lolzz you will get to see them one day. I promise.
I'm hoping to one day create enough maps to gain enough experience to create one EPIC map, full of lush storyline, event and character modifications and NEW characters for the game altogether.
Eh, what the heck. I guess I'll share
some ideas I have in mind for RaymanPC to read; since I actually could not resist sharing

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Mod Characters -
1 - a yellow life-point-deducting prickball (derived from the blue prickball) with eyes half open and that falls and bounces when punched (characteristic derived from the yin-yang sphere of Picture City).
2 - A flying ring (coded a different color; Navy blue mayhaps??) that drops after one swing.
3 - A life-point-deducting flying ring barbed with spikes
4 - Madam Trystorra - Mr. Dark's avenging cousin
5 - a Power-up Item that deducts life-points as Rayman touches it (Want me to explain this one? lol); if it is hurled like a lavaball, it desintegrates into little tings that also deduct life-points upon Rayman's physical contact.
6 - A lavaball that, quite the contrary to the previous, heals Rayman and gives back life poins upon collection. (Want me to explain this one also?)
7 - Whole note, half-note, quarter note characters for bandland (derived from the "bad notes" that deduct life-points upon RMan's physical contact)
Game mod (if these things are possible) -
1 - A code that would allow Rayman to have more than a maximum of 5 life points; and one that would allow the collection of a varient power-up item to add more life-points as he goes throughout the map.
2 - A code that would allow different background music to be played at different poins of the maps. (I would also like to learn how to upload new music for the game)
3 - A code that would create a magician's port to ting collection worlds in efforts for Rayman to gain one life (as in the original Rayman game)
4 - A code that could add pre-map and endgame cinematics to maps
