Modifying Rayman Jungle Run game files.

Discuss tools to aid in the modification and running of Rayman games.

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MilesTheCreator
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Modifying Rayman Jungle Run game files.

Post by MilesTheCreator » Sat May 20, 2017 5:56 am

EDIT: The video is here! Found some unused level tests on Rayman Jungle Run!

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I also uploaded higher quality images here: http://imgur.com/a/SBSfU
Last edited by MilesTheCreator on Thu May 25, 2017 10:18 am, edited 4 times in total.
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Sabertooth
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Re: Rayman Jungle Run level tests

Post by Sabertooth » Sat May 20, 2017 7:26 am

Cool stuff!
BestXIII wrote:The knaarens are very big shitass! :grrrrrr:

MilesTheCreator
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Re: Rayman Jungle Run level tests

Post by MilesTheCreator » Sat May 20, 2017 7:30 am

Sabertooth wrote:Cool stuff!
Indeed! ^_^
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Re: Rayman Jungle Run level tests

Post by MilesTheCreator » Sat May 20, 2017 10:14 am

I was screwing up the game files and managed to replace livingstones to Voodoo Mama nymph. xD

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EDIT: To avoid confusion, the livingstones with spikey hat are not replaced.
Last edited by MilesTheCreator on Sat May 20, 2017 4:24 pm, edited 1 time in total.
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Re: Rayman Jungle Run level tests

Post by Carrot-master » Sat May 20, 2017 11:22 am

That's interesting. I didn't know you could load the test levels. Is it possible for the test levels in Fiesta Run as well? Also, did you replace the files or did you use some cheat program to change in-game values?

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Re: Rayman Jungle Run level tests

Post by MilesTheCreator » Sat May 20, 2017 11:34 am

Carrot-master wrote:That's interesting. I didn't know you could load the test levels. Is it possible for the test levels in Fiesta Run as well? Also, did you replace the files or did you use some cheat program to change in-game values?
I actually swapped the file names.
Also, I tried to load them in Fiesta Run but the game just crashed. Even some test levels in Jungle Run crashes the game as well.

(Rayman Fiesta Run itself doesn't have any test levels though.)
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Re: Rayman Jungle Run level tests

Post by Carrot-master » Sat May 20, 2017 11:35 am

Ah, I see. I'm not able to do that myself since I've got the iOS version and the Windows version doesn't appear to have the test levels. I assume you're using the Android version?

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Re: Rayman Jungle Run level tests

Post by MilesTheCreator » Sat May 20, 2017 11:38 am

Carrot-master wrote:Ah, I see. I'm not able to do that myself since I've got the iOS version and the Windows version doesn't appear to have the test levels. I assume you're using the Android version?
Yup.

I thought Windows version had the test levels, will check that later.
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Re: Rayman Jungle Run level tests

Post by MilesTheCreator » Sat May 20, 2017 4:38 pm

Broke the camera, somehow......

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Re: Modifying Rayman Jungle Run game files.

Post by MilesTheCreator » Sat May 20, 2017 5:10 pm

And this could possibly mean that we can see some unused stuff from Rayman Origins!


If only I know how to decompile and recompile .IPK file.. :|
Last edited by MilesTheCreator on Sat May 20, 2017 6:03 pm, edited 1 time in total.
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Re: Modifying Rayman Jungle Run game files.

Post by Ray502 » Sat May 20, 2017 5:20 pm

This is quite an interesting project you're doing here!

On an other note, please don't double/triple post. If you want to add something to your previous post, use the edit button. ;)
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MilesTheCreator
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Re: Modifying Rayman Jungle Run game files.

Post by MilesTheCreator » Sat May 20, 2017 5:34 pm

Ray502 wrote:This is quite an interesting project you're doing here!

On an other note, please don't double/triple post. If you want to add something to your previous post, use the edit button. ;)
Alright then.

I can edit the main post but can't remove the triple posts I did here. :|
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Re: Modifying Rayman Jungle Run game files.

