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Re: Rayman PSP Homebrew

Posted: Fri Jan 29, 2010 12:23 am
by Equilibrium369
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Re: Rayman PSP Homebrew

Posted: Fri Jan 29, 2010 12:36 am
by alfman
when you have chosen what maps to use etc, will it be like rayman original or rayman forever? in rayman forever you kinda chose what map to play in the world you've chosen, whilst in rayman original you dont, you just play through the game.

I'd prefer it as it's in rayman original btw :P it kinda tells the story much better.

Re: Rayman PSP Homebrew

Posted: Fri Jan 29, 2010 1:02 am
by Equilibrium369
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Re: Rayman PSP Homebrew

Posted: Fri Jan 29, 2010 3:58 am
by Chilly Willy
How about custom "worlds"? You have a default folder with the regular levels you are doing, then the user can make another folder(s) where they put their own levels, maybe with some facility for a custom world map telling how to proceed from one level to the next. If there is only one level in the folder, then the game simply starts in that level for simplicity. When the game first starts, it would show a list of the folders for the user to select for which "world" they wish to play.

Re: Rayman PSP Homebrew

Posted: Sat Jan 30, 2010 9:33 pm
by Equilibrium369
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Re: Rayman PSP Homebrew

Posted: Sun Jan 31, 2010 4:27 am
by Rayman9930
Nice, so have you been doing any work on any other worlds, like the Blue Mountains?

Re: Rayman PSP Homebrew

Posted: Sun Jan 31, 2010 2:18 pm
by Equilibrium369
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Re: Rayman PSP Homebrew

Posted: Sun Jan 31, 2010 8:44 pm
by Chilly Willy
Nice! This is a good bump from the last one. :D

Re: Rayman PSP Homebrew

Posted: Sun Jan 31, 2010 10:05 pm
by spiraldoor
I love the look of the mapper! This project is really starting to take shape.

Re: Rayman PSP Homebrew

Posted: Sun Jan 31, 2010 11:18 pm
by Equilibrium369
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Re: Rayman PSP Homebrew

Posted: Mon Feb 01, 2010 3:33 am
by Rayman9930
Just call it Rayman PSP. :P Like Rayman DS, Rayman DSIWare, or Rayman Advance.

Re: Rayman PSP Homebrew

Posted: Mon Feb 01, 2010 2:43 pm
by spiraldoor
Rayman9930 wrote:Just call it Rayman PSP. :P Like Rayman DS, Rayman DSIWare, or Rayman Advance.
Those are all inferior handheld Nintendo ports. I don't think Equilibrium's homebrew Rayman game with level-editor should try to associate itself with them.

I think that “Rayman Silver” would be a good name. It references Rayman Gold, to which it is quite comparable. Both are based on R1, and both include single-player levels, as well as level-editors. And someone could probably come up with a cool logo to go along with the name.

Re: Rayman PSP Homebrew

Posted: Mon Feb 01, 2010 2:58 pm
by Hunchman801
Rayman: Hunch is the best sounds like a much better alternative to me.

Re: Rayman PSP Homebrew

Posted: Mon Feb 01, 2010 3:05 pm
by bunnieblaster
Rayman Portable sounds good for me.

Re: Rayman PSP Homebrew

Posted: Mon Feb 01, 2010 3:16 pm
by spiraldoor
Or “Rayman Equilibrium”.

Re: Rayman PSP Homebrew

Posted: Mon Feb 01, 2010 3:50 pm
by bunnieblaster
Meh, too difficult to pronounce XD

Re: Rayman PSP Homebrew

Posted: Mon Feb 01, 2010 3:51 pm
by spiraldoor
No it is not. And even if it was, that would be no reason to choose another name over it.

Re: Rayman PSP Homebrew

Posted: Mon Feb 01, 2010 3:55 pm
by Hunchman801
I don't think it's time to choose the title anyway, as we still have no idea what the game is going to be about.

Re: Rayman PSP Homebrew

Posted: Mon Feb 01, 2010 5:10 pm
by PluMGMK
spiraldoor wrote:I think that “Rayman Silver” would be a good name. It references Rayman Gold, to which it is quite comparable. Both are based on R1, and both include single-player levels, as well as level-editors. And someone could probably come up with a cool logo to go along with the name.
I think "Rayman Platinum" would do better in this context, seeing as it will probably be better than Gold.

Re: Rayman PSP Homebrew

Posted: Mon Feb 01, 2010 5:24 pm
by Acarr
spiraldoor wrote:Or “Rayman Equilibrium”.
That's the best so far I think, after 'Rayman: Hunch', of course. :P