Rayman 3 speedrunning

Speedrunning news, techniques and events: a place for those who live fast, at least when it comes to Rayman games.

Moderators: English moderators, Speedrunning team

ScalieDan
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Rayman 3 speedrunning

Post by ScalieDan »

This is the main topic to discuss the speedrunning of Rayman 3. Share the latest news, runs and techniques here, all while competing with the fastest runners!

Links to leaderboards: Wiki links:
hoodlumsworld
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Re: Rayman 3 speedrunning

Post by hoodlumsworld »

Nandii is doing some running practice right now:

https://www.twitch.tv/nandii
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Re: Rayman 3 speedrunning

Post by SpeedBot »

New runs have just been validated on speedrun.com!

PS2 - Any% in 01h 58m 05s by ShadowKnight28 - 1st place

Submitted: 05/02/2021
Platform: PlayStation 2
Region: EUR / PAL
ShadowKnight28 wrote:Imagine a run where you fail IPG :)


Xbox - Any% in 01h 21m 19s by ShadowKnight28 - 1st place

Submitted: 05/02/2021
Platform: Xbox
Region: USA / NTSC
ShadowKnight28 wrote:Decent I guess
hoodlumsworld
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Re: Rayman 3 speedrunning

Post by hoodlumsworld »

Well done, ShadowKnight28! Those versions don't see much activity. By the way, is the half-hour more for PS2 due to version differences or just run quality?
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Re: Rayman 3 speedrunning

Post by RibShark »

The PS2 version runs at 30fps (interpolated to 60, but the engine runs at 30). This makes a lot of superjumps not work as well as just making the game feel worse in general.
Hunchman801
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Re: Rayman 3 speedrunning

Post by Hunchman801 »

Indeed, I just watched both runs back to back and there's a flurry of superjumps that are used on Xbox only and save a considerable amount of time compared to the PS2 version. I mean, HHQ is basically skip after skip in the former. It even feels that the ones used in both versions are much easier to get on Xbox, requiring a lot more tries on PS2. Overall, this is maybe what makes Rayman 3 a slightly less interesting game to run compared to others, as most of the time it's just about getting OOB and heading to the level exit.

Not that there aren't interesting aspects to it though, I especially like how there's so many ledge grabs that were not meant to be possible and yet they are (maybe there's a trick I'm not aware of here?), and overlooked stuff such as the possibility to swim in the marshes far enough to grab the flying hooks.
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Re: Rayman 3 speedrunning

Post by PluMGMK »

Xbox has the highest jumps in general, right? Like you can jump over the Knaaren between the two Zombie Chicken encounters in DOTK1.
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Re: Rayman 3 speedrunning

Post by Steo »

It's still possible on PC because I tested it before, but it's slightly easier on Xbox. It's still not a walk in the park to properly make the jump though, so I assume most people would just try the back to the left wall method.
Image
FC: 40210 | CF: 103059 | BOM: 94388 | LOTLD: 120486 | DOTK: 110450 | LS: 40810 | SBTC: 99693 | HH: 100028 | TOTL: 100563

TOTAL: 809687
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Re: Rayman 3 speedrunning

Post by PluMGMK »

I did try on PC last month, and I think I came close, but those Knaaren's force fields are so evilly huge! By the time I was happy with it, my powerup had run out anyway :P
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Re: Rayman 3 speedrunning

Post by Steo »

The same happened to me with the powerup running out, but I just wanted to figure out if it was possible out of curiosity. :P
Steo wrote: Sun Jul 22, 2018 10:40 pm The Knaaren can be jumped on other NTSC versions too. I have tested that and GameCube NTSC was the only one that you can't if I recall correctly. Even the PC version worked in my tests.
What's funny is that it's not easy to do, but it looks so easy when it works (this is Xbox):

Image
FC: 40210 | CF: 103059 | BOM: 94388 | LOTLD: 120486 | DOTK: 110450 | LS: 40810 | SBTC: 99693 | HH: 100028 | TOTL: 100563

TOTAL: 809687
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Re: Rayman 3 speedrunning

Post by SpeedBot »

New runs have just been validated on speedrun.com!

