Rayman 2 Dreamcast AI Upscaled Texture Pack

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Granville
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Rayman 2 Dreamcast AI Upscaled Texture Pack

Post by Granville »

Recently, the Dreamcast emulator known as Flycast (a fork of Reicast by Flyinghead) was updated with a fix for the texture duplication glitch that had previously prevented me from creating a texture pack. So I have now ported over my PC upscales to the Dreamcast version, and also upscaled the Dreamcast exclusive textures as well. Link can be found here-

https://drive.google.com/file/d/1-k7vu3 ... sp=sharing

You need the entire folder named 17707N. Keep the name of the folder as-is, that is the game ID the emulator needs to load the textures. Flycast has both a standalone version as well as a core available for Retroarch. I have only tested this pack out on Windows, but theoretically it should also work on Android devices and other platforms that Flycast supports (possibly Nintendo Switch as well for example). You can download the Retroarch core from within Retroarch itself, or find the standalone builds here-
https://flyinghead.github.io/flycast-builds/

If you're using the standalone version of Flycast, you need to place the 17707N folder in the following sub directory of wherever Flycast is located (create the folders if necessary)-
\data\textures

If you're using the Retroarch core, place the 17707N folder in this subdirectory where Retroarch is installed (again create whatever folders you need)-
\system\dc\textures

Both variants of the emulator have an option in the menu (under core options inside Retroarch) to enable "load custom textures". You need to switch that on. The rest of the setup is up to you. I will mention that I had graphical glitches when trying to run the emulator with OpenGL (even without the texture pack enabled) and had to switch to the Vulkan setting instead. I'm unsure if this is a current bug with the emulator or just a problem on my end. But keep that in mind if you run into problems.
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Re: Rayman 2 Dreamcast AI Upscaled Texture Pack

Post by #Rubber mark# »

Does this make it the ultimate version of Rayman 2? 😜

Anyway, I'll try it later today and let you know.
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Re: Rayman 2 Dreamcast AI Upscaled Texture Pack

Post by deton24 »

It won't be any better for now.
OP made it the best as possible, by using textures from the best source, sometimes getting them from various ports/versions/installments, but in most cases it's based on PC version which turned out to be best for AI upscale (which technique was also properly selected by some testings).
If someone will do that better, than it will be complete remake of almost all textures from scratch. It's not likely gonna happen. It's like ~1400 photos in total. Tons of work IMHO.
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Re: Rayman 2 Dreamcast AI Upscaled Texture Pack

Post by #Rubber mark# »

Aren't PS2 models (not the textures) more detailed though? Not that it is even possible to use them in the Dreamcast version anyway. 😬

(Still trying to get my Dreamcast emulator to work by the way... 😠)
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Re: Rayman 2 Dreamcast AI Upscaled Texture Pack

Post by Steo »

Nice work! I haven't tried them in game just yet, but I can see that the textures are 4x the resolution they originally were. :up:
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Re: Rayman 2 Dreamcast AI Upscaled Texture Pack

Post by Hunchman801 »

#Rubber mark# wrote: Wed Jun 17, 2020 2:02 pm Aren't PS2 models (not the textures) more detailed though? Not that it is even possible to use them in the Dreamcast version anyway. 😬
Yeah, the levels are completely different so I can't see how you'd get that to work without actually importing them.
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