Project: UnLockRay ( ULR / REL )

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Master
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Re: Project: UnLockRay ( ULR / REL )

Post by Master »

Hmm, I have to ask, how did you bork the edit message?
Shrooblord
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Re: Project: UnLockRay ( ULR / REL )

Post by Shrooblord »

What are you talking about?
Master
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Re: Project: UnLockRay ( ULR / REL )

Post by Master »

Image
The edit message above, I don't think it's supposed to look like that.

EDIT: It seems to be happening to all your posts.
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Re: Project: UnLockRay ( ULR / REL )

Post by Shrooblord »

Huh? Have I been hacked?
Master
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Re: Project: UnLockRay ( ULR / REL )

Post by Master »

I don't think so. I'll go send this up and see what the top brass have to say.
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Re: Project: UnLockRay ( ULR / REL )

Post by Adsolution »

Master wrote:The edit message above, I don't think it's supposed to look like that.

EDIT: It seems to be happening to all your posts.
It can't be his signature, nobody would be so cruel as to prank us like that in their signature. Aside from me, of course, I did it on another forum. But that doesn't mean Shrooblord did it here, he's a good guy!
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Re: Project: UnLockRay ( ULR / REL )

Post by Shrooblord »

What, why would you do that to someone, Adsolution! That's so evil!
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Re: Project: UnLockRay ( ULR / REL )

Post by Adsolution »

And there I had people thinking I'm so OCD that I edited every one of my posts 59 times.
Master
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Re: Project: UnLockRay ( ULR / REL )

Post by Master »

Ah, comparing it to an edited message, I see that it has its own line, not in the sig. You folks got me good.
Shrooblord
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Re: Project: UnLockRay ( ULR / REL )

Post by Shrooblord »

Adsolution wrote:And there I had people thinking I'm so OCD that I edited every one of my posts 59 times.
xD I'd love to imagine what kind of replies that got you.
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Re: Project: UnLockRay ( ULR / REL )

Post by Hoozang »

Master wrote:Image
The edit message above, I don't think it's supposed to look like that.

EDIT: It seems to be happening to all your posts.
The image quality is better than Ghosts'.
Really.
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Re: Project: UnLockRay ( ULR / REL )

Post by PluMGMK »

I love how you tinted your name in orange to make yourself look like a mod apart from everything else!
GOT4N
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Re: Project: UnLockRay ( ULR / REL )

Post by GOT4N »

egh, was digging again into Rayman Arena prototype, and I saw some pretty interesting textures lol, not sure if they're used or not, so sorry for my errors, Rayman M is the game I've the less played,
Image
That's a unused skin of Globox, it can be seen here: https://raymanpc.com/wiki/script-en/ima ... Globli.png (it's the green one)
Image
dunno if used
Image
Smile, dunno for what purpose it would've been used :p
There is more things to be found I guess :)
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Re: Project: UnLockRay ( ULR / REL )

Post by Harpic fraîcheur »

I thinks this is used...
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Re: Project: UnLockRay ( ULR / REL )

Post by GOT4N »

Harpic fraîcheur wrote:I thinks this is used...
First, NO FUCKING S what is that english level omg, and second what is used?
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Re: Project: UnLockRay ( ULR / REL )

Post by Adsolution »

The second one is one of the first unlockable skins for Henchman 800.
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Re: Project: UnLockRay ( ULR / REL )

Post by Shrooblord »

All of those were used. The green skin is an unlockable skin for Globox in the European PC version (Rayman M), for sure. The smile is the same as that of the Super Yellow Lums (which, I found a nice treat, have green eyes) and was used in M/Arena for the Fly from the Capture the Fly gamemode. I love seeing them in their UV/Texture form though. I find it funny to see that the globox skin uses the original blue colour as a background where no UVs were mapped (which you can see near the texture of his foot).
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Re: Project: UnLockRay ( ULR / REL )

Post by Haruka »

Shrooblord wrote:All of those were used. The green skin is an unlockable skin for Globox in the European PC version (Rayman M), for sure. The smile is the same as that of the Super Yellow Lums (which, I found a nice treat, have green eyes) and was used in M/Arena for the Fly from the Capture the Fly gamemode. I love seeing them in their UV/Texture form though. I find it funny to see that the globox skin uses the original blue colour as a background where no UVs were mapped (which you can see near the texture of his foot).
I second what Shrooblord said.
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Re: Project: UnLockRay ( ULR / REL )

Post by GOT4N »

Ah, thanks for this, didn't thought they were used though, as I didn't saw them in the GameCube textures of final version ^_^
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Re: Project: UnLockRay ( ULR / REL )

Post by Shrooblord »

I think my favourite skin in the game is the Golden Henchman one. It has so much going on.
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