Xbox - Any% No Major Glitches in 02h 00m 55s by ShadowKnight28 - 1st place

Submitted: 08/02/2021
Platform: Xbox
Region: USA / NTSC
ShadowKnight28 wrote:Big mistakes on master Kaag, Dotk 1 and LS1, will get a sub 2 sometime


Xbox - All Teensies in 01h 41m 37s by ShadowKnight28 - 1st place

Submitted: 09/02/2021
Platform: Xbox
Region: USA / NTSC
ShadowKnight28 wrote:HHQ was a joke, will get a 1:39 at least


PS2 - Any% in 02h 47m 12s 36ms by ItsRynTime - 2nd place

Submitted: 07/02/2021
Platform: PlayStation 2
Region: EUR / PAL
ItsRynTime wrote:Mod note: Run starts at 16:42
Link to video: https://www.twitch.tv/videos/899749772

PS2 - Any% No Major Glitches in 02h 20m 27s by ShadowKnight28 - 1st place

Submitted: 10/02/2021
Platform: PlayStation 2
Region: EUR / PAL
ShadowKnight28 wrote:Really bad
hoodlumsworld
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Re: Rayman 3 speedrunning

Post by hoodlumsworld »

So ShadowKnight28 is basically getting first place for all categories on Xbox and PS2, lol. :lol: And congrats ItsRynTime for a good first run.
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Re: Rayman 3 speedrunning

Post by SpeedBot »

A new run has just been validated on speedrun.com!

GCN Emu - Any% in 01h 23m 28s by Carolina_Arcadulli - 17th place

Submitted: 10/02/2021
Platform: GameCube
Region: USA / NTSC
Carolina_Arcadulli wrote:peepoHappy
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Re: Rayman 3 speedrunning

Post by hoodlumsworld »

Congratulations, Carolina! If you keep beating your own record by two minutes each time, it won't take you long to beat Torcnein's time. :lol:
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Re: Rayman 3 speedrunning

Post by Hunchman801 »

While I'm not entirely sure about that one last bit, there's definitely one or two minutes to save by getting the superjumps in TOTL much earlier. Speaking of which, there seems to be even more of them on GameCube than on Xbox, that or they're just much easier to get. I'm not really sure why.

Regardless, it was rather entertaining to watch Rayman 3 in Italian for the first time. :hap:
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Re: Rayman 3 speedrunning

Post by SpeedBot »

A new run has just been validated on speedrun.com!

IL - The Bog of Murk 5: Any% in 21s 332ms by Mark0v1c - 1st place

Submitted: 17/02/2021
Platform: GameCube
Region: USA / NTSC

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Re: Rayman 3 speedrunning

Post by Hunchman801 »

Hunchman801 wrote: Mon Feb 08, 2021 6:32 pm [...] most of the time it's just about getting OOB and heading to the level exit.
:hap:
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Re: Rayman 3 speedrunning

Post by SpeedBot »

New runs have just been validated on speedrun.com!

PS2 - Any% No Major Glitches in 03h 09m 03s by Future34 - 2nd place

Submitted: 18/02/2021
Platform: PlayStation 2
Region: EUR / PAL



GCN Emu - Any% No Major Glitches in 02h 08m 37s by Nandii - 2nd place

Submitted: 19/02/2021
Platform: GameCube
Region: USA / NTSC
Nandii wrote:i kinda interupted the teensie cutscene. waited for the cutscene to end so i hope it still counts. gonna beat this soon

Mod note: Runner waited for the cutscene to end before continuing resulting in no time gain from accidentally triggering the glitch.
Link to video: https://www.twitch.tv/videos/920801959
hoodlumsworld
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Re: Rayman 3 speedrunning

Post by hoodlumsworld »

Just as you were complaining about OOB, no-major-glitch runs. :o
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Re: Rayman 3 speedrunning

Post by SpeedBot »

A new run has just been validated on speedrun.com!

GCN Emu - Any% No Major Glitches in 02h 06m 52s by Nandii - 1st place

Submitted: 22/02/2021
Platform: GameCube
Region: USA / NTSC
Nandii wrote:more than a min lost because of rayman being rayman. nice 2:04 soon
Link to video: https://www.twitch.tv/videos/924362174
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