Post by PluMGMK » Sat May 20, 2017 6:56 pm

You can only delete your posts if nobody has posted since. It's fine. Just don't double-post in future. ;)

MilesTheCreator
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Re: Modifying Rayman Jungle Run game files.

Post by MilesTheCreator » Sat May 20, 2017 6:58 pm

PluMGMK wrote:You can only delete your posts if nobody has posted since. It's fine. Just don't double-post in future. ;)
Alright then, not gonna do it again.
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Re: Modifying Rayman Jungle Run game files.

Post by Carrot-master » Sat May 20, 2017 9:38 pm

MilesTheCreator wrote:And this could possibly mean that we can see some unused stuff from Rayman Origins!


If only I know how to decompile and recompile .IPK file.. :|
I think you can extract them with this .bms file: http://aluigi.altervista.org/bms/rayman_origins.bms
Though I haven't tried it myself and I don't know about putting it back together again.

Btw, regarding Jungle Run, is it fine if I put up some of your images on the wiki? Also, are there any specific names for the test levels and how many are there?

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Re: Modifying Rayman Jungle Run game files.

Post by MilesTheCreator » Sat May 20, 2017 10:22 pm

Carrot-master wrote:
MilesTheCreator wrote:And this could possibly mean that we can see some unused stuff from Rayman Origins!


If only I know how to decompile and recompile .IPK file.. :|
I think you can extract them with this .bms file: http://aluigi.altervista.org/bms/rayman_origins.bms
Though I haven't tried it myself and I don't know about putting it back together again.

Btw, regarding Jungle Run, is it fine if I put up some of your images on the wiki? Also, are there any specific names for the test levels and how many are there?
You can put them in the wikia.. Well, there are in total 38 level tests. And no, they don't have actual specific names.
(Some of the level tests crashes the game. And there are also finished unused levels.)

I only showed a few here, I will update this post tomorrow with more screenshots of test levels.
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Re: Modifying Rayman Jungle Run game files.

Post by Carrot-master » Sat May 20, 2017 10:33 pm

Would it be possible for you to make videos of the levels? I believe Google Play Games has a built in screen recorder you can use.

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Re: Modifying Rayman Jungle Run game files.

Post by MilesTheCreator » Sat May 20, 2017 11:13 pm

Carrot-master wrote:Would it be possible for you to make videos of the levels? I believe Google Play Games has a built in screen recorder you can use.
Google Play Games makes crappy video quality. I already have another screen recorder.

And yeah, making a video about the levels is a good idea. I should make that! ;)
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Re: Modifying Rayman Jungle Run game files.

Post by GOT4N » Sun May 21, 2017 9:00 am

MilesTheCreator wrote:
Carrot-master wrote:Would it be possible for you to make videos of the levels? I believe Google Play Games has a built in screen recorder you can use.
Google Play Games makes crappy video quality. I already have another screen recorder.

And yeah, making a video about the levels is a good idea. I should make that! ;)
Rayman Origins/Legends are already decompilable, there's a few interesting stuff, like some source code of cheats or even the old sign that has a few things left
One thing I wonder though, is how you decompiled the ipk inside Jungle Run? iirc, there were some ipk you needed to decompile, unless my memory fools me?

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Re: Modifying Rayman Jungle Run game files.

Post by MilesTheCreator » Sun May 21, 2017 9:09 am

GOT4N wrote:
MilesTheCreator wrote:
Carrot-master wrote:Would it be possible for you to make videos of the levels? I believe Google Play Games has a built in screen recorder you can use.
Google Play Games makes crappy video quality. I already have another screen recorder.

And yeah, making a video about the levels is a good idea. I should make that! ;)
Rayman Origins/Legends are already decompilable, there's a few interesting stuff, like some source code of cheats or even the old sign that has a few things left
One thing I wonder though, is how you decompiled the ipk inside Jungle Run? iirc, there were some ipk you needed to decompile, unless my memory fools me?
Lol, I feel so stupid right now. I forgot that I already had Rayman Legends/Origins decompiled before and I never used the files. xD

Rayman Jungle Run doesn't have any ipk files, the data files is just..... right there!
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