[RIPPING] 2D Rayman Sprites and Backgrounds

Discuss tools to aid in the modification and running of Rayman games.

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Sabertooth
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Re: [RIPPING] 2D Rayman Sprites and Backgrounds

Post by Sabertooth »

There's a small problem with them, the sprites always have a colored outline around them, with many different shades so it's hard to get rid of. Other than that they're fantastic.
MasterHero wrote:Does anybody realy need these sprites?
People making Rayman 1 fan games (COUGH COUGH rayfan9876's 2D version of Rayman 1.5) could really use them.
BestXIII wrote:The knaarens are very big shitass! :grrrrrr:

Hunchman801
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Re: [RIPPING] 2D Rayman Sprites and Backgrounds

Post by Hunchman801 »

Awesome work, MasterHero. Unfortunately, I doubt they can be of much use because of their bad quality :(
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Sabertooth
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Re: [RIPPING] 2D Rayman Sprites and Backgrounds

Post by Sabertooth »

These are already on my site, but I figured I'd post them anyway for those who haven't seen them yet.

The first three are Rayman 3, but Globox is from Hoodlum's Revenge.
Attachments
Hoodlock.PNG
Robot-Pirate Green.png
Walking Shell.png
Globox.png
BestXIII wrote:The knaarens are very big shitass! :grrrrrr:

Haruka
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Re: [RIPPING] 2D Rayman Sprites and Backgrounds

Post by Haruka »

More pictures for my collection. :D

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Re: [RIPPING] 2D Rayman Sprites and Backgrounds

Post by Acarr »

That's great, I've been wanting sprites of that walking shell. :)
Image

PluMGMK
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Re: [RIPPING] 2D Rayman Sprites and Backgrounds

Post by PluMGMK »

Why didn't you check his site then?

Equilibrium369
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Re: [RIPPING] 2D Rayman Sprites and Backgrounds

Post by Equilibrium369 »

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Last edited by Equilibrium369 on Mon Aug 16, 2010 7:34 pm, edited 1 time in total.

PluMGMK
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Re: [RIPPING] 2D Rayman Sprites and Backgrounds

Post by PluMGMK »

I think everything can be ripped from the PSX version.

Equilibrium369
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Re: [RIPPING] 2D Rayman Sprites and Backgrounds

Post by Equilibrium369 »

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Last edited by Equilibrium369 on Mon Aug 16, 2010 7:34 pm, edited 1 time in total.

Phoenixan
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Re: [RIPPING] 2D Rayman Sprites and Backgrounds

Post by Phoenixan »

Those sheets are definitely way useful, Saber.

Equilibrium369
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Re: [RIPPING] 2D Rayman Sprites and Backgrounds

Post by Equilibrium369 »

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Last edited by Equilibrium369 on Mon Aug 16, 2010 7:34 pm, edited 1 time in total.

Droolie
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Re: [RIPPING] 2D Rayman Sprites and Backgrounds

Post by Droolie »

Yeah, you need to find the version of Texture Finder that has palette support. If you want, I could upload that tomorrow ( but I REALLY have to go to bed now, so I can't do it now ). ;)

Equilibrium369
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Re: [RIPPING] 2D Rayman Sprites and Backgrounds

Post by Equilibrium369 »

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Last edited by Equilibrium369 on Mon Aug 16, 2010 7:34 pm, edited 1 time in total.

Droolie
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Re: [RIPPING] 2D Rayman Sprites and Backgrounds

Post by Droolie »

I think I actually already ripped all of the tiles. Wait a minute, I'll upload them.
EDIT -> http://www.mediafire.com/?4jnzzmyotdw
Here they are, BMP's in a ZIP file. As you can see, there are multiple versions of the same tilesheet in the same file, but with different palettes. That's because all the tiles require different palettes, and you have to put them together. :(
It could be that I forgot to rip one palette version, then just tell me. ;)

Equilibrium369
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Re: [RIPPING] 2D Rayman Sprites and Backgrounds

Post by Equilibrium369 »

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Last edited by Equilibrium369 on Mon Aug 16, 2010 7:35 pm, edited 1 time in total.

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Re: [RIPPING] 2D Rayman Sprites and Backgrounds

Post by PluMGMK »

Equilibrium369 wrote:However, I think there might be more images in the versions with the numbers on the end because if you open JUN01.XXX and uncheck vertical flip and set to 8bit palette, you can make out some objects like the animated flower and the floating lily (i think). Here's a screenshot to show you what I mean: http://img101.imageshack.us/img101/2040/captureiu.png
I don't think that's a tile file then. :?

If you would prefer, you can get the tiles from Rayman Designer with a PCX editor like IrfanView.

Droolie
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Re: [RIPPING] 2D Rayman Sprites and Backgrounds

Post by Droolie »

Those aren't tile files. You asked for the tile files. :P
Those are the world-specific sprite files.

Equilibrium369
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Re: [RIPPING] 2D Rayman Sprites and Backgrounds

Post by Equilibrium369 »

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Last edited by Equilibrium369 on Mon Aug 16, 2010 7:35 pm, edited 1 time in total.

Sabertooth
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Re: [RIPPING] 2D Rayman Sprites and Backgrounds

Post by Sabertooth »

Here's Joe. I mainly ripped them for some guy on Youtube.
Attachments
Joe.png
Last edited by Sabertooth on Wed Jan 27, 2010 4:16 am, edited 1 time in total.
BestXIII wrote:The knaarens are very big shitass! :grrrrrr:

Haruka
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Re: [RIPPING] 2D Rayman Sprites and Backgrounds

Post by Haruka »

Good job. :)

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