I now have the power. PORTABLE POWER!

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stan423321
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I now have the power. PORTABLE POWER!

Post by stan423321 »

The name of power is Tile Layer Pro 1.1, and take a look what does it do:
g1.png
g2.png
g3.png
And effects:
g10.PNG
g10.PNG (1.18 KiB) Viewed 1080 times
More in attachment.
Attachments
tlp.zip
(95.03 KiB) Downloaded 80 times
El Dango
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Re: I now have the power. PORTABLE POWER!

Post by El Dango »

Good joke in the title! XD
Droolie
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Re: I now have the power. PORTABLE POWER!

Post by Droolie »

So it can actually edit the graphical data from a gameboy game? Nice. ^^
Looks like it also supports GBA games, though I don't have much time to look into this.
stan423321
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Re: I now have the power. PORTABLE POWER!

Post by stan423321 »

Drolpiraat wrote:So it can actually edit the graphical data from a gameboy game? Nice. ^^
Looks like it also supports GBA games, though I don't have much time to look into this.
It supports only uncompressed tiles, and most of titles for GBA are compressed. However, I remember something funnier in Rayman 1. Wait a moment...
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g0.png
Droolie
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Re: I now have the power. PORTABLE POWER!

Post by Droolie »

THIS SCREEN NEEDS TO BE REMOVED... so it wasn't removed. :P
LOL, that's quite funny.
stan423321
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Re: I now have the power. PORTABLE POWER!

Post by stan423321 »

Yes, they could erase data like this, erase multipling images of Rayman with mask or looking Polokus, and they could be abke to put one more level.
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Re: I now have the power. PORTABLE POWER!

Post by Hunchman801 »

Awesome! It's a shame we can't use it with Rayman Advance :(
stan423321
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Re: I now have the power. PORTABLE POWER!

Post by stan423321 »

We can't, but it is not impossible. However, I don't want to lose 8 months on learning ARM-ASM, then 14 on disassembling RA, and then 13 on cracking image format.
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