[RIPPING] 2D Rayman Sprites and Backgrounds

Discuss tools to aid in the modification and running of Rayman games.

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luc_riock
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Re: [RIPPING] 2D Rayman Sprites and Backgrounds

Postby luc_riock » Sun Sep 26, 2010 7:53 pm

someone you could upload a saved psx r2, which has more than 90% of lumbs and be in the final game to play to 2d level beta .. :idea:
and specifies that the disk region
please :mrgreen:

Rayman fan2000
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Re: [RIPPING] 2D Rayman Sprites and Backgrounds

Postby Rayman fan2000 » Sun Dec 19, 2010 3:27 pm

These sprites might help me with my Rayman game that im making with game maker 7.0 pro. :P
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LethalToaster
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VRAM Sprites, Learning Games

Postby LethalToaster » Tue Dec 21, 2010 12:07 pm

Hi there.
I managed to get the VRAM viewer application working, and started a playthrough, so I ripped this from the Swamps Flood Level.

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Mirror At Photobucket

and I think I put all the tarayzan sprites onto this sheet...
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I hope this is useful!



[EDIT]

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I started ripping from the Learning Games, and they are weird. They have quite a few odd differences.
In Rayman1 (PS1), most of the sprites were 8bit, while in the learning games, they are 4bit, maybe to save space in the memory. Most of the time this isn't all that noticeable though, although, when it is, the sprites look quite discoloured and ugly. (Edit: Sprite detail doesn't seem to be lowered in the Amazing Learning Games Win PC)
Instead of the backgrounds being accessed from a file, the backgrounds are loaded into the memory in the learning games. These backgrounds are also lower quality, and as they are a single image, don't allow parallex scrolling.

So, I managed to rip some backgrounds!

World Map
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Unfortunately, the map dots are added to the background when they are loaded.
It should be possible to recover the original background, but its probably stored in some encrypted file.

So I started to remove these dots. There are still a lot though.

World Map 2
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Most of the backgrounds are just lower quality Rayman 1 ones (edit: Amazing Learning Games Win PC Also seems to have these, at least in the demo), like so:

Mt 1
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Mt 2
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I'm not sure if this is a new background, or just horribly distorted.
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There also seem to be some somewhat new backgrounds.
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There are a lot more, but I didn't think they were worth ripping.

I haven't managed to get any of the sprites with the right color palette yet, but I can see that there's a lot of strange stuff.
Like that music sign is still loaded into the memory! As well as a bunch of stuff that (I think) only appears in the original game, like the boss icons. There also seems to be some new stuff that is never used (I think), like the Betilla icon thats used in Rayman Designer for the Mr. Dark spell cure.

EDIT: I didn't realise that this was used ingame somehow.
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Its the bouncy, normal, and disappearing cloud sprites, although I haven't found the topper that goes on the disappearing clouds.

[EDIT]

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[EDIT]

Completed

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Last edited by LethalToaster on Fri Jan 21, 2011 8:42 am, edited 2 times in total.
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Rayman fan2000
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Re: [RIPPING] 2D Rayman Sprites and Backgrounds

Postby Rayman fan2000 » Sat Jan 01, 2011 9:55 pm

Ummm idk if these count as 2D Rayman sprites but i'll post them anyway.
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Tenderz
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Re: [RIPPING] 2D Rayman Sprites and Backgrounds

Postby Tenderz » Sun Jan 02, 2011 12:12 am

Rayman fan2000 wrote:Ummm idk if these count as 2D Rayman sprites but i'll post them anyway.
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Are those ripped from Rayman 3 print screens?

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Re: [RIPPING] 2D Rayman Sprites and Backgrounds

Postby Haruka » Sun Jan 02, 2011 1:09 am

Tenderz wrote:
Rayman fan2000 wrote:Ummm idk if these count as 2D Rayman sprites but i'll post them anyway.
Image

Are those ripped from Rayman 3 print screens?


The most correct guess would be "Rayman Hoodlums' Revenge".
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Waiting for a new 3D title since 2003... Until there, fallen in a long nap...

Rayman fan2000
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Re: [RIPPING] 2D Rayman Sprites and Backgrounds

Postby Rayman fan2000 » Sun Jan 02, 2011 1:28 am

Haruka wrote:
Tenderz wrote:
Rayman fan2000 wrote:Ummm idk if these count as 2D Rayman sprites but i'll post them anyway.
Image

Are those ripped from Rayman 3 print screens?


The most correct guess would be "Rayman Hoodlums' Revenge".


Yeah, it was really hard to rip and i haven't ripped all of his sprites as you can see. :P
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Re: [RIPPING] 2D Rayman Sprites and Backgrounds

Postby Cairnie » Sun Jan 02, 2011 2:02 pm

They're definitely from Hoodlums' Revenge, though the sheet is incomplete.
giant photobucket picture wuz ere

so wuz old psn banner

you know old out of date stuff

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Re: [RIPPING] 2D Rayman Sprites and Backgrounds

Postby Rayman fan2000 » Mon Jan 03, 2011 2:41 pm

StaceyW wrote:They're definitely from Hoodlums' Revenge, though the sheet is incomplete.


