Project: UnLockRay ( ULR / REL )
Moderators: English moderators, Modding and utilities team
Forum rules
Please keep the forum rules and guidelines in mind when creating or replying to a topic.
Please keep the forum rules and guidelines in mind when creating or replying to a topic.
Re: Project: UnLockRay ( ULR / REL )
Yeah same thing here, though I think the only reason I actually liked it was because it was the only minigame where you can actually play rayman in a 3rd person view.
Rare Rayman images Drive folder:
https://drive.google.com/drive/folders/ ... sp=sharing
Feel free to share any rare media that's missing.
https://drive.google.com/drive/folders/ ... sp=sharing
Feel free to share any rare media that's missing.
-
- Posts: 567
- Joined: Sat Mar 07, 2015 2:10 pm
- Location: Budapest, Hungary
- Contact:
- Tings: 7416
Re: Project: UnLockRay ( ULR / REL )
You mean 1st person view, right? Because literally all the other Rayman games are in 3rd person view, but you like this one for it's uniqueness of showing Rayman in...3rd person view? xDGreeness wrote:Yeah same thing here, though I think the only reason I actually liked it was because it was the only minigame where you can actually play rayman in a 3rd person view.
-
- Posts: 50143
- Joined: Sun Aug 21, 2011 10:14 am
- Location: Somewhere specific, I'd assume.
- Tings: 404084
Re: Project: UnLockRay ( ULR / REL )
I'm guessing he means of all the minigames in RRR. Though that's not entirely true, there's also the Bunnies have no sense of rhythm game.
Re: Project: UnLockRay ( ULR / REL )
To be honest the only thing I liked with RRR was the Rail Shooting minigames, aside I find it perfectly forgettable, I didn't even bother to finish it.
Re: Project: UnLockRay ( ULR / REL )
I found the rail shooting minigames to be incredibly forgettable actually, though I guess they're the closest thing we have to Rayman actually fighting against the rabbids.
I think the minigames that I remember liking a bit were the one were you raced to deliver the exploding gift, the dancing minigames and the cow throwing one. For me, those form the "spirit" of RRR... not that it had any.
I think the minigames that I remember liking a bit were the one were you raced to deliver the exploding gift, the dancing minigames and the cow throwing one. For me, those form the "spirit" of RRR... not that it had any.
-
- Posts: 50143
- Joined: Sun Aug 21, 2011 10:14 am
- Location: Somewhere specific, I'd assume.
- Tings: 404084
Re: Project: UnLockRay ( ULR / REL )
Oh yes, I hated the Exploding Gift miningame, the whole alternating thing with the analog sticks really wasn't comfortable. The dance minigames were fun, but I think it was more for the tracks than the minigame itself.
Re: Project: UnLockRay ( ULR / REL )
The exploding gift minigame's controls were due to them porting the Wii's control scheme to other platforms - I thought it was alright on the Wii itself.
You're right about the dancing minigames though - it was definitely more about the tracks and the fact that it was a rhythm minigame. It was pretty badly made otherwise
You're right about the dancing minigames though - it was definitely more about the tracks and the fact that it was a rhythm minigame. It was pretty badly made otherwise
-
- Posts: 50143
- Joined: Sun Aug 21, 2011 10:14 am
- Location: Somewhere specific, I'd assume.
- Tings: 404084
Re: Project: UnLockRay ( ULR / REL )
Indeed, I do wonder whether the game would have been as successful and spawned the franchise it did if it weren't for the Rabbids. The minigames were decent, but nothing truly spectacular.
Re: Project: UnLockRay ( ULR / REL )
Yeah I loved dancing minigames, also, I managed to load a map select screen of RRR by calling a cheat function, but the problem is it only stays alive for two frames, before dissapearing..
-
- Posts: 37010
- Joined: Fri Jul 31, 2009 9:00 pm
- Location: https://www.youtube.com/watch?v=cErgMJSgpv0
- Contact:
- Tings: 102745
Re: Project: UnLockRay ( ULR / REL )
I think I enjoyed that one too all right.
Sig with Dora made by R4Y_ANC3L; others made by me
Android: How to block an image you don't like
It's good to learn from the past: read the Pirate-Community Documentary!
Other things you should know about this site
Re: Project: UnLockRay ( ULR / REL )
:cry:
(How did that crying smiley got there? Can't delite it.)
The map from prototype game?GOT4N wrote:Yeah I loved dancing minigames, also, I managed to load a map select screen of RRR by calling a cheat function, but the problem is it only stays alive for two frames, before dissapearing..
(How did that crying smiley got there? Can't delite it.)
Re: Project: UnLockRay ( ULR / REL )
Nah, it's just a map select debug cheat that they forgot to delete ^^DarkShady wrote:The map from prototype game?GOT4N wrote:Yeah I loved dancing minigames, also, I managed to load a map select screen of RRR by calling a cheat function, but the problem is it only stays alive for two frames, before dissapearing..
(How did that crying smiley got there? Can't delite it.)
Re: Project: UnLockRay ( ULR / REL )
is this topic for rayman alternate game reality only?btw rayman raving rabidds 2 pc port had 4 standalone discs collections.
Re: Project: UnLockRay ( ULR / REL )
Exactly, it was the only part that felt to me like something that could be in a Rayman game, Bunnies have no sense is a good minigame and yes it is in a 3rd person view, but it was nothing but a shallow rhythm minigame.Master wrote:I'm guessing he means of all the minigames in RRR. Though that's not entirely true, there's also the Bunnies have no sense of rhythm game.
Rare Rayman images Drive folder:
https://drive.google.com/drive/folders/ ... sp=sharing
Feel free to share any rare media that's missing.
https://drive.google.com/drive/folders/ ... sp=sharing
Feel free to share any rare media that's missing.
Re: Project: UnLockRay ( ULR / REL )
i love alernate game reality riddles
-
- Posts: 567
- Joined: Sat Mar 07, 2015 2:10 pm
- Location: Budapest, Hungary
- Contact:
- Tings: 7416
Re: Project: UnLockRay ( ULR / REL )
Wat r u talkin' about? We're discussing findings of datamining and also some interesting anonymous developer talk here, this ain't fiction, this is the real deal.gamerz31w wrote:is this topic for rayman alternate game reality only?btw rayman raving rabidds 2 pc port had 4 standalone discs collections.
-
- Posts: 50143
- Joined: Sun Aug 21, 2011 10:14 am
- Location: Somewhere specific, I'd assume.
- Tings: 404084
Re: Project: UnLockRay ( ULR / REL )
gamerz, are you using a translator or something? The majority of your posts of late seem even more disconnected than usual.
-
- Posts: 567
- Joined: Sat Mar 07, 2015 2:10 pm
- Location: Budapest, Hungary
- Contact:
- Tings: 7416
Re: Project: UnLockRay ( ULR / REL )
Now that would explain everything.Master wrote:gamerz, are you using a translator or something? The majority of your posts of late seem even more disconnected than usual.
https://youtu.be/hrNp97rZoac?t=6m17s
Re: Project: UnLockRay ( ULR / REL )
very funny serious sam series reminds me of duke nukem forever and far cry
Re: Project: UnLockRay ( ULR / REL )
The cow throwing minigame was the best one in my opinion. The gift one always made my arms sore after it was over.Drolpiraat wrote:I found the rail shooting minigames to be incredibly forgettable actually, though I guess they're the closest thing we have to Rayman actually fighting against the rabbids.
I think the minigames that I remember liking a bit were the one were you raced to deliver the exploding gift, the dancing minigames and the cow throwing one. For me, those form the "spirit" of RRR... not that it had any.