Rayman 2 HD
Moderator: English moderators
Forum rules
Please keep the forum rules and guidelines in mind when creating or replying to a topic.
Please keep the forum rules and guidelines in mind when creating or replying to a topic.
Re: Rayman 2 Remake
Hi, so I'm still here :p
Angzaf, your work looks really nice, I'm glad that you want to remake Rayman 2 with me
Angzaf, your work looks really nice, I'm glad that you want to remake Rayman 2 with me
Re: Rayman 2 Remake
me to!! i hope that our project is able to fulfill our dreams about a remake , if you need my assets, i will send them right away :3
-Hakyra
-
- Posts: 37006
- Joined: Fri Jul 31, 2009 9:00 pm
- Location: https://www.youtube.com/watch?v=cErgMJSgpv0
- Contact:
- Tings: 102725
Re: Rayman 2 Remake
I wonder if you guys should hook up with the people doing the "HD trilogy".
Sig with Dora made by R4Y_ANC3L; others made by me
Android: How to block an image you don't like
It's good to learn from the past: read the Pirate-Community Documentary!
Other things you should know about this site
Re: Rayman 2 Remake
He's referring to these guys from this thread
https://raymanpc.com/forum/viewtopic.php?f=13&t=26058
Also, we may have said a few things on the earlier pages because they pretended to be Ubisoft but after they openly admitted it was a fan game we apologized
https://raymanpc.com/forum/viewtopic.php?f=13&t=26058
Also, we may have said a few things on the earlier pages because they pretended to be Ubisoft but after they openly admitted it was a fan game we apologized
FC: 40210 | CF: 103059 | BOM: 94388 | LOTLD: 120486 | DOTK: 110450 | LS: 40810 | SBTC: 99693 | HH: 100028 | TOTL: 100563
TOTAL: 809687
Re: Rayman 2 Remake
Hello everyone!! i did one of the most popular assets in rayman 2, the cage!!. However i did implement some changes as i think that those need some explanation...
In the original rayman 2, cages where multiple-sided, this means that whatever direction you faced, you would always see the bars, this is fine, however, in the official pc manual of the game, cages aren't one sided, in fact, they are more like this:
and it also looks diferent on the icons.
so, i've decided to make them like they appear on the manual, and i've also found out that the original developers screwed up with the texturing and put the bars upside down:
notice how the light appears to come from the bottom, instead of coming on top.
(i'm using the 3ds version as a benchmark, since it allows me to see objects upclose using the R button (it's really stupid but it's incredably useful at modeling)
That's why you will find out that the cage now looks "different", although pretty similar:
every screw is now 3D, no more flat textures!!
bars are also completely 3D, they follow exactly their texture counterpart, in fact, the texture is exactly the same, although 3D this time.
anyways, here is the final result:
and here you can view it from another angle:
and the last one without perspective:
please, if you have any complaints, voice them, i wanna make it as fan-pleasable as possible.
In the original rayman 2, cages where multiple-sided, this means that whatever direction you faced, you would always see the bars, this is fine, however, in the official pc manual of the game, cages aren't one sided, in fact, they are more like this:
and it also looks diferent on the icons.
so, i've decided to make them like they appear on the manual, and i've also found out that the original developers screwed up with the texturing and put the bars upside down:
notice how the light appears to come from the bottom, instead of coming on top.
(i'm using the 3ds version as a benchmark, since it allows me to see objects upclose using the R button (it's really stupid but it's incredably useful at modeling)
That's why you will find out that the cage now looks "different", although pretty similar:
every screw is now 3D, no more flat textures!!
bars are also completely 3D, they follow exactly their texture counterpart, in fact, the texture is exactly the same, although 3D this time.
anyways, here is the final result:
and here you can view it from another angle:
and the last one without perspective:
please, if you have any complaints, voice them, i wanna make it as fan-pleasable as possible.
-Hakyra
Re: Rayman 2 Remake
This look great. Btw, like Plum and Steo say, will you hook up with the people doing the fan HD trilogy ?
Steo wrote:"Don't you Know, About the bird ?
Well, Steo gonna tell you about the bird
A well a bird, bird, b-bird's the word
A well a bird Surfin' bird B-b-b aah, aah!
Pa pa pa pa, pa pa pa pa, pa pa pa pa, pa pa pa pa Pa pa pa pa, pa pa pa pa, pa pa pa pa
Papa, ooma mow mow Papa, ooma mow mow!"
