Rayman Legends

Talk about Rayman himself and Rayman games!

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Which version is your favourite?

Wii U
46
36%
PlayStation 3
15
12%
Xbox 360
8
6%
PlayStation Vita
4
3%
PC
31
24%
PlayStation 4
18
14%
Xbox One
3
2%
Switch
4
3%
 
Total votes: 129

dr_st
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Re: Rayman Legends

Post by dr_st » Tue May 21, 2019 8:43 am

I think you have not completed a music level, until you managed to do it in one go, so I'm actually happy the 8-bit levels force you to. They are really not so hard after you get the hang of them. :)

The Jonster
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Re: Rayman Legends

Post by The Jonster » Tue May 21, 2019 6:22 pm

You're right about that actually, it just takes practice and memory from the regular music levels. I'm assuming that you can do every music level in 1 go? I hope I can be like that someday, I'd like to get through all the regular music levels someday hearing the whole song instead of screwing up and having to start from a certain point.

dr_st
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Re: Rayman Legends

Post by dr_st » Tue May 21, 2019 9:04 pm

The Jonster wrote:
Tue May 21, 2019 6:22 pm
I'm assuming that you can do every music level in 1 go?
Well, I did beat all the 8-bit levels, and they are the same as the regular music levels except screwing up with your vision in one way or another... So if I can do these in one go, I can also do the originals. :P

Steo
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Re: Rayman Legends

Post by Steo » Tue May 21, 2019 11:09 pm

Yeah, completing them in one go is the best way, why screw up the rhythm. :P
Taobh istigh de 48 uair an chloig. :hap:
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R4Y_ANC3L wrote:
Fri Mar 29, 2019 7:44 pm
I have never thought Globox and Steo shared the exact traits after all until now.

The Jonster
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Re: Rayman Legends

Post by The Jonster » Tue May 21, 2019 11:16 pm

Hehe, in that case I have some practicing to do. :P

But yeah, i'm definitely finding the game fun so thx. :D

R4Y_ANC3L
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Re: Rayman Legends

Post by R4Y_ANC3L » Thu Jun 06, 2019 1:43 pm

I always smile when doing those music stages, EVEN when I screw up.
I think I said before that you can hear the sound of instruments just being dropped or thrown out without care whenever you screw up in those stages and all I do is just laugh.


I do still struggle in a few 8 bit version of the music levels but it is only because I can't for the life of me, time the jumping correctly. I don't think it is because of the distracting screen filters. There is usually that ONE part of those levels where you get screwed by the game and not any where else in it. As long as I could get past that, I can beat it in one go(and I always have).
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Aaron
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Re: Rayman Legends

Post by Aaron » Thu Jun 06, 2019 1:59 pm

I freaking adore those music levels, they're especially good and fun! And I love the 8-bit ones as well, only most of them though as you gotta admit, Orchestral Chaos 8-bit edition is just hell and took way longer for me to complete than it should've. Even now, after having completed it, I still don't consider going back to it ever again.
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The Jonster
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Re: Rayman Legends

Post by The Jonster » Wed Jun 12, 2019 4:17 am

I personally wouldn't mind doing the 8-bit levels again along with the regular music levels, they were challenging but finishing them all gave me lots of excitement. :D

Oh yeah I forgot to mention that I finally finished the Back to Origins paintings and consequently the entire game a month ago! It was a lot of fun tbh, and even though I still have things that need to be unlocked, I'm considering deleting my save file and playing again in the future anyways since it was enjoyable and I don't think I'll lose much from deleting it anyways.

dr_st
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Re: Rayman Legends

Post by dr_st » Wed Jun 12, 2019 9:16 am

There's no need to delete the save; you can replay any level at any time, and nothing will change inside it. Sure, you won't get the experience of unlocking something that's already unlocked, but the gameplay is 100% identical (not like, Rayman 1 or Rayman 2 where cages/bosses don't reappear).

PluMGMK
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Re: Rayman Legends

Post by PluMGMK » Wed Jun 12, 2019 7:13 pm

You can't redo the intro cinematic though. :P

Steo
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Re: Rayman Legends

Post by Steo » Fri Jun 14, 2019 5:05 pm

PluMGMK wrote:
Wed Jun 12, 2019 7:13 pm
You can't redo the intro cinematic though. :P
I guess you need to see Rayman get slapped by Murfy and fall out of a tree. :mrgreen:
Taobh istigh de 48 uair an chloig. :hap:
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R4Y_ANC3L wrote:
Fri Mar 29, 2019 7:44 pm
I have never thought Globox and Steo shared the exact traits after all until now.

PluMGMK
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Re: Rayman Legends

Post by PluMGMK » Fri Jun 14, 2019 5:48 pm

I was thinking more of seeing the five Aleses coming out of Polokus's hookah. :mrgreen:

StelzenBomber
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Re: Rayman Legends

Post by StelzenBomber » Fri Jul 12, 2019 2:29 pm

Someone please tell me im not crazy

Why does the invasion teensie in truoble levels sound so famailiar

The music, it feels like its from a different game, BUT WHICH ONE???
the beginning especialy, something from rayman 3 or a rabbids game maybe?? Someone help me!!!

Steo
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Re: Rayman Legends

Post by Steo » Fri Jul 12, 2019 3:32 pm

I'm guessing it's because it's a remix of the music from the first level in Rayman Legends.
Taobh istigh de 48 uair an chloig. :hap:
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R4Y_ANC3L wrote:
Fri Mar 29, 2019 7:44 pm
I have never thought Globox and Steo shared the exact traits after all until now.

StelzenBomber
Glombrox
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Re: Rayman Legends

Post by StelzenBomber » Fri Jul 12, 2019 3:48 pm

No, not really


It sounds too different


Its sonething else

Steo
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Re: Rayman Legends

Post by Steo » Sun Jul 28, 2019 6:46 pm

I love the music levels in this game to be honest. I still remember the fist time I played it, then on Castle Of Rock as soon as the Lividstones popped their heads up and shouted "BAM BA LAM", I realised the song was Black Betty and immediately thought the game was amazing. :D

The way they have it worked out to stay in rhythm with the gameplay is another thing I thought was cool, then of course as R4Y said, it's funny how messing up makes it sound as if everyone just dropped their instruments on the floor. :mrgreen:
Taobh istigh de 48 uair an chloig. :hap:
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R4Y_ANC3L wrote:
Fri Mar 29, 2019 7:44 pm
I have never thought Globox and Steo shared the exact traits after all until now.

Aaron
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Re: Rayman Legends

Post by Aaron » Sun Jul 28, 2019 7:20 pm

I totally agree 100% on the things you said. I freakin' adore Castle Rock, the non 8-bit version has to be my favorite music level and level in Rayman Legends as a whole and I love the "BAM BA LAM" part, it's my favorite part in the whole level. And the messing up sound too, love that as well. :mrgreen:

Actually, I stopped playing Rayman Legends after getting to the 10th level of awesomeness (for an obvious reason) because reaching that last level of awesomeness is definitely not worth it in my opinion for all that grinding as grinding in video games is definitely not my cup of tea. But now that you said Castle Rock Imma replay that level just for the fun of it. :)
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Steo
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Re: Rayman Legends

Post by Steo » Sun Jul 28, 2019 7:33 pm

Yeah I'd honestly just replay the game for fun, I never actually played the PC version yet despite owning it for a long time. I've completed it on a few other platforms though and enjoyed the game each time.
Taobh istigh de 48 uair an chloig. :hap:
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R4Y_ANC3L wrote:
Fri Mar 29, 2019 7:44 pm
I have never thought Globox and Steo shared the exact traits after all until now.

RayCarrot
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Re: Rayman Legends

Post by RayCarrot » Tue Jul 30, 2019 6:58 am

Thanks to Droolie and Got4n we are now able to view the unused Catch 'em All maps found in the PS Vita version! Although they do not have any textures here, it's still interesting to see how this would have been intended to appear.

The Jonster
Murfy
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Re: Rayman Legends

Post by The Jonster » Tue Jul 30, 2019 1:43 pm

This is a really nice find, well done to you guys! This game mode looks like it would be really fun to play! :D

The creatures collected in the game imo look a little similar to the ones in that collection room.

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