Rayman 3

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Elite Piranha
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Re: Rayman 3

Post by Elite Piranha »

Yes, that text can also be found in the game files, however I don't think it is in the wiki yet. And talking about the Teensies, this is a text from the old R3 website:

"These peaceful denizens of Rayman's world are the masters of magic and song. Inhabiting the many lands throughout the realm, each Teensie tribe has developed their own distinct musical style. Unfortunately, their melodious ways have attracted the Hoodlums, who have gone out of their way to imprison the diminutive minstrels. A reward lies in store for anyone who frees Teensies from their cages … got that, Rayman?"

For some reason I always forget about the "masters of magic and song" part, even though the doctors play music with Globox's body :mrgreen:.

Edit: I was wrong, that quote was included in the Cage article.
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Re: Rayman 3

Post by Hunchman801 »

The one from the Rayman 3 website, however, I don't think we have yet!
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Elite Piranha
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Re: Rayman 3

Post by Elite Piranha »

I've already added the text to the wiki, I was surprised that it was not there already.
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Re: Rayman 3

Post by Hunchman801 »

Thanks for taking care of this! :up:
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Re: Rayman 3

Post by PluMGMK »

I've been thinking about the Armaguiddon level lately (TOTL3). There's so much scenery there, and nice music, I feel like it should have rewarded exploration a bit more. The Armaguiddon fights themselves are really fun of course, but I think a secret room or two in the level would have made it even better!
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Re: Rayman 3

Post by Hunchman801 »

That's a very good point! I think that overall, Rayman 3 did a pretty good job with secret areas, but adding something similar to what they did with the flying shell section of the Prison Ship in Rayman 2 would have been really nice.
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Re: Rayman 3

Post by dr_st »

Hunchman801 wrote: Wed Jan 20, 2021 4:07 pm That's a very good point! I think that overall, Rayman 3 did a pretty good job with secret areas, but adding something similar to what they did with the flying shell section of the Prison Ship in Rayman 2 would have been really nice.
You mean that useless section that has you loop around the ship and back to the laser room? I love it!
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Re: Rayman 3

Post by Hunchman801 »

That one exactly! How they expected the players to find out about it though, I'm still not sure. :lol:
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Re: Rayman 3

Post by PluMGMK »

It's got a Red Lum chain leading out to it. I tried to go through it when I was a kid, but then gave up when I realized there weren't any Yellow Lums out there, and it was just really hard. :P I can get through it now though. :hap:
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Re: Rayman 3

Post by Hunchman801 »

I must have forgotten about those! Anyway, I remember finding this part really difficult as a kid, so I was probably focused on trying not to die. :P
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Re: Rayman 3

Post by dr_st »

The thing about this part is that it's not necessary in the original game - mostly a waste of time, and quite difficult. I guess that you could say that the chain of red lums makes it worthwhile, if you need them.

So in Revolution they put some yellow lums there, to make players go there if they want the 100%.
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Re: Rayman 3

Post by PluMGMK »

Red Lum chains are annoying all right. There's no lasting gratification for getting them all. I used to think that they should reward you with a Yellow Lum or something. Nowadays, the concept of Achievements/Trophies would probably be helpful in that regard!
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Re: Rayman 3

Post by Steo »

That would probably be somewhat annoying, since if you didn't get them in time, you'd miss a yellow Lum and have to restart/replay the level.
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Re: Rayman 3

Post by PluMGMK »

Well, I almost always have to do that on Top of The World 1 anyway. :winkgrin:
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Re: Rayman 3

Post by Hunchman801 »

And what about those last few Lums in the first part of the Prison Ship? :P
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Steo
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Re: Rayman 3

Post by Steo »

Hunchman801 wrote: Fri Jan 22, 2021 12:37 pm And what about those last few Lums in the first part of the Prison Ship? :P
I always hated missing one at that part. :mefiant:
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Re: Rayman 3

Post by Hunchman801 »

I'm still unsure, to this day, as to what the technique should be. Maybe try not to lose speed?
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Re: Rayman 3

Post by PluMGMK »

I've learned to relax at that point instead of frantically trying to get them all. It actually improves your chances of success significantly. Bit like the erasers and pencils in Pencil Pentathlon 3!
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Re: Rayman 3

Post by Steo »

I got them all the last time I played, but sometimes you unluckily collide with the fence and lose a lot of speed, then you're stuck hoping pressing left and right will make you luckily get them all. It's more annoying when you just miss one...
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FC: 40210 | CF: 103059 | BOM: 94388 | LOTLD: 120486 | DOTK: 110450 | LS: 40810 | SBTC: 99693 | HH: 100028 | TOTL: 100563

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Re: Rayman 3

Post by Hunchman801 »

Come to think about it, I don't think there's any such area in Rayman 3.
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