Wow. Eleven quotes.Hoodie74 wrote:I was thinking of doing a cake with iHeckler9, or some cookies!Rulez wrote:Don't worry about them - they would get to visit the Organic CavesHoodie74 wrote:Just have one with a bite taken out of it, and the character like "oh noes!Rulez wrote:Yep, and I could get my wish - nom up the Teensy Wizard :3Hoodie74 wrote:Sounds tasty!Rulez wrote:This is silly but cool - sandwiches with Origins characters in some funny pose.Hoodie74 wrote:You are eating breakfast now, I'm about to have lunch though I had to be woken up 3 times.Rulez wrote:I hope soHoodie74 wrote:That would pretty much win the whole thing for you.Rulez wrote:Yeah, I'm trying to do as much work as I can - maybe the judges would notice ''My God, that guy has too much time on his hands''.Hoodie74 wrote:Wow, that's a lot, i'm only doing 1 computer image.Rulez wrote:Uff, I have 5 ideas for entries (finished 2, started 3). I can spoil that they're 2 drawings, 1 diorama, 1 costume and 1 plasticine ''painting''.![]()
...oh, I'm eating breakfast right now and I have an idea for a 6th entry, much simpler than the others.![]()
What is your other idea then?
Then I'm taking the picture and eating it."
Then if he wins I get to join him.
![]()
Rayman Origins contest sponsored by Ubisoft
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iambored2006

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Re: Rayman Origins contest sponsored by Ubisoft
Re: Rayman Origins contest sponsored by Ubisoft
12 now.iambored2006 wrote:Wow. Eleven quotes.Hoodie74 wrote:I was thinking of doing a cake with iHeckler9, or some cookies!Rulez wrote:Don't worry about them - they would get to visit the Organic CavesHoodie74 wrote:Just have one with a bite taken out of it, and the character like "oh noes!Rulez wrote:Yep, and I could get my wish - nom up the Teensy Wizard :3Hoodie74 wrote:Sounds tasty!Rulez wrote:This is silly but cool - sandwiches with Origins characters in some funny pose.Hoodie74 wrote:You are eating breakfast now, I'm about to have lunch though I had to be woken up 3 times.Rulez wrote:I hope soHoodie74 wrote:That would pretty much win the whole thing for you.Rulez wrote:Yeah, I'm trying to do as much work as I can - maybe the judges would notice ''My God, that guy has too much time on his hands''.Hoodie74 wrote:Wow, that's a lot, i'm only doing 1 computer image.Rulez wrote:Uff, I have 5 ideas for entries (finished 2, started 3). I can spoil that they're 2 drawings, 1 diorama, 1 costume and 1 plasticine ''painting''.![]()
...oh, I'm eating breakfast right now and I have an idea for a 6th entry, much simpler than the others.![]()
What is your other idea then?
Then I'm taking the picture and eating it."
Then if he wins I get to join him.
![]()
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Hunchman801

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Re: Rayman Origins contest sponsored by Ubisoft
Not here.
Work on your entries instead.
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Shrooblord

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Re: Rayman Origins contest sponsored by Ubisoft
I have a Photoshop question for anyone out here using it. I've got this image, and I rescaled it because it didn't fit with the rest of the drawing proportionally, but that also caused its lines to be much thicker than the rest of the drawing and it looks out of place. I'd like to reduce the line size, but haven't found any help from my dear friend Google so far. It's no detail yet, just a steady blue set of lines outlining and detailing a character - but no shades or anything.
I had the following ideas, but just don't know how to complete (most of) them:
-Magic Tool select the image outline, shift it one pixel to the right and one down, then use it as some sort of erasing mask to thin out the lines.
-Somehow scale down the lines manually.
-Draw over the lines by using them as a template and then just recreating the image as accurately as I can - this is more timeconsuming and harder to do, but it will probably give off the best results.
Just out of interest though, I would like to know how to complete the other two processes, if possible. I will probably just do the redrawing thing in the end, but I'd like to hear about the possibilities first, if anyone would like to help out.
Thanks!
I had the following ideas, but just don't know how to complete (most of) them:
-Magic Tool select the image outline, shift it one pixel to the right and one down, then use it as some sort of erasing mask to thin out the lines.
-Somehow scale down the lines manually.
-Draw over the lines by using them as a template and then just recreating the image as accurately as I can - this is more timeconsuming and harder to do, but it will probably give off the best results.
Just out of interest though, I would like to know how to complete the other two processes, if possible. I will probably just do the redrawing thing in the end, but I'd like to hear about the possibilities first, if anyone would like to help out.
Thanks!
Re: Rayman Origins contest sponsored by Ubisoft
Once you have the outline selected, go Select -> Modify -> Contract and enter the number of pixels you wish to shift it by. That will make the selection thinner. Then you can invert the selection (Shift+Ctrl+i) and clean everything around it with the Eraser (or just hit Delete if you don't have anything other than the outline on that layer)Shrooblord wrote:-Magic Tool select the image outline, shift it one pixel to the right and one down, then use it as some sort of erasing mask to thin out the lines.
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Shrooblord

