[RIPPING] 2D Rayman Sprites and Backgrounds

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stan423321
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Re: [RIPPING] 2D Rayman Sprites and Backgrounds

Post by stan423321 »

Hunchman801 wrote:
Drolpiraat wrote:@ Hunch: No, but after a quick look at it my guess is that it is located in either VIGNET.DAT or PCMAP\ALLFIX.DAT.
If I knew in which languages Rayman 1 was coded, it might be worth trying to decompile them.
There are 4 possibilities, probably: C, C++, ASMx86, or Visual Basic (the last one because of Designer files).

Bloodgrey
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Re: [RIPPING] 2D Rayman Sprites and Backgrounds

Post by Bloodgrey »

I have save states for Mr. Stone and Skops.
I'll do one for Mosquito later.
Image

Marley
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Re: [RIPPING] 2D Rayman Sprites and Backgrounds

Post by Marley »

Very good rip of the Rayman 1 world map. And the SFX are good as well. Can't wait to see what you'll rip next.
The post was made by Marley, Rayman's friend (a.k.a. Saxdude26).

MasterHero01
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Re: [RIPPING] 2D Rayman Sprites and Backgrounds

Post by MasterHero01 »

Hey, Drolpiraat , when do you add more stuff?

Droolie
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Re: [RIPPING] 2D Rayman Sprites and Backgrounds

Post by Droolie »

Whenever I manage to get the images out of the files and not out of the memory. They'd be way better if I'd get them from the files...

MasterHero01
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Re: [RIPPING] 2D Rayman Sprites and Backgrounds

Post by MasterHero01 »

....the backgrounds maybe. But the tiles are good enought :)

stan423321
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Re: [RIPPING] 2D Rayman Sprites and Backgrounds

Post by stan423321 »

This looks good.

I have got a question, what program do you use to rip VRAM, Droolie?

spiraldoor
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Re: [RIPPING] 2D Rayman Sprites and Backgrounds

Post by spiraldoor »

Hmmm...this topic is becoming inactive...too inactive...

...anyways, Drolpiraat, did you manage to rip the full R1 world map, including the bottom right corner?

Droolie
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Re: [RIPPING] 2D Rayman Sprites and Backgrounds

Post by Droolie »

Not yet. :(

Joshua822
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Re: [RIPPING] 2D Rayman Sprites and Backgrounds

Post by Joshua822 »

what program do you use to rip VRAM, Droolie?
For PC Games you can use Cheat Engine (DirectX Mess). As far as PlayStation 1 games go i think you can rip the video memory with the emulator program :wink:.

Marley
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Re: [RIPPING] 2D Rayman Sprites and Backgrounds

Post by Marley »

WOW!! Those are really good rips!! Just a question about the world map that you posted on the first page Drolpiraat. Why is there a giant present in the air just under the top left corner? On every other map I've seen, there isn't a present. Is it actually meant to be there?
The post was made by Marley, Rayman's friend (a.k.a. Saxdude26).

Droolie
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Re: [RIPPING] 2D Rayman Sprites and Backgrounds

Post by Droolie »

Marley wrote:WOW!! Those are really good rips!! Just a question about the world map that you posted on the first page Drolpiraat. Why is there a giant present in the air just under the top left corner? On every other map I've seen, there isn't a present. Is it actually meant to be there?
Yes, it's meant to be there. Surprisingly enough, this was the original map ( they erased the present later on all maps except the PSOne map ), which can be seen in the Rayman 1 Beta I am playing :P

spiraldoor
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Re: [RIPPING] 2D Rayman Sprites and Backgrounds

Post by spiraldoor »

Has anyone ripped the sprites and backgrounds from R3 GBA and RRR1 GBA? They are quite nice...

Joshua822
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Re: [RIPPING] 2D Rayman Sprites and Backgrounds

Post by Joshua822 »

Droolie should be able to do that when he has time.

Droolie
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Re: [RIPPING] 2D Rayman Sprites and Backgrounds

Post by Droolie »

... which is, sadly enough, something that I don't have at the moment. :(

spiraldoor
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Re: [RIPPING] 2D Rayman Sprites and Backgrounds

Post by spiraldoor »

If I could give you my time, Drolpiraat, I would...

Joshua822
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Re: [RIPPING] 2D Rayman Sprites and Backgrounds

Post by Joshua822 »

I'm working on the Rayman 3 GBA map :wink:

Image

Save states of Rayman 3 are very welcome..

spiraldoor
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Re: [RIPPING] 2D Rayman Sprites and Backgrounds

Post by spiraldoor »

Where can save states be uploaded?

Joshua822
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Re: [RIPPING] 2D Rayman Sprites and Backgrounds

Post by Joshua822 »

Badongo is a good file host :D

spiraldoor
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Re: [RIPPING] 2D Rayman Sprites and Backgrounds

Post by spiraldoor »

I had two files, one was *.sa1 and one was *.sg1. I wasn't sure which one was the save state, but I uploaded the *.sa1, and here it is:

http://www.badongo.com/file/11689914

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