I know, because i haven't ripped all of his sprites.
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SanteriEdelweiss
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Re: [RIPPING] 2D Rayman Sprites and Backgrounds

Postby SanteriEdelweiss » Mon Jan 31, 2011 6:50 am

I've never thought there could be a way to have those beautiful bakgrounds! Thank you !!! :D When I was a kid, I used to want to use one of the bandland Bg's for my bedroom wallpaper!

BTW, why does one of the Blue mountains BG's have silk contains hanging out of nowhere? :?
I may be weird, but do give me space to fit in....


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Re: [RIPPING] 2D Rayman Sprites and Backgrounds

Postby spiraldoor » Mon Jan 31, 2011 5:50 pm

SanteriEdelweiss wrote:I've never thought there could be a way to have those beautiful bakgrounds! Thank you !!! :D When I was a kid, I used to want to use one of the bandland Bg's for my bedroom wallpaper!

BTW, why does one of the Blue mountains BG's have silk contains hanging out of nowhere? :?

Not silk... aurorae. Drolpiraat ripped higher-quality versions of most of these from the PS1 version a couple of years ago.

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Re: [RIPPING] 2D Rayman Sprites and Backgrounds

Postby Rayman fan2000 » Fri Feb 11, 2011 10:22 pm

I can't continue ripping from rayman hoodlums revenge now because i had to get a new computer since the other one broke. :(
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Re: [RIPPING] 2D Rayman Sprites and Backgrounds

Postby WIIgeek » Sun Feb 13, 2011 5:30 am

I had a bit of free time and decided to use it to the best of my abilities by ripping rayman from RRR for the Gameboy advance. keep in mind this is my first rip, and not only am i still ripping, but some of the sprites arent put together 100%, so if you see a bit of Rayman that looks out of place could you tell me.
Attachments
Rayman.PNG
Rayman

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Re: [RIPPING] 2D Rayman Sprites and Backgrounds

Postby Cairnie » Sun Feb 13, 2011 12:11 pm

I was gonna point out that most of this game had already been done at Spriters' Resource but then I noticed they only have the one without hands, so good job. :)

Here's their page anyway in case there's anything missing.
http://www.spriters-resource.com/gamebo ... index.html
giant photobucket picture wuz ere

so wuz old psn banner

you know old out of date stuff

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Re: [RIPPING] 2D Rayman Sprites and Backgrounds

Postby WIIgeek » Sun Feb 13, 2011 5:30 pm

Thanks StaceyW, that should help alot, although there are about twice more animations with hands then without.
Also, i decided to rip some misc. stuff from RRR GBA (and the magic orb from R3).
Attachments
things.PNG
Things
things.PNG (6.33 KiB) Viewed 6950 times

Xeno
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Re: [RIPPING] 2D Rayman Sprites and Backgrounds

Postby Xeno » Thu Feb 24, 2011 2:13 pm

Hey all im new to this forum. I have a question considering those sprites, are there any bigger resolutions because those sprites and backgrounds can be very usefull for a game that I'm making. Thanks!

Drolpiraat
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Re: [RIPPING] 2D Rayman Sprites and Backgrounds

Postby Drolpiraat » Thu Feb 24, 2011 5:34 pm

Hey there, welcome to Pirate-Community! ;)
You should introduce yourself here: viewtopic.php?f=12&t=1616

There are no bigger resolutions for these sprites though, they are in that resolution in the game itself. ;)

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Re: [RIPPING] 2D Rayman Sprites and Backgrounds

Postby Electoon » Sun Mar 27, 2011 4:56 pm

All of the Rayman sprites from the Rayman 1 preview flash game called Rayman Web-based:

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These might be useful as their in higher colour quality then the GBA sprites and you don't have to piece them together like the PlayStation sprites. Doesn't have all the animations though so probably not fan game quality.

I've always wanted to rip the extra animations for Betilla and The Magician from Rayman Junior but no such luck because I can never get ePSXe to work :|

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Re: [RIPPING] 2D Rayman Sprites and Backgrounds

Postby Betaman » Mon Apr 04, 2011 2:58 am

I'm surprised that nobody brought this up, but have you ever noticed that when Rayman pays the magician "Tings" that they're pink? Also note the blue white and golden blurs on these "tings". It looks like Rayman is paying the Magician in Electoons rather than tings in-game.
Attachments
Tings.png
They're supposed to be tings, but they don't look like tings...
Tings.png (1.78 KiB) Viewed 6558 times

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Re: [RIPPING] 2D Rayman Sprites and Backgrounds

Postby CheatCat » Mon Apr 04, 2011 11:43 am

Yes, he is paying with Electoons, maybe the first idea was that Rayman should collect Electoons rather than tings.
My girlfriend should have a great pair of... eyes.


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