The You Game!

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Serza5
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Re: The You Game!

Post by Serza5 »

< should hopefully try and get more work done today
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Master wrote:< can't compete with Serz, her power level is too great.
Hoodcom wrote:^^^ does underestimate the power of the mighty Serza. You shall beheaded for your insult to the Queen of Scotland. :mefiant:
Ambidextroid
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Re: The You Game!

Post by Ambidextroid »

< got this huge poster from Manchester :mrgreen:
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Hoodcom
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Re: The You Game!

Post by Hoodcom »

< Still has quite a bit going on at work, though at the same time, < has found a good source for some B&C 21" IPAL drivers that < would love to upgrade <'s system with. :bad:

Of course, by the time drivers and proper amplification are bought, < would have to spend $5,000 USD. That is using the existing subwoofer enclosures.

Ah the joys of a home theater system, especially deep into the rabbit hole, one reaches the point where improvements can cost thousands of dollars. (Not talking the fancy pantsy so called ultra 'high-end' crap that costs hundreds of thousand dollars or millions. Bleh. Not for me.)
Fifo
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Re: The You Game!

Post by Fifo »

<’s glad to see you here, Hoodcom. ;)
PluMGMK
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Re: The You Game!

Post by PluMGMK »

< is also glad to see Hoodcom.

<'s power is back. Ironically <'s knowledge of climate change is making < want to get a diesel generator since these hurricanes are probably gonna hit a lot more often from now on.
Serza5
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Re: The You Game!

Post by Serza5 »

< never had any sort of power outage here, just incredible forces of wind
Image
Words of Wisdom :
Master wrote:< can't compete with Serz, her power level is too great.
Hoodcom wrote:^^^ does underestimate the power of the mighty Serza. You shall beheaded for your insult to the Queen of Scotland. :mefiant:
PluMGMK
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Re: The You Game!

Post by PluMGMK »

< is actually surprised at how many brown leaves have remained on the trees. Surely they should all have been gone even before the storm?
Bzzit
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Re: The You Game!

Post by Bzzit »

< advises not to eat the brown leaves!!!1!
Rayman is the best man
Ambidextroid
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Re: The You Game!

Post by Ambidextroid »

<'s managed to get graphical tiles and sprites working on <'s Gameboy and < can move the sprite around, but collision detection will be tricky...

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Hoodcom
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Re: The You Game!

Post by Hoodcom »

Fifo wrote:<’s glad to see you here, Hoodcom. ;)
< knows how glad ^ is to PM < over what ^ got. :P
Fifo
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Re: The You Game!

Post by Fifo »

Hoodcom wrote:
Fifo wrote:<’s glad to see you here, Hoodcom. ;)
< knows how glad ^ is to PM < over what ^ got. :P
Hehe.

Has < told ^ that < has got a Twitter bot? Check pic:
933E5D6A-0BCE-4F91-98CA-213239ADCADF.jpeg
933E5D6A-0BCE-4F91-98CA-213239ADCADF.jpeg (19.31 KiB) Viewed 2074 times
Pirez
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Re: The You Game!

Post by Pirez »

Fifo wrote:Has < told ^ that < has got a Twitter bot? Check pic:
933E5D6A-0BCE-4F91-98CA-213239ADCADF.jpeg
< is slowly preparing for a new consulting mission which < is guaranteed to fail. <'s career in engineering is most likely over.
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Fifo
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Re: The You Game!

Post by Fifo »

Pirez wrote:
Fifo wrote:Has < told ^ that < has got a Twitter bot? Check pic:
933E5D6A-0BCE-4F91-98CA-213239ADCADF.jpeg
[But why?]
Geez, you really do hate me Pirez. Why is < always being criticized!? :cry:

EDIT: Nevermind, he told me it was a joke. It was my fault for taking it the wrong way.

Here’s your answer: I’m a tech guy, deal with it!
Ambidextroid
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Re: The You Game!

Post by Ambidextroid »

< has almost finished programming collision into <'s Gameboy game.
< has an array of 1s and 0s corresponding to obstacles and empty squares, and for each value in the array the coordinates are found by first taking the array position modulo the width of the level (giving the x position) and then the array position divided by the width of the level rounded up (for the y position).
Now all < has to do is check for bounding box collision between the sprite's edge ordinates and each of the obstacles' coordinates and hopefully it'll work...
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R4Y_ANC3L
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Re: The You Game!

Post by R4Y_ANC3L »

< is back!

Bugger it.. < missed out.

Anyways..


< thinks the weather will be a little frisky
< was overwhelmed by the strong winds this morning, since < had difficulty trying to stabilize <'s umbrella
At least the bus had arrived in time to save < from the rains and wind
The power was tempting to go out since lights kept flashing on and off..but didn't actually cause a power outage at least.
Ambidextroid
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Re: The You Game!

Post by Ambidextroid »

< finally got collision detection working after a few hours of racking <'s brain, < did away with bounding box collision and used a grid based system which checks if the adjacent tiles are walls or not. It's not perfect but it's certainly progress.
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Master
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Re: The You Game!

Post by Master »

< seems to be in the early stages of a cold. Thank goodness it's almost the weekend.
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Serza5
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Re: The You Game!

Post by Serza5 »

< is feeling really out of it today
Image
Words of Wisdom :
Master wrote:< can't compete with Serz, her power level is too great.
Hoodcom wrote:^^^ does underestimate the power of the mighty Serza. You shall beheaded for your insult to the Queen of Scotland. :mefiant:
Ray502
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Re: The You Game!

Post by Ray502 »

< went to the golf course for the first time ever. < was pleased with the results! < did much better than < expected. < even got some help from an older man who gave < some good tips.

Including how to actually grip the clubs correctly as a right-hander. < was gripping the club like a left-hander all this time. :boon:
FC: 37.699 | CF: 107.954 | BOM: 94.827 | LOTLD: 121.385 | DOTK: 109.831 | LS: 41.270 | SBTC: 94.755 | HH: 107.339 | TOTL: 104.496

Total: 819.556
R4Y_ANC3L
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Re: The You Game!

Post by R4Y_ANC3L »

One of <'s friends gave < plenty of cents that <'s friend didn't want to keep today
< is making good progress in saving :P
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