Rayman 3 speedrunning

Speedrunning news, techniques and events: a place for those who live fast, at least when it comes to Rayman games.

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SpeedBot
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Re: Rayman 3 speedrunning

Post by SpeedBot »

A new run has just been validated on speedrun.com!

PC - Any% No Major Glitches in 02h 04m 19s by BadassSandw1ch - 3rd place

Submitted: 27/03/2021
Platform: PC
BadassSandw1ch wrote:First serious attempt at a 1.2x run. A lot went very smoothly, but still plenty to improve on.

Mod note: Run starts at 5:00
Additional details:
  • Game Speed: 1.2×
Hunchman801
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Re: Rayman 3 speedrunning

Post by Hunchman801 »

RibShark wrote: Fri Mar 26, 2021 4:23 pm ECBSJs perform slightly differently on console vs emu. No idea why, it's a super slight difference too, but it is there. Loading the game with Nintendont also acts like emu.
Yeah, that's strange. Is it also the case for the other camera buffered tricks?
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RibShark
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Re: Rayman 3 speedrunning

Post by RibShark »

Hunchman801 wrote: Wed Mar 31, 2021 4:55 pm
RibShark wrote: Fri Mar 26, 2021 4:23 pm ECBSJs perform slightly differently on console vs emu. No idea why, it's a super slight difference too, but it is there. Loading the game with Nintendont also acts like emu.
Yeah, that's strange. Is it also the case for the other camera buffered tricks?
Not that we can tell.
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Re: Rayman 3 speedrunning

Post by SpeedBot »

A new run has just been validated on speedrun.com!

IW - The Land of the Livid Dead: Any% in 07m 18s 216ms by Mark0v1c - 2nd place

Submitted: 07/04/2021
Platform: Wii
Region: USA / NTSC

hoodlumsworld
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Re: Rayman 3 speedrunning

Post by hoodlumsworld »

Hunchman801 wrote: Wed Mar 31, 2021 4:55 pm Yeah, that's strange. Is it also the case for the other camera buffered tricks?
I wonder if this could be linked to how the extended superjump has limited effectiveness on PS2.
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Re: Rayman 3 speedrunning

Post by SpeedBot »

A new run has just been validated on speedrun.com!

GCN Emu - Any% in 01h 20m 39s by Carolina_Arcadulli - 13th place

Submitted: 10/04/2021
Platform: GameCube
Region: USA / NTSC
Carolina_Arcadulli wrote:Got another PB on the Community Race! ^^
Link to video: https://www.twitch.tv/videos/981684728
Hunchman801
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Re: Rayman 3 speedrunning

Post by Hunchman801 »

hoodlumsworld wrote: Wed Apr 07, 2021 3:51 pm I wonder if this could be linked to how the extended superjump has limited effectiveness on PS2.
So does the regular superjump, so I'm not sure about that.
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Re: Rayman 3 speedrunning

Post by SpeedBot »

A new run has just been validated on speedrun.com!

GCN Emu - Any% in 01h 20m 49s by Misieuroo - 15th place

Submitted: 11/04/2021
Platform: GameCube
Region: USA / NTSC

hoodlumsworld
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Re: Rayman 3 speedrunning

Post by hoodlumsworld »

Hunchman801 wrote: Sat Apr 10, 2021 2:40 pm So does the regular superjump, so I'm not sure about that.
That's true, maybe it reacts differently to the multiple presses of the look mode button then (this could be caused by the controller interface).
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