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Re: R³ Folder Discussion Topic.

Posted: Thu Aug 17, 2006 2:26 pm
by Hunchman801
The pictures were removed, but someone else gave them to me. I have rewarded everyone anyway ^^

Re: R³ Folder Discussion Topic.

Posted: Sun Aug 20, 2006 6:33 pm
by Droolie
I gave them to you on MSN before you said that :P
Anyway, 2 or 3 days till the Leipzig Game Convention, it will be great since Ubi will showcase R4 ;)
And we will most likely get some gameplay videos or even better, a DEMO! :D

Re: R³ Folder Discussion Topic.

Posted: Mon Aug 21, 2006 10:00 pm
by Hunchman801
Here is good news! Thank you Droolie, I hope we will get information and movies at least 8)

Re: R³ Folder Discussion Topic.

Posted: Mon Aug 21, 2006 11:49 pm
by neo
Awesome, Dropilat!!!!!!!!!!!!!!!!! :P

Re: R³ Folder Discussion Topic.

Posted: Tue Aug 22, 2006 2:28 am
by Hunchman801
I wonder if this game convention does not open today!

Re: R³ Folder Discussion Topic.

Posted: Tue Aug 22, 2006 8:00 am
by Droolie
It will open today ;)

Re: R³ Folder Discussion Topic.

Posted: Tue Aug 22, 2006 4:05 pm
by Droolie
Hmmm... one new screen, an interview, and a better version of a screen we've already seen.
Screens:
http://images.xboxyde.com/gallery/publi ... 3_0009.jpg
http://images.xboxyde.com/gallery/publi ... 3_0008.jpg
Interview ( got it from RZ again )
The game is comprised of two pricipal modes. First the story mode, which is organised into fifteen days (virtual, evidently). Each day, you begin in your cell. At the start things are very sinister! From your slammer, you can enter the Rabbit Arena, where you wait for the events. You can attempt five mini-games each day - four events and one boss encounter. Depending on your rate of success, the rabbits will congratulate you and offer objects of comfort for your cell (I’m guessing you will get to design your cell or something?). You can unlock amusing bonuses such as tacky costumes and disco music! When in the second mode you can replay the mini-games freely, either playing by yourself, or multiplayer!

After that, the dev team demonstrated some mini-games that Nintendo wished for Ubisoft to show of its game. Next came the interview of which here are some quotes:

Nintendo Magazine asks: But from the start, you proposed to make a mini-games title?

Adrien Lacey (game designer) replies: No, at the start, we wanted to make a classical platformer. And then when we received the development kits for the Wii, we saw what was possible to produce. We had too many great ideas for a party game that would take advantage of all that (Wii controls I assume)! We resorted to a box into which everyone slid an idea. Next, we separated those ideas that were feasable and those that were not…

NM asks: But these are not like the mini-games in WarioWare that only last a few seconds…

AL replies: No, and rightly so. Rest assured, there are some events that are very short, around ten seconds or so. But in certain events, like the Doom-style event, the combat portions or courses last several minutes! In addition there is a scenario in which events are linked together, in order or succession (a progression).

NL asks: Are there a lot of mini-games?

AL replies: Here we have shown maybe around ten events or so, those which Nintendo thought would be good for demonstrative purposes. But the final version will have around seventy, spread out in different worlds.

I have to say that I am pretty disappointed with this news. I was really looking forward to a new Rayman platform game. I am a platforming junky though. Having said that, I am still willing to give the title a chance. As long as Ancel is involved with the project, it will hold my attention. How do you guys feel about Rayman being a party game versus a platformer?

There are scans, but I don't post them here, becouse the copyright thing ;)
EDIT
http://www.ray-man.nl/images/rayman4/scan10.jpg
http://static.gameparty.net/screenshots/3563/53025.jpg
French Rayman scans!
Nice images and screens, Ray!
Let's see what the LGC brings us tomorrow :D

Re: R³ Folder Discussion Topic.

Posted: Tue Aug 22, 2006 10:41 pm
by Hunchman801
Is Rayman Raving Rabbids going to be a party game? It cannot be called Rayman 4 anymore then :| Thank you anyway.

Re: R³ Folder Discussion Topic.

Posted: Sat Aug 26, 2006 7:55 am
by Droolie

Re: R³ Folder Discussion Topic.

Posted: Sat Aug 26, 2006 6:20 pm
by Hunchman801
Thank you, even if I was given it yesterday ^^

Re: R³ Folder Discussion Topic.

Posted: Mon Aug 28, 2006 8:25 am
by Droolie
http://wii.ign.com/articles/728/728359p1.html
This is a preview by IGN, it says what you should actually do on the dancing stage, a level where you fall down through rings, etc.
I'm losing my interest... :cry:

Re: R³ Folder Discussion Topic.

Posted: Mon Aug 28, 2006 3:16 pm
by Hunchman801
Man, this information has been on PC for days, I had translated it myself from French ;)

Re: R³ Folder Discussion Topic.

Posted: Sun Sep 03, 2006 3:17 pm
by Droolie
Sorry then XD
Hi there!

http://ftp.ubi.com/ca/presse/EPK/Video% ... 20Rabbids/
This is a RRR folder I found at the Ubi FTP, nothing very much new, but I suggest to take a look at the logos section, you'll be able to edit the logo if you have Photoshop, and...
also take a look at the videos section, it has the E3 trailer, but very high quality, and that's why my computer plays it very slowly.

I guess that's it... :?
Me.
I posted that one at RZ.

Re: R³ Folder Discussion Topic.

Posted: Sun Sep 03, 2006 6:05 pm
by Hunchman801
Thank you, I am downloading the video =)

Re:R³ Folder Discussion Topic.

Posted: Mon Jul 30, 2018 10:26 am
by Birds858
Bump
Droolie wrote:<meta name="keywords" content="Rayman, raving, rabbids, michel, ancel, game, style, adventure, action, platformer, design, bunnies, bunny, rabbits, globox, insane, crazy, out-of-control, mad, hysterical, PSP, GBA, Wii, Xbox 360, X360, Ps2, DS, PC, music, punk, rock, elvis, hip hop, rasta, dj, rap, latino, pop, disguise, 2006, November, shark, bat, dragon, spider, eagle, run, mini game, shirt, outfit, glasses, ubiart, carrot, weapon, lazer, free-roaming, desert, keep, dungeon, ly, move, super-move, helicopter, lum, dark lums, lums, map, level, creature, wanted, flying saucer, scooter, costume, kung fu, style, cool, fun, funniest, wackiest, wacky, races, combo, fight, ubisoft" />
Wait what, UbiArt was planned since 2006 ? Also, Ly and a dragon was planned to appear in the prototype.

Re: R³ Folder Discussion Topic.

Posted: Mon Jul 30, 2018 7:50 pm
by PluMGMK
Wow, well spotted Birds! :o
Must have been some kind of codename they were using. Or maybe they just thought that someone might randomly search "ubiart" on Google, and so should be directed to their Ubisoft Art!

Re: R³ Folder Discussion Topic.

Posted: Mon Jul 30, 2018 8:18 pm
by Birds858
PluMGMK wrote:Wow, well spotted Birds! :o
Must have been some kind of codename they were using. Or maybe they just thought that someone might randomly search "ubiart" on Google, and so should be directed to their Ubisoft Art!
Apparently, the "ubiart" is linked to the Rabbids merchandisings released at the time when the game was still a Adventure game (or a Adventure/Party-Game).
http://rayman-fanpage.de/rayman4/rayman4_graphic3.htm

Btw, what happens to the R3 folder ?