Rayman Origins

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Which version is your favourite?

PS3
32
16%
Xbox 360
33
17%
Wii
28
14%
PC
85
43%
PSVita
16
8%
3DS
5
3%
 
Total votes: 199

Haruka
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Re: Rayman Origins

Post by Haruka »

A PC version should really be made, it would make many people including me happier than ever.

For now I'm saving for the Wii version. I've been thinking about the possibility of getting a HD console if I ever had the possibility (although it is quite probable that it will never happen). Would you guys go for a PS3 or an Xbox 360? From the stuff I've been watching, I think at this moment I would turn myself to get an Xbox 360.
iambored2006 wrote:Edit: I'm also concerned about the Teensie players- remember in the first trailer that Rayman's hair and Globox's hands had a new ability- to blow air. Well, every character has to have that ability, but I'm not sure how they're gonna pull it off with the Teensies, since they glide with their cloaks...
They could use magic to create air currents I believe.
Hunchman801
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Re: Rayman Origins

Post by Hunchman801 »

I never thought about it, I just bought a PS3 because my brother already had a 360, and I'm really happy with it. I would argue that the PSN is free, but well after what happened lately it doesn't sound very convincing. To be honest, I think that both are pretty awesome.
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Re: Rayman Origins

Post by Tmsp95 »

Haruka wrote:A PC version should really be made, it would make many people including me happier than ever.

For now I'm saving for the Wii version. I've been thinking about the possibility of getting a HD console if I ever had the possibility (although it is quite probable that it will never happen). Would you guys go for a PS3 or an Xbox 360? From the stuff I've been watching, I think at this moment I would turn myself to get an Xbox 360.
It all depends on the games preference, Xbox360 has more exclusives but I prefer the PS3 because of the exclusives (Ratchet & Clack), the console price, free PSN and the controler.

Between, I made this video to test the quality for my Rayman Origins Playtrought.
Is the quality good, or is it blury?
http://youtu.be/d8wgX4eBs6g
Last edited by Tmsp95 on Mon Jun 13, 2011 5:09 pm, edited 1 time in total.
Gennaroc
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Re: Rayman Origins

Post by Gennaroc »

Not sure if completely correct but IGN is listing a PC version so I think it may have already been confirmed :D

http://au.pc.ign.com/articles/117/1173096p1.html
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Re: Rayman Origins

Post by K.NARREN »

Paradigm wrote:
K.NARREN wrote:
*Snip: Patronising gibber removed*

I mean, if you really hate new things that bad, go and stay in the past and play the same games over and over again. Even better, just stick with Nintendo. They've been putting out the same crap with different names over and over for the last two decades :V
I'm not living in the past, I just happen to like games that are traditional and games that embrace their, errrm, origins. It comes as no surprise that although I hated the idea of Oddworld being in 3D, I actually quite liked Munch's Oddysee, because it retained the same DNA as the first two games (but not being 2D it didn't quite hit the mark with some people, but that's understandable).

I'm the same with music. When I buy an album by a certain band or musician, I fully expect that album to sound like that band or musician and not sound like something that could have been made by anyone. I doubt there's any Duran Duran fans on here, but their recent album was a 'return-to-roots' effort and it turned out to be their best album in over twenty years, because it actually sounded like Duran Duran. It was what all the fans had been waiting twenty years for them to do. The album currently holds a score of 80 on Metacritic.
Back to gaming, Rayman Origins is already proving yet again that if you want to please the fans and critics alike, then it's always worth drawing inspiration from a game's past.

Have a nice day.
Inspiration, yes, complete and utter copying, no. WOC suffers from that. I mean, don't get me wrong, I don't have a problem with using old aspects (like you said before, if it ain't broke) but I think if you don't freshen it up, no one will care. Origins looks set to balance the old and new, unlike most of Nintendo's output (ironically wind waker innovated in gameplay but TP, which was supposedly much more of an innovation in appearrance, had very simplistic gameplay. It was medicore at best.)

Also, you really have to stop using Metacritic to justify your opinions. Honest, it only shows that you pander to only what a critic says, and don't forget that most 'professional' gaming journalists get paid to say good and bad things. I get exactly what you mean by expecting stuff from certain genres and franchises, but here's the thing- apart from Nintendo, the era of platformers is near dead. Nintendo were expected to make fresh new ones and instead they chose to re-release the same games now with waggle control. As a result I have to take my fix of good platform gaming where I can get it and spend the rest of my time looking for and supporting innovation (De blob, the new adventure games innovating in story like sam and max, Portal 2 ect.)

