Rayman 3 HD texture mod (GB) for Dolphin by Maldo

Discuss tools to aid in the modification and running of Rayman games.

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deton24
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Rayman 3 HD texture mod (GB) for Dolphin by Maldo

Post by deton24 » Tue Aug 30, 2016 7:11 pm

Rayman 3 (Gamecube) using Dolphin (with DolphinFX and texture mod) by Maldo

Download:
http://pasted.co/1783937c

edit. Check out this R3 texture mod for Dolphin, probably it's better:
viewtopic.php?f=89&t=25053



-----
Rayman (PSX) using Retroarch mednafen (with 4xbr-hybrid-crt shader)
Rayman 2 (Dreamcast) using DEMUL (with Cartoon shader)

Has anybody downloaded above files from:
http://www.neogaf.com/forum/showthread.php?t=1209094
And can upload them? All links are dead.

Or maybe somebody has account on neogaf or .edu email address to register there and write that links are dead. Maldo doesn't reply for emails.
Registering on neogaf is restricted by mail domain
Last edited by deton24 on Mon Jun 12, 2017 5:59 pm, edited 12 times in total.

Droolie
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Re: Who has .edu mail? Rayman 1 & 2 Maldo mods reupload request

Post by Droolie » Wed Aug 31, 2016 12:54 pm

deton24 wrote:Or maybe somebody has account on neogaf or .edu email address to register there and write that links are dead. Maldo doesn't reply for emails.
Registering on neogaf is restricted by mail domain
Registering on NeoGAF is not only restricted by mail domain, you'll need to wait half a year for the mods to approve your registration. :P
I have an account there though, so I'll try to PM him for you.


Arko
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Re: Who has .edu mail? Rayman 1 & 2 Maldo mods reupload request

Post by Arko » Thu Sep 01, 2016 4:06 pm

Wow, what a great community you have here.

I was searching for the same thing and found this forum. Thank you for the R3 mirror.

I also e-mailed Maldo on Dolphin forums and all we have to do now is wait for the other two emus :)


Droolie
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Re: Who has .edu mail? Rayman 1 & 2 Maldo mods reupload request

Post by Droolie » Thu Sep 01, 2016 7:41 pm

deton24 wrote:You can also write in corresponding thread on other board, I rather mean neogaf. Maybe someone still have those files stored downloaded on the computer.
I'm not sure whether bumping old threads for such things is a good idea there -- the moderation is rather strict and I'd rather not lose my account...
He hasn't replied to my PM yet, by the way. He should have seen it, though, so take that as you will. Hopefully he will still respond later. :)

rzil
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Re: Rayman 1 & 2 Maldo mods reupload request/ Rayman 3 HD mirror

Post by rzil » Thu Sep 01, 2016 8:49 pm

Sorry, but my MEGA account is pretty short of free space..
In order to be able to safely delete it when I'll be need to, I would appreciate if you could import the file to your account and post a new link.


Arko
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Re: Rayman 1 & 2 Maldo mods reupload request/ Rayman 3 HD mirror

Post by Arko » Fri Sep 02, 2016 12:40 pm

I have seen one of his other messages on the same subject on NeoGAF, it seems he only did the texture treatment to the third game.

I've got myself Demul's latest 8-18 release and applied old cartoon shader via the DX11 renderer. Changed the controls, (for those who want to use the second analog stick should map right-left to X and Y buttons) Everything seems quite nice.

4X the original resolution, forced 16:9 aspect via emu, chose 4:3 aspect via ingame.

For those of you who'll get the .cdi, rom (whatever) make sure that you get doperom's USA version.

Adsolution
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Re: Rayman 3 HD texture mod by Maldo | R1&2 mod reupload request

Post by Adsolution » Sat Oct 01, 2016 6:53 pm

MaLDo did this? Hah, I've known that guy on the CryEngine forums since 2009. He hasn't been around for a year or so unfortunately, so I don't know if anyone will be able to contact him at this point.


The_Real_Razorbeard
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Re: Rayman 3 HD texture mod by Maldo | R1&2 mod reupload request

Post by The_Real_Razorbeard » Sun Oct 02, 2016 7:15 pm

The question is, could these textures be applied to the PC/GOG version somehow?
Image
ImageImageImageImage


haker120
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Re: Rayman 3 HD texture mod by Maldo | R1&2 mod reupload request

Post by haker120 » Thu Oct 13, 2016 2:39 pm

Is possible to join those files for Rayman 3 with GC version and run it by Nintendont on Wii or WiiU? My PC with AMD doesn't run Dolphin too good.
Image


Greeness
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Re: Rayman 3 HD texture mod by Maldo | R1&2 mod reupload request

Post by Greeness » Fri Oct 14, 2016 1:32 am

Only a Rvl model of the original Wii can run gc games, so that's a secondary option if you don't have a gc console, and I'm not sure about Wii u.
Rare Rayman images Drive folder:
https://drive.google.com/drive/folders/ ... sp=sharing
Feel free to share any rare media that's missing.

Master
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Re: Rayman 3 HD texture mod by Maldo | R1&2 mod reupload request

Post by Master » Fri Oct 14, 2016 10:09 am

Wii U can run GC games, but it requires modding its Wii Mode to be able to run homebrew: However, I don't think that's the question being asked. I believe the question is whether or not it'd be possible to pack in the HD assets and have them be used by a console when playing R3.
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haker120
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Re: Rayman 3 HD texture mod by Maldo | R1&2 mod reupload request

Post by haker120 » Fri Oct 14, 2016 11:38 am

Yes, first models of Wii have 100% compatibility of GC games, and emulator Nintendont, yes, requires softmodded console, has huge compatibility, none of my games has a problem to work properly so my point was to extracted GC version, replace assets and pack it again, I found a program but deeper are so many files. xD
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Greeness
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Re: Rayman 3 HD texture mod by Maldo | R1&2 mod reupload request

Post by Greeness » Fri Oct 14, 2016 11:47 am

I mean, maybe you can store the hd assets on a memory card and then somehow port them into the game, if not that maybe you can try hacking the assets into the game using a software like riivolution.
Rare Rayman images Drive folder:
https://drive.google.com/drive/folders/ ... sp=sharing
Feel free to share any rare media that's missing.


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