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Re: Rayman Origins contest sponsored by Ubisoft
Thanks, Matyuv! I had already tried something like that, but then without the inversion. It works quite well. Though I think the result is a little too pixelated. Should I in that case just use the already present drawing as a template and then just draw over it in a new layer, trying to match the original to the best? I think that might, in this case, be the best alternative. Or are there other ways of getting rid of the pixelated edges?
Re: Rayman Origins contest sponsored by Ubisoft
Sorry Hunch.Hunchman801 wrote:Not here.Work on your entries instead.
Re: Rayman Origins contest sponsored by Ubisoft
Well, I haven't tried this myself, but perhaps after contracting the selection, you can also try Select -> Modify -> Smooth and see if that works better?Shrooblord wrote:Thanks, Matyuv! I had already tried something like that, but then without the inversion. It works quite well. Though I think the result is a little too pixelated. Should I in that case just use the already present drawing as a template and then just draw over it in a new layer, trying to match the original to the best? I think that might, in this case, be the best alternative. Or are there other ways of getting rid of the pixelated edges?
edit: just tested it, it does seem to give better results, but the effect only became visible when I set the sample radius to 10.
Re: Rayman Origins contest sponsored by Ubisoft
Sketch is done.
We'll see if I can finish this in time.
We'll see if I can finish this in time.
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Clara Knight

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Re: Rayman Origins contest sponsored by Ubisoft
Alright I also finished the sketch. I'll begin the lineart tomorrow! ^^ I would like to finish this before the 25th august as I begin my medecine studies. xx
Re: Rayman Origins contest sponsored by Ubisoft
Tomorrow I'll be able to fully finish my drawing, and I'll send it to the contest e-mail. 
I'll only need to resend later another e-mail with the scanned version (the drawing is bigger than my scanner and for fully scan it I need to bring it to other place).
I'll only need to resend later another e-mail with the scanned version (the drawing is bigger than my scanner and for fully scan it I need to bring it to other place).
Re: Rayman Origins contest sponsored by Ubisoft
Look who is back, oh that greedy thing being attracted by a contest, oh oh.
Re: Rayman Origins contest sponsored by Ubisoft
You must have been gone for a while, as I don't know who you are.Spanex wrote:Look who is back, oh that greedy thing being attracted by a contest, oh oh.
Re: Rayman Origins contest sponsored by Ubisoft
I won a few contests here and there. But I'm generally very inactive unless I get in the Rayman mojo again. D:
Re: Rayman Origins contest sponsored by Ubisoft
Spanex! 
Will you participate?
Will you participate?
Re: Rayman Origins contest sponsored by Ubisoft
Who knows. I need to get some inspiration first and think of something original.
Re: Rayman Origins contest sponsored by Ubisoft
That's too bad. The more dutch people, the better!Spanex wrote:I won a few contests here and there. But I'm generally very inactive unless I get in the Rayman mojo again. D:
Re: Rayman Origins contest sponsored by Ubisoft
Remind me again: how many people afirmed they will participate?
Re: Rayman Origins contest sponsored by Ubisoft
RayTunes wrote:That's too bad. The more dutch people, the better!Spanex wrote:I won a few contests here and there. But I'm generally very inactive unless I get in the Rayman mojo again. D:
Maybe I'll stick here for a while longer since Michel is actively working on Rayman again as we hoped. It would have been sad to see such a well developed character die.
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Shrooblord

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Re: Rayman Origins contest sponsored by Ubisoft
WE WILL FLOOD THE WORLD WITH DUTCHIES!! MWAHAHAHAHA!RayTunes wrote:That's too bad. The more dutch people, the better!Spanex wrote:I won a few contests here and there. But I'm generally very inactive unless I get in the Rayman mojo again. D:
Oh, and Spanex, I like how you used the word 'mojo'. Not a lot of people I know even know where it's from!
Good luck to you should you enter!





