Project: UnLockRay ( ULR / REL )

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szymski
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Re: Project: UnLockRay ( ULR / REL )

Post by szymski »

Looking for Reverse Engineers to work together. Contact me on steam: szymski
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Re: Project: UnLockRay ( ULR / REL )

Post by DandyGuy »

Image
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Re: Project: UnLockRay ( ULR / REL )

Post by Shrooblord »

Weren't the old HUD icons the same things that were still used in the Walks of Power and Life to indicate how much time was left before a Time-Out?
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Re: Project: UnLockRay ( ULR / REL )

Post by GOT4N »

not the heart and the watah :P
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Re: Project: UnLockRay ( ULR / REL )

Post by Droolie »

I suppose this should be posted here.
While looking through the textures of Rayman 3 HD for PS3 today, I found this thing:
Image

That's Rayman. Rayman 2-style. In Rayman 3. Shirtless...

... Yup, this is a thing.
(also, so many scars!)

Got4n and I also found some textures that indicate there was a volcano and a temple in the Summit Beyond the Clouds, which kinda makes sense as HHQ is inside of a volcano. There were some prototype Hoodlum textures and a render of one, too.
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Re: Project: UnLockRay ( ULR / REL )

Post by Jewish Candy »

Oh. OHH. :beurk: I've only ever lurked on this topic, but someone has to say ohhhhh nooooo.
GOT4N
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Re: Project: UnLockRay ( ULR / REL )

Post by GOT4N »

Jewish Candy wrote:Oh. OHH. :beurk: I've only ever lurked on this topic, but someone has to say ohhhhh nooooo.
lulz. there's like a lot of textures but way too lazy to post them
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Re: Project: UnLockRay ( ULR / REL )

Post by GOT4N »

Here how Rayman shirtless looks in Rayman 3
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Re: Project: UnLockRay ( ULR / REL )

Post by DandyGuy »

GOT4N wrote:Here how Rayman shirtless looks in Rayman 3
Great job GOT4N. Image
Here is 200 tings.
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Re: Project: UnLockRay ( ULR / REL )

Post by GOT4N »

DandyGuy wrote:
GOT4N wrote:Here how Rayman shirtless looks in Rayman 3
Great job GOT4N. Image
Here is 200 tings.
Great job DandyGuy Image.
Here is 200 tings.
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Re: Project: UnLockRay ( ULR / REL )

Post by Master »

Hmm, wouldn't it have been easier to simply replace R2's textures than have to modify for Rayman 3?
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Re: Project: UnLockRay ( ULR / REL )

Post by DandyGuy »

GOT4N wrote:
DandyGuy wrote:
GOT4N wrote:Here how Rayman shirtless looks in Rayman 3
Great job GOT4N. Image
Here is 200 tings.
Great job DandyGuy Image.
Here is 200 tings.
Wat? Do you not want tings?
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Re: Project: UnLockRay ( ULR / REL )

Post by GOT4N »

KEEP IT FOR YOU Kappa
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Re: Project: UnLockRay ( ULR / REL )

Post by GOT4N »

Master wrote:Hmm, wouldn't it have been easier to simply replace R2's textures than have to modify for Rayman 3?
Nope, Rayman 2 texture are in multiple parts, which makes thinks it's for Rayman 3, the shoes are in same place and all :P
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Re: Project: UnLockRay ( ULR / REL )

Post by Master »

One can simply cut out the torso piece and save it over the R2 one, right?
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Re: Project: UnLockRay ( ULR / REL )

Post by GOT4N »

Master wrote:One can simply cut out the torso piece and save it over the R2 one, right?
Not the torso, it's in like 5-6 parts, it's way easier to port it into Rayman 3 :P
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Re: Project: UnLockRay ( ULR / REL )

Post by Droolie »

I agree that the texture would fit better on the R2 model, but it was definitely made for a R3 version of the R2 model, as the UV mapping is updated. But yes, to see how it should have looked, it would be better to try it out on the R2 model. :)
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Re: Project: UnLockRay ( ULR / REL )

Post by Adsolution »

I find it interesting that, despite the beta (R2-styled) and release foot models obviously being quite different, they evidently contain virtually identical UV mapping. :paranormal:
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Re: Project: UnLockRay ( ULR / REL )

Post by GOT4N »

I'm starting to think they leaved this for same reason that the Xowar secret exists, they still want to have some proof of their works, so they leaved it
as a trace of their work probably XD
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Re: Project: UnLockRay ( ULR / REL )

Post by GOT4N »

Okay, so I'm posting a lot of unused textures (some of them might be used, sorry.)
Image
Named ailtranslucid, don't know what it would've been.
Image
Named air_pump. Probably an air pump (Thanks captain obvious :D)
Image
Early version Hoodmonger Soldier as you can see in concept arts!
Image
Named gour_body. Scrapped character?
Image
Named plum_plant. Maybe Globox could do, like in Rayman 2, grow a plant with his weather power
Image
Named wmelon_fruit. Watermelon in Rayman3?
Image
Named flam_0X (X because there's multiple frame animations, here it was 6), appears in Desert of Knarrens texture.
Image
Same as upside.
Image
Again in DoTK, named kna_charcoal. DoTK was supposed to have lava too?
Image
named dead_veget. Again in DoTK
Image
Probably an early magic door for Land of Livid Dead
Image
An early grass of LoTLD, that can be seen in early screenshot.
Image
Image
Dunno what it could meant, in lotld.
Image
A flag of all cans. In SMBC
Image
A bird.
Image
A tree in SMBC textures, kinda odd since it's supposed to be winter, the tree seems to be like in Autumn.
Image
Other snowman.


Todo:
Get the rest in DoTK, Leptys, SMBC, and other stages.
Last edited by GOT4N on Mon Dec 22, 2014 5:05 pm, edited 1 time in total.
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