Rayman Origins & Texmod: bring YOUR creations to life!
Moderator: Modding and utilities team
Forum rules
Please keep the forum rules and guidelines in mind when creating or replying to a topic.
Please keep the forum rules and guidelines in mind when creating or replying to a topic.
Re: Rayman Origins & Texmod: bring YOUR creations to life!
Hmmm...weird. It's best to PM Spanex. Maybe she has a solution to your color mix-up problem.
Re: Rayman Origins & Texmod: bring YOUR creations to life!
I got an idea why, but I'm too lazy to try right now, I'll try later when I'm in the mood for that. 
Re: Rayman Origins & Texmod: bring YOUR creations to life!
Okay then.
I still need those Teensy textures.
I still need those Teensy textures.
Re: Rayman Origins & Texmod: bring YOUR creations to life!
You can get them the same way as you would with other textures; using Texmod to rip them. Just follow the guidelines I put up in the first post. :>Bradandez wrote:Okay then.
I still need those Teensy textures.
Re: Rayman Origins & Texmod: bring YOUR creations to life!
I remember how, but I don't know if I have all of them. It feels like I missed some textures.
Re: Rayman Origins & Texmod: bring YOUR creations to life!
There should be eight. Nine in Globox' case. 
Re: Rayman Origins & Texmod: bring YOUR creations to life!
Yup, I missed some. I'll look for the remaining textures, thanks a bunch. 
Re: Rayman Origins & Texmod: bring YOUR creations to life!
I have the urge to use/create some custom textures now. I'm downloading the Origins demo now.
Re: Rayman Origins & Texmod: bring YOUR creations to life!
Very cool! Can't wait to see what you come up with!
Re: Rayman Origins & Texmod: bring YOUR creations to life!
Maybe I'll make Rayman Horrigins.Bradandez wrote:Very cool! Can't wait to see what you come up with!
Re: Rayman Origins & Texmod: bring YOUR creations to life!
Is it possible to erase some parts of the textures?
Re: Rayman Origins & Texmod: bring YOUR creations to life!
I think you would need to alter the alpha channel for that, too.
Question, when using text mod, do I have to use the number pad - and +? because my laptop doesn't have a number pad, and the ones next to the backspace didn't work when I tried to use them with texmod.
Question, when using text mod, do I have to use the number pad - and +? because my laptop doesn't have a number pad, and the ones next to the backspace didn't work when I tried to use them with texmod.
Re: Rayman Origins & Texmod: bring YOUR creations to life!
Yes, you must use the Numpad. >.<THEdragon wrote:I think you would need to alter the alpha channel for that, too.
Question, when using text mod, do I have to use the number pad - and +? because my laptop doesn't have a number pad, and the ones next to the backspace didn't work when I tried to use them with texmod.
But if you use windows, I know it has a virtual keyboard with numpad. Try using that while running the game in windowed mode.
As Dragon said, yeah, you need Alpha channel for this. To get it you need to save your textures as BMP or TGA while ripping.Bradandez wrote:Is it possible to erase some parts of the textures?
Re: Rayman Origins & Texmod: bring YOUR creations to life!
Thanks Spanex!
I'll give it a go later.
Re: Rayman Origins & Texmod: bring YOUR creations to life!
Message deleted
Last edited by RAYMANIA on Wed May 21, 2014 12:44 pm, edited 1 time in total.
Re: Rayman Origins & Texmod: bring YOUR creations to life!
I don't know if texmod is supported by mac, sorry. But you can try.
to "install" the skin, all you need to do is download it and load it using texmod. My first post has more details.
to "install" the skin, all you need to do is download it and load it using texmod. My first post has more details.
Re: Rayman Origins & Texmod: bring YOUR creations to life!
Message deleted
Last edited by RAYMANIA on Wed May 21, 2014 12:46 pm, edited 3 times in total.
Re: Rayman Origins & Texmod: bring YOUR creations to life!
Try it yourself. Spanex already said she does not have Mac and that she does not know for sure.
Re: Rayman Origins & Texmod: bring YOUR creations to life!
Message deleted
Last edited by RAYMANIA on Wed May 21, 2014 12:46 pm, edited 2 times in total.
Re: Rayman Origins & Texmod: bring YOUR creations to life!
I guess you need to wait to find out then 





