? If memory serves, the 3D model was only used in a test animation, which earned Haruka a copyright strike when she reuploaded it on YouTube.
I think so, now that you mention it, I can't find the video with the 3D Rayman.
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Miss-Cerasus
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Re: Rayman Legends

Post by Miss-Cerasus » Thu Jul 27, 2017 2:02 pm

https://vimeo.com/73599915

Is it this video?

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Re: Rayman Legends

Post by Sabertooth » Fri Jul 28, 2017 8:13 am

Geez, why have they forgotten how to make Rayman look good in 3D? He looks absolutely perfect in Rayman 3 and Raving Rabbids, but every attempt they've made in the UbiArt era has been embarrassing.

It's funny how Rayman 1 and 2 were practically known for their excessive ports, and now with Rayman Legends they're still doing it.
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Re: Rayman Legends

Post by Jaster » Fri Jul 28, 2017 10:10 pm

Miss-Cerasus wrote:https://vimeo.com/73599915

Is it this video?
Yeah, and wow, I didn't remember the 3D model that way xD, it looks weird..
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Re: Rayman Legends

Post by Fifo » Sat Jul 29, 2017 6:55 am

Must replay Legends on PS4, god knows when I last played it

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Re: Rayman Legends

Post by Rulez » Thu Aug 10, 2017 7:25 pm

Hey guys, is there any way to start a 100% fresh new game, no cups, no lums, no anything even after beating the game a long time ago? I want to replay it from scratch but that doesn't seem possible.

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Re: Rayman Legends

Post by RayCarrot » Thu Aug 10, 2017 9:10 pm

If you're on PC you have to switch Uplay accounts since the challenge info is linked to your account.

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Re: Rayman Legends

Post by Rulez » Thu Aug 10, 2017 9:38 pm

But wait, isn't my copy of Rayman Legends sorta linked with my Uplay account?

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Re: Rayman Legends

Post by RayCarrot » Fri Aug 11, 2017 8:28 am

Oh right, I forgot about that. Yeah, it's probably true that you can't switch accounts then. Well, in that case I don't think you can start fresh without buying the game again.

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Re: Rayman Legends

Post by Harpic fraîcheur » Fri Aug 11, 2017 10:56 am

Rulez wrote:Hey guys, is there any way to start a 100% fresh new game, no cups, no lums, no anything even after beating the game a long time ago? I want to replay it from scratch but that doesn't seem possible.
You could just move your gamesave in another folder if you mind to keep it.
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Re: Rayman Legends

Post by CHRdutch » Fri Aug 11, 2017 11:26 am

https://youtu.be/RSlccZt5O2o?t=32s

I gotta say, they sure are coming up with original ideas for the "definitive edition".
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Re: Rayman Legends

Post by Haruka » Thu Sep 07, 2017 1:30 pm

And as I was expecting for months, the "Definitive Edition" talk of "preparing several surprises" is an illusion.

http://www.nintendolife.com/news/2017/0 ... _u_version

http://www.nintendolife.com/reviews/nin ... ve_edition

For those who already forgot:

https://youtu.be/Icwnf9wiMts?t=51s

The only differences is the enhanced Kung Foot (that was revealed months ago in the video above) and... surprise, surprise! An inclusion of all the exclusive skins of every console, including the UbiRay skin playable in Switch! I'm going to run to buy a Switch and a game that is virtually equal to the other 3 ports I've got already!

If it is this skin grouping that they meant about the multiplayer qualities it is pathetic. Unless they are planning to develop a DLC for the Switch version that includes many more content like a new world to play in the game I retire what I just have said. Ubisoft is obviously trying to remedy the weak sales of the game but with the final product that we have knowledge about, I can't really see people who already bought/played the game are going to spend full price again for a port with microscopic changes. Lets also note that it is now possible to get Rayman Legends around the internet or virtual shops for little to almost nothing. At the same time I now don't feel that bad for the "Definitive" edition port as the changes are almost none. Frankly, Ubisoft: move on to a 3D Rayman game because the UbiART era has ran out of steam for a good while.

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Re: Rayman Legends

Post by Dart » Fri Sep 08, 2017 6:21 pm

It also includes both versions of the Murphy levels you know, and while I'd agree that "definitive edition" might be a bit of a stretch it does carry everything from all previous games into one (excluding the Wii Us 5 player, unless its possible in the local co op) plus the new Kung Foot mode. And it's not like they're selling the game full price again, in the U.S. its going for $40 which is the same discounted price Activision gave the N Sane Trilogy to nobodies compliant.
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Re: Rayman Legends

Post by RayCarrot » Fri Sep 08, 2017 7:32 pm

Well, it doesn't include the extra Murfy's Challenge levels from the Vita version. Not a big deal, but you'd think they'd do that for a "definitive edition" at least.

Dart
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Re: Rayman Legends

Post by Dart » Fri Sep 08, 2017 9:25 pm

Lol I thought the vitas challenges were the same???
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Master
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Re: Rayman Legends

Post by Master » Sat Sep 09, 2017 11:19 am

I don't have any qualms with them porting Legends, I think that was inevitable. Giving it the "Definitive Edition" moniker, is what doesn't sit right with me. It feels a tad bit shifty, given the additions to this version don't really seem to be that definitive.
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Squiz
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Re: Rayman Legends

Post by Squiz » Sun Sep 10, 2017 8:07 pm

By "Definitive Edition", we can probably guess that it's the last port of the game. Which is a good thing after all. Finally we'll maybe get a real new Rayman game.
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Master
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Re: Rayman Legends

Post by Master » Tue Sep 12, 2017 4:22 pm

Probably the last port for now, but this is Rayman, porting is second nature.

So, the Definitive Edition has come out: Pretty much as expected, not a shabby port, but doesn't really deserve the "Definitive" moniker, methinks.
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