Birds858 wrote:It’s not awesome, it’s a fact.The Jonster wrote:Alright I have this one then which still amuses me a little since it brought up waifus.
Birds858 wrote:The most hottest Rayman characters is obviously Count Razoff.
Rayman 3 PS2 Score :
FC: 23977 | CF: 58813 | BOM: 35256 | LOTLD: 81011 | DOTK: 58659 | LS: 31220 | SBTC: 34536 | HH: 44581 | TOTL: 48670 | Total: 416723
-
- Posts: 37006
- Joined: Fri Jul 31, 2009 9:00 pm
- Location: https://www.youtube.com/watch?v=cErgMJSgpv0
- Contact:
- Tings: 102725
Re: Rayman 2 Remake
Hmm. Will the cage be more vulnerable when struck on the "window side"?
Sig with Dora made by R4Y_ANC3L; others made by me
Android: How to block an image you don't like
It's good to learn from the past: read the Pirate-Community Documentary!
Other things you should know about this site
-
- Posts: 901
- Joined: Mon Aug 31, 2009 4:26 pm
- Tings: 9865
Re: Rayman 2 Remake
Oh wow. How do you do this, if I may ask? You design the levels fully in Blender? And also all the models, to which you apply textures from Rayman 2? And then you put all the objects in the right place, on the level, all in Blender, and then import all that in Unreal Engine 4? I would be interested in trying to create my own 3D platformer (though I know I'd stop working on it in a week ).
Hello there! o/
Re: Rayman 2 Remake
If you were asking me, I don't design levels in Blender. It's just not confortable for me. First I make the models. It's important that they follow modular design, so you can design a level out of these modular pieces. The rest is just basic level creating.
If you want to create a game, then learn the engine first! Start with something small, watch some YouTube tutorials or something and finish it Don't give up! Send me a message if you want some help!
If you want to create a game, then learn the engine first! Start with something small, watch some YouTube tutorials or something and finish it Don't give up! Send me a message if you want some help!
Last edited by Rycer on Sat Jul 14, 2018 1:31 am, edited 1 time in total.
Re: Rayman 2 Remake
I don't think so. It seems like just a gimmick.PluMGMK wrote:Hmm. Will the cage be more vulnerable when struck on the "window side"?
Re: Rayman 2 Remake
Don’t double-post Rycer !
Steo wrote:"Don't you Know, About the bird ?
Well, Steo gonna tell you about the bird
A well a bird, bird, b-bird's the word
A well a bird Surfin' bird B-b-b aah, aah!
Pa pa pa pa, pa pa pa pa, pa pa pa pa, pa pa pa pa Pa pa pa pa, pa pa pa pa, pa pa pa pa
Papa, ooma mow mow Papa, ooma mow mow!"
Birds858 wrote:It’s not awesome, it’s a fact.The Jonster wrote:Alright I have this one then which still amuses me a little since it brought up waifus.
Birds858 wrote:The most hottest Rayman characters is obviously Count Razoff.
Rayman 3 PS2 Score :
FC: 23977 | CF: 58813 | BOM: 35256 | LOTLD: 81011 | DOTK: 58659 | LS: 31220 | SBTC: 34536 | HH: 44581 | TOTL: 48670 | Total: 416723
Re: Rayman 2 Remake
need my speed wrote:Oh wow. How do you do this, if I may ask? You design the levels fully in Blender? And also all the models, to which you apply textures from Rayman 2? And then you put all the objects in the right place, on the level, all in Blender, and then import all that in Unreal Engine 4? I would be interested in trying to create my own 3D platformer (though I know I'd stop working on it in a week ).
Well, i will explain, although without my computer will be hard, i will try my best.
Rayman 2 usually uses really low poly models, and this results in very simple geometry, for example, the cage is just a cube with a small top (no, seriously it's just that).
So, what they did was use textures as a way to convey what they wanted. (And our innocent child minds filled the gaps and ended up creating the visuals that they weren't unable to replicate).
So using this my first step is to create the asset as closely as posible to the original,
Then i apply the textures (using project from view, bounds in blender), once textures are applied, i use edit mode and use a background image to start modeling, and i do it as exactly as posible as the texture conveys (this takes a long time, but they produce very accurate results), once that is done i re-apply the textures and make it look as close as possible as the original asset.
Sometimes i have to reimagine the asset from the texture, since again, low res assets usually don't have the detail i want, and i have to improvised.
