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Re: The Glade of Dreams - Survival Guide
Posted: Sun Sep 09, 2012 2:52 am
by Hoodlum1
131: One does not simply stroll through the knaaren tunnels.
Re: The Glade of Dreams - Survival Guide
Posted: Sun Sep 09, 2012 12:51 pm
by Robotic Teensie
#132: In case of fire, use Rain Dance.
Re: The Glade of Dreams - Survival Guide
Posted: Sun Sep 09, 2012 6:14 pm
by Shrooblord
Weather Forecaster's Advice 133: In case of rain, be wary of flash floods!
Note to Self (134): Do not let a child sit in your chair anymore. Last time you did, you had your ship hijacked and destroyed, and you faced a terrible lawsuit concerning 'destroyed worlds', plus one angry letter from the God of Dreams - one that repeatedly bashes into your skull violently every night.
Re: The Glade of Dreams - Survival Guide
Posted: Tue Sep 11, 2012 7:23 pm
by Nannerb3
Survival tip 135: Be wary of large-nosed hunters dwelling in mansions. They don't like visitors.
Helpful tip 136: Plum juice is potentially explosive. Be careful to not drop while drinking.
Re: The Glade of Dreams - Survival Guide
Posted: Wed Sep 12, 2012 9:07 am
by Hoodlum1
Tip 137: Dont swallow black furry balls

Re: The Glade of Dreams - Survival Guide
Posted: Sat Oct 20, 2012 11:35 pm
by SilentSanctuary
Rule 138: Every normal-looking item is trying to kill you. Very few exceptions.
Re: The Glade of Dreams - Survival Guide
Posted: Sun Oct 21, 2012 12:33 am
by Haruka
Number 139: Always bring with you a red laser detergent in area with abundance of Hecklers
Re: The Glade of Dreams - Survival Guide
Posted: Sun Oct 21, 2012 4:58 am
by Hoodlum1
140: If you've reached the top of the Leptys... your gonna have a bad time.
Re: The Glade of Dreams - Survival Guide
Posted: Sun Oct 21, 2012 7:00 am
by Adsolution
Hoodlum1 wrote:140: If you've reached the top of the Leