Rayman Legends

For discussions about the Rayman series.
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Which version is your favourite?

Wii U
64
24%
PlayStation 3
19
7%
Xbox 360
14
5%
PlayStation Vita
5
2%
PC
74
28%
PlayStation 4
33
13%
Xbox One
12
5%
Switch
42
16%
 
Total votes: 263

sergiomonty
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Re: Rayman Legends

Post by sergiomonty »

Decidetto wrote:Calling someone on Wii U Chat sounds more like Mario Paint to me :D
Yup, you're right! it sounds more like Mario Paint! :mryellow:

EDIT:
GDC 2013 session - Rayman reinvented
SPEAKER/S: Eric Verwaerde (Ubisoft) and Anais Dusautois (Ubisoft)
DAY / TIME / LOCATION: TBD
TRACK / DURATION / FORMAT / AUDIENCE LEVEL: Visual Arts / 60-Minute / Lecture / All
GDC VAULT RECORDING: TBD

DESCRIPTION: Reinvent Rayman?! This was the challenge Michel Ancel and his team at Ubisoft Montpellier set for themselves fifteen years after the limbless platforming hero first bounded into video game history. Anais Dusautois and Eric Verwaerde, two of the exceptional animators on Rayman Origins and Rayman Legends, will bring this developer's adventure to life from behind the scenes. This talk will cover the creation of innovative tools which were designed specifically to put artists at the heart of the development process, the team's unusual organization and methodology, plus the eventual "French touch" that helped bring back one of video game's legends in high style!
TAKEAWAY: Attendees will discover how the animation team proceeded, from the creation of a character, to the final animation in the Ubi-Art Framework Animation tool, and the special touch of the Montpellier team's spirit!

INTENDED AUDIENCE: Animators, artists, and everyone who is interested in Rayman's universe, the new Ubi-Art Framework Animation tool, and how it succeeds to transcribe the artist's vision into a video game.
ELIGIBLE PASSES: All Access Pass, Main Conference Pass
SWEET SEMEN OF BABY JESUS!!
MasterHero
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Re: Rayman Legends

Post by MasterHero »

Thanks sergiomonty, but you did miss something ;-)
Anais Dusautois (Ubisoft)
Animator
Ubisoft
After finishing her studies and obtaining the Illustrator and Animator diploma at the Emile Cohl Art School of Lyon (France), Anais got the great opportunity to join the Ubisoft Montpellier Studio's animation team on the project Rayman Origins and then repeat the experience on the project Rayman Legends.


Eric Verwaerde (Ubisoft)
Animator
Ubisoft
Eric started animating at Ellipsanime (Paris) in 2005. He worked on 4 specials of the TV series, "Les Droles de Petites Betes," one season of "Miss BG," and some pilots. In 2007, Eric joined Ubisoft Montpellier for the 4 last months of Beowulf production. From 2008 to 2009, he worked on prototype animations for Beyond Good & Evil 2 and secret IP. He also participated in the research for the creation of the Ubi-Art Framework Animation tool at the end of 2009, and worked on Rayman Origins, then Rayman Legends, from 2010 to 2013.
BTW Anais is very cute ;-)
sergiomonty
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Re: Rayman Legends

Post by sergiomonty »

Rayman Legends' been too quiet... considering that it comes out this month. I know they want to avoid spoiling a lot like they did with the previous game... but come on, at least they should advertise their game more. I mean... Rayman Legends is the reason why a lot of people are buying a Wii U.
Master
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Re: Rayman Legends

Post by Master »

Perhaps things will ramp up closer to release, or not. I guess that remains to be seen.
I wonder, could this talk shed some light asto whether or not UbiArt will actually be available for all, or if it's now closed.
Electoon
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Re: Rayman Legends

Post by Electoon »

sergiomonty wrote: I mean... Rayman Legends is the reason why a lot of people are buying a Wii U.
For some reason, this made me think of all the people that bought a 3DS especially for Megaman Legends 3....
...but in all seriousness, I don't think this Legends has suffered that fate :P - there will probably be some more announcements soon. At worst, it's been delayed again ;)
Haruka
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Re: Rayman Legends

Post by Haruka »

Or even Kingdom Hearts for the 3DS, but it is not my case.
Slogbait
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Re: Rayman Legends

Post by Slogbait »

Kingdom Hearts 3DS and Pokemon X Y were the original reasons I had wanted a 3DS. The 3DS is still out of my price range though, so it might not be until long after X and Y come out I'll finally be able to get it.
Haruka
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Re: Rayman Legends

Post by Haruka »

I'm looking forward to PKMN X, its about time including 3D battles!
sergiomonty
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Re: Rayman Legends

Post by sergiomonty »

Me too! as I said before... I skipped a lot of generations, waiting for the perfect game.... I think it's time now! I'm getting Pokemon Y, tho.
TeensieKing
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Re: Rayman Legends

Post by TeensieKing »

So the game will be out this month... I could be getting it. But I don't know, maybe I should wait for a price cut...
stan423321
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Re: Rayman Legends

Post by stan423321 »

Slogbait wrote:Kingdom Hearts 3DS and Pokemon X Y were the original reasons I had wanted a 3DS. The 3DS is still out of my price range though, so it might not be until long after X and Y come out I'll finally be able to get it.
Two random questions, where do you live and what price cut would satisfy you?
darkkitty
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Re: Rayman Legends

Post by darkkitty »

i,ve never played kingdom hearts before is it a good game :D
Rulez
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Re: Rayman Legends

Post by Rulez »

darkkitty wrote:i,ve never played kingdom hearts before is it a good game :D
Yes, I would recommend it.
darkkitty
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Re: Rayman Legends

Post by darkkitty »

okay i,ll try to find a copy to play :D
Master
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Re: Rayman Legends

Post by Master »

RPG's aren't really my cup of tea, and from what I've seen of Kingdom Hearts, it isn't for me either.
darkkitty
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Re: Rayman Legends

Post by darkkitty »

i do not like them as well :D
Haruka
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Re: Rayman Legends

Post by Haruka »

I tried the KH games a couple of years ago, and honestly it isn't my cup of tea. It isn't a bad game but... It isn't really my game.
darkkitty
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Re: Rayman Legends

Post by darkkitty »

no what i mean is i can not really get into them :)
GNineify
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Re: Rayman Legends

Post by GNineify »

I don't get what's so cool about slapping generic anime-styled characters and Disney together. It just feels like a weird-ass mess to me when the art styles are completely different.
Rayfist
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Re: Rayman Legends

Post by Rayfist »

GNineify wrote:I don't get what's so cool about slapping generic anime-styled characters and Disney together. It just feels like a weird-ass mess to me when the art styles are completely different.
Seems like a really cheesy fanfic brought to life to me...
I was never big on Kingdom Hearts, I own 1 and 2, and it was never my thing, the fanbase doesn't help either. :roll:
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