Does anybody know how to extract Rayman's sprites from RRR (JAVA)?

Discuss tools to aid in the modification and running of Rayman games.

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thetechdog
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Does anybody know how to extract Rayman's sprites from RRR (JAVA)?

Postby thetechdog » Tue Nov 21, 2017 7:05 pm

Hello everyone!
I have a question:
Does anybody know how to extract the sprites from Rayman Raving Rabbids' (FOR JAVA PHONES) JAR file?
Thanks in advance! :winkgrin:

Pixelise
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Re: Does anybody know how to extract Rayman's sprites from RRR (JAVA)?

Postby Pixelise » Sun Jan 14, 2018 6:52 pm

Most jar files can be opened just fine with Win-Rar. Give it a shot. They can be just in plain image files like .png
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Juan_m_2
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Re: Does anybody know how to extract Rayman's sprites from RRR (JAVA)?

Postby Juan_m_2 » Wed Jan 17, 2018 10:53 pm

Yes, some of the graphics from the game are in PNG format like file st with the RRR logo. Others like l0a01 with the level graphics are in a 8bit palette format. None of the files contained in the JAR have extension, so you must guess what kind of file is each one (with an hex editor, for example).


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