Sorry for no pictures, i won't be home for about 2 days, i apologize for that
-Hakyra
-
- Posts: 37006
- Joined: Fri Jul 31, 2009 9:00 pm
- Location: https://www.youtube.com/watch?v=cErgMJSgpv0
- Contact:
- Tings: 102725
Re: Rayman 2 Remake
A truncated pyramid even! Actually just yesterday my boss and I were wondering if there's a name for that!angzaf13 wrote:Rayman 2 usually uses really low poly models, and this results in very simple geometry, for example, the cage is just a cube with a small top (no, seriously it's just that).
What you're doing is really cool though!
Ah well.Rycer wrote:I don't think so. It seems like just a gimmick.PluMGMK wrote:Hmm. Will the cage be more vulnerable when struck on the "window side"?
Also yeah, you shouldn't double-post. You can use the edit button to add things, and on the (non-quick-reply) posting form there's a topic review at the bottom that you can use to quote extra people. Just for future reference!
Also Birds, you shouldn't backseat-moderate like that either.
Sig with Dora made by R4Y_ANC3L; others made by me
Android: How to block an image you don't like
It's good to learn from the past: read the Pirate-Community Documentary!
Other things you should know about this site
Re: Rayman 2 Remake
I have to agree that backseat moderating annoys me more than someone double posting to be honest
Have any of you ever tried a site that's used for up scaling anime art? I used one to make Rayman from Origins huge and it turned out oretty well. He started off at 315p and I make it 2560p
I tried it on this yesterday just to see what would hapoen and I made the image 2x twice.
Origina texture:
Upscaled texture:
Have any of you ever tried a site that's used for up scaling anime art? I used one to make Rayman from Origins huge and it turned out oretty well. He started off at 315p and I make it 2560p
I tried it on this yesterday just to see what would hapoen and I made the image 2x twice.
Origina texture:
Upscaled texture:
FC: 40210 | CF: 103059 | BOM: 94388 | LOTLD: 120486 | DOTK: 110450 | LS: 40810 | SBTC: 99693 | HH: 100028 | TOTL: 100563
TOTAL: 809687
-
- Posts: 34039
- Joined: Sat Mar 24, 2018 6:15 am
- Location: The realm of Mario Karting
- Tings: 78135
Re: Rayman 2 Remake
PluMGMK wrote: Also Birds, you shouldn't backseat-moderate like that either.
Ditto, though this brings back memories of when I did that for a very short time, but quickly stopped since I realize that it's not my place to be doing that.Steo wrote:I have to agree that backseat moderating annoys me more than someone double posting to be honest
Also is that the Gorilla Pirate you were testing Steo?
Always be true to yourself.
Sigs by Steo and R4Y_ANC3L
Sigs by Steo and R4Y_ANC3L
Re: Rayman 2 Remake
Yeah I just chose that at random so I could test it
FC: 40210 | CF: 103059 | BOM: 94388 | LOTLD: 120486 | DOTK: 110450 | LS: 40810 | SBTC: 99693 | HH: 100028 | TOTL: 100563
TOTAL: 809687
Re: Rayman 2 Remake
Wow, this upscaled texture looks... unbelievably good! I'm impressed
Also, sorry for double-posting!
Also, sorry for double-posting!
Re: Rayman 2 Remake
It's some Japanese site (I hope linking to it is OK)
http://waifu2x.udp.jp
It was used to make the HD textures for Super Mario Sunshine. I feel like this might get us playing Rayman 2 in HD much quicker
http://waifu2x.udp.jp
It was used to make the HD textures for Super Mario Sunshine. I feel like this might get us playing Rayman 2 in HD much quicker
FC: 40210 | CF: 103059 | BOM: 94388 | LOTLD: 120486 | DOTK: 110450 | LS: 40810 | SBTC: 99693 | HH: 100028 | TOTL: 100563
TOTAL: 809687
-
- Posts: 37006
- Joined: Fri Jul 31, 2009 9:00 pm
- Location: https://www.youtube.com/watch?v=cErgMJSgpv0
- Contact:
- Tings: 102725
Re: Rayman 2 Remake
Waifu2x eh? I guess Brad must have used it on Barbara's sprites a few times (even if they're already HD)!
Sig with Dora made by R4Y_ANC3L; others made by me
Android: How to block an image you don't like
It's good to learn from the past: read the Pirate-Community Documentary!
Other things you should know about this site