And while you called my last post patronising jibber, (:V) I hope this post is a little better for you. I get unnessercarily annoyed, but god, you have no idea how frustrating it is to see overrated games push aside better titles, resulting in the deaths of companies. The guys who made Twinsanity only just got the ability to make thier own title, and it looks fresh and fun. I apologise for being a dick, but I am a dick, and nothing personal is meant by me being a dick (it just happens that way.) But being a dick is also the only way for people to actually read what you're saying SO :mryellow:

So I guess we're back to talking bout Origins. Yeah, I am stoked for this one.
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Re: Rayman Origins

Post by Hunchman801 »

As much as I appreciate to see you back, K.NARREN, you are the winner of a 24-hour ban for reviving an argument which I declared closed.
iambored2006
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Re: Rayman Origins

Post by iambored2006 »

Thanks, Hunchman, I'll edit it later. Remember the Rebirth Interview with the desert gameplay parts? I cut those parts and put them on youtube-
http://www.youtube.com/watch?v=e6uw3xEFPQ0 :D
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Re: Rayman Origins

Post by Cairnie »

Wow the Psychlops look a lot bigger than I thought...are they supposed to be that big?
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Re: Rayman Origins

Post by dingodile555 »

K.NARREN says this:
I'm being banned for Apologising?

Too far Hunchman. Too far.
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Re: Rayman Origins

Post by Tmsp95 »

iambored2006 wrote:Thanks, Hunchman, I'll edit it later. Remember the Rebirth Interview with the desert gameplay parts? I cut those parts and put them on youtube-
http://www.youtube.com/watch?v=e6uw3xEFPQ0 :D
Cool, we have to use the sheilds to get trought the bats or whatever they are.
You have a Darkspine Sonic icon dont you? :mryellow:
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Re: Rayman Origins

Post by El Dango »

StaceyW wrote:Wow the Psychlops look a lot bigger than I thought...are they supposed to be that big?
Yeah, I also thought they would be a bit smaller, about the same size as a Darktoon or something. At least that's how they appear in the beginning of the trailer.
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Re: Rayman Origins

Post by Haruka »

El Dango wrote:
StaceyW wrote:Wow the Psychlops look a lot bigger than I thought...are they supposed to be that big?
Yeah, I also thought they would be a bit smaller, about the same size as a Darktoon or something. At least that's how they appear in the beginning of the trailer.
The first time I saw a Psychlops and a Darktoon I thought they would be relatively small. But actually the Psychlops is as big as Rayman in height, almost the same goes for the Darktoons.
iambored2006
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Re: Rayman Origins

Post by iambored2006 »

Tmsp95 wrote:
iambored2006 wrote:Thanks, Hunchman, I'll edit it later. Remember the Rebirth Interview with the desert gameplay parts? I cut those parts and put them on youtube-
http://www.youtube.com/watch?v=e6uw3xEFPQ0 :D
Cool, we have to use the sheilds to get trought the bats or whatever they are.
You have a Darkspine Sonic icon dont you? :mryellow:
Yeah, but please don't look at my user profile, last time I edited it was like when I was 13 or something and I'm pretty ashamed of it :( . Maybe I'll have time tommorow :D .
rayguy
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Re: Rayman Origins

Post by rayguy »

Gennaroc wrote:Not sure if completely correct but IGN is listing a PC version so I think it may have already been confirmed :D

http://au.pc.ign.com/articles/117/1173096p1.html
I wouldn't count on that. IGN has listed RO for PC since last year's E3. I guess it's just a speculation and nothing official.
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Re: Rayman Origins

Post by spiraldoor »

Apologies in advance, but I wrote this up before hearing that the argument had been shut down, so I’ll just put it in a code and be on my way. I don’t intent to further contribute to this argument.

Code: Select all

[quote="K.NARREN"] Yes, how dare they try and do something different! Everyone knows that trying new things that haven't already been done to death is a stupid idea! You're quite clearly right! It's not like Jak 2 blended 2 jarring ideas! It's not like the wind waker ever took a much more fantastical route, because obviously zelda should only be realistic! You must be a fuckin genius![/quote]Rayman 2 was radically different from the original game, and judging by the reaction of both fans and critics, this different approach seems to have worked very well. You are completely misrepresenting me by characterising my wish for the series to remain fantastical as some sort of opposition to change in general. Can change be a good thing? Yes, Rayman 2 proved that. Does this mean that the Rayman series is in need of a radical shift to make it more ‘concrete’? Perhaps you should check out Rayman Raving Rabbids 2 and see how well that worked. I have not played Jak 2 or The Wind Waker; Zelda was never my thing. Ancel stating his opinion that Rayman 3 was ‘a bit too concrete’ does not signify an opposition to change; merely that he does not think that particular direction is a good one for the Rayman series to take. A single glance at the main character should be enough to tell you all you need to know about the series’s position when it comes to realism. And let me remind you that none of us know what he meant by ‘concrete’, meaning that the web of criticisms you’ve extrapolated from his use of this word is completely vapid.

[quote="K.NARREN"] My views are that the entire film lacks purpose. You can't just use over the rainbow and expect the juxtaposistion to just work straight away. It doesn't have any purpose. Likewise the ending is screwed because only the faults of humanity died and only they will make up the new human race. It's horribly flawed.[/quote]I have only watched the film once and have not given it much thought since then, so I’m not a position to discuss the finer points of its plot. Needless to say, it does not hold the same appeal for me as Rayman 2, which I have replayed more than any other game.

[quote="K.NARREN"] What can I say, you just like forcing things to be epic because you can't come up with anything better :B. RO shares just as much with R1 and R3- and to make something clear, I do like some of the visuals of R2, but they don't reach very far. It was hard to care inbetween the horrible dialogue. There's a reason no-one in Mario was allowed to have a lot of speech.[/quote]I never found the epic story of Rayman 2 to be ‘forced’; it fitted perfectly well with the world and the tone of the game. Rayman 1 wasn’t an epic; it did not take itself seriously, and it worked equally well. You seem to be suggesting that I want games which are smaller in scope to be epic instead; this is not true. Are you basing this solely on the fact that I think Rayman 2 has a good story and that it fits the definition of the world? I love R2’s visuals. The dialogue is perfectly passable; at least it’s not cringle-worthy like R3’s.

[quote="K.NARREN"] You ever have that annoying person who thinks they're great, and you just wish they could see themselves and how crap they really are? TBH you probably think that of me right now, but R3 is that. It doesn't let itself get too involved in its own ego and it's great that it deflates itself like that. I hate stoic stuff unless it has purpose. R2 is a waste of space because it has no purpose. Rayman learns nothing, even on a basic level, nothing is truly at stake, and the villains never ramp thier game up. Lazy, lazy, lazy.[/quote]Rayman 3 sells itself short with its crude jokes and slapstick humour. It would have been a much better game if not for its forcible ‘attitude’. You claim that Rayman 2 ‘has no purpose’; sure it does. Rayman rescues his friends, defeats the villains, saves the world and so forth. The plot is much better than that of the typical platformer of the time. I don’t like stories where the protagonists ‘learn’ things; do you think Tonic Trouble’s ham-fisted environmentalist ending was ‘meaningful’? I thought the world being at stake was enough of a reason to play the game; Razorbeard buying a gigantic robot to crush Rayman and then kidnapping his best friend seemed like he was ‘ramping his game up’ to me.

[quote="K.NARREN"]Double post because I've just realised who you are

 Lijik brought you up to me a while ago[/quote]Please cut the melodramatics. ‘I’ve just realised who you are’ made me smile. It’s completely inappropriate of you to bring up something I said many moons ago in an entirely unrelated discussion, particularly for the purposes of personal criticism, but I cannot allow such accusations to pass unchallenged.

[quote="K.NARREN"] Yeah, you're that guy who considers himself to be the gold standard. I'd like you to know that I remember this quote from crash mania, and I remember feeling very angry at the time. I loved Twinsanity long before CM or HP- it's how HP and I got to talking and became friends. The influence you claim he puts upon others opinions is only what I've seen you try to do here today, and I shall do it myself right now :V[/quote]I everyone whose views are aligned with the critical consensus a ‘gold standard’? I found Twinsanity to be quite a poor game. Have you ever wondered why the original Naughty Dog-developed Crash Bandicoot trilogy received glowing reviews while Twinsanity received mediocre ones? There’s a reason for that, too. As a huge fan of the series I was mystified when I played Twinsanity; all of the familiar iconography was there, but the game itself was no longer much fun and most of the gameplay elements I had grown to love in the previous titles were gone. If you’re going to take a beloved series in a radically different direction, you should at least make sure you do it damn well. I was baffled when I read HP Zoner’s review of the game, in which he declared that it had become a favourite of fans. How would you feel if you visited Pirate-Community and found that Hunch had written and published a review in which he proclaimed that Rayman Raving Rabbids was a fantastic continuation of the Rayman series? I still don’t understand why fans of the Naughty Dog allegedly like it so much; perhaps an examination of your own feelings towards Rayman 2 could also help to put this in perspective for you. Except for the critical reception, which fully supports my position in the case of both games. It’s really ridiculous that you’re attacking me for criticising a Crash game which is liked by the fanbase while you’re simultaneously criticising a Rayman game which is liked by the fanbase.

[quote="K.NARREN"] Because you obviously have no taste in games, if you think wrath of cortex was a great game you're naturally love R2. WOC also failed to do anything innovative or new with anything in particular while Twinsanity attempted to show us a side of crash we had never seen before. And guess what, I used my own brain to come up with the opinion. I also used my own brain to figure out that you're a bigger douchebag than me. How did yours cope with that?[/quote]Wrath of Cortex was a bad game; basically a direct copy of Crash 3. It was quite a boring experience, filled with déjà vu. It failed to do anything new or innovative. However, I began to appreciate it more when I played Twinsanity, which barely felt like a Crash Bandicoot game at all. Whatever Twinsanity might have ‘attempted’ to do, the efforts of the developers to top Naughty Dog’s sublime formula simply did not pay off.
Tmsp95
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Re: Rayman Origins

Post by Tmsp95 »

iambored2006 wrote:
Tmsp95 wrote:
iambored2006 wrote:Thanks, Hunchman, I'll edit it later. Remember the Rebirth Interview with the desert gameplay parts? I cut those parts and put them on youtube-
http://www.youtube.com/watch?v=e6uw3xEFPQ0 :D
Cool, we have to use the sheilds to get trought the bats or whatever they are.
You have a Darkspine Sonic icon dont you? :mryellow:
Yeah, but please don't look at my user profile, last time I edited it was like when I was 13 or something and I'm pretty ashamed of it :( . Maybe I'll have time tommorow :D .
Hehe, give a look at mine, it has some Rayman videos on it: http://www.youtube.com/user/TmsonicP

Between I found this: http://www.examiner.com/playstation-in- ... ntendo-3ds
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Re: Rayman Origins

Post by Haruka »

Ubisoft might only confirm new platforms in the end of the year.
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Re: Rayman Origins

Post by Cairnie »

Hopefully Rayman Origins on 3DS won't be full of suck like Sonic Generations 3DS apparently is, so I've heard, but as it's a Casablanca project I have doubts that it'll be perfect. Since there never was a Rayman on PSP other than a download of the PS1 version of Rayman 1, I wonder what team they'll assign to do games for the Vita...
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Re: Rayman Origins

Post by spiraldoor »

iambored2006 wrote:Yeah, I saw that, so do I just say what needs to be changed and all (sorry for being a pain in the butt... :( ) You see, in Mr. Dark's page, it says he'll be the main antagonist of RO, which was proven false, and also puts the image of the strange guy from the new trailer as Mr. Dark. I just wanna change that to 'maybe it's him' and delete the 'main antagonist' garbage, do I have to go through all that talk nonsense?!
When was it ‘proven false’ that Mr Dark would be the villain in Origins? One article specifically said that he would be the main antagonist, which is why I added this detail to the wiki. Another article told us that Mr Dark’s origins would be explained in the game. It’s extremely unlikely that the character in the trailer is someone other than Mr Dark; why would the game feature two different villains wearing dark cloaks and hats? I would be willing to make a very considerable wager of Tings that it’s him; any takers?
need my speed wrote:Which must come. However, what if I play alone? We've already seen that some things can only be done with multiple players (some things even require all 4!). Will 3 AI's always accompany us? If that's the case, I forsee that either the AI is too good and the AI does all the work while you constantly respawn, or the AI sucks ass and you end up hating it.
No, it’s possible to play the game as Rayman alone. Ancel said that special acrobatic moves can be used so that single players will be able to reach elevated objects and passageways.
Paradigm wrote:I'm not living in the past, I just happen to like games that are traditional and games that embrace their, errrm, origins. It comes as no surprise that although I hated the idea of Oddworld being in 3D, I actually quite liked Munch's Oddysee, because it retained the same DNA as the first two games (but not being 2D it didn't quite hit the mark with some people, but that's understandable).
My problem with the 3D Oddworld games was the much smaller scale. In Abe’s Exoddus and Abe’s Oddysee, the backgrounds were expansive jungle vistas or cavernous factories; the levels were visually entrancing in much the same way as those of the original Rayman game. Munch’s Oddysee feels much smaller and more hemmed-in. Much of the momentous sense of events was lost.
Paradigm wrote:As a (former) Crash fan, I will admit straight away that I didn't like any of the games after Warped. However, given the choice, I'd say that Wrath of Cortex is still the best game out of all the post-Naughty Dog titles, because it's the most traditional. The first two games are the best though, by a landslide. For now, I've lost all interest in the franchise, because they've completely and utterly ruined it. I know some people disagree and believe that things should evolve, they should move with the times etc, but Crash is yet another franchise which needs some kind of 'return-to-roots' game to save it. Rayman has done it, Oddworld are on the verge of doing it, so why not Crash as well?
This is exactly how I feel about the post-Naughty Dog games, except that I consider Crash 3 to be the pinnacle of the series.
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Re: Rayman Origins

Post by Cairnie »

You know we have reference tags now so if you can find the article where you found the Mr Dark info to link to in the wiki article that would be most dandy as such info is rather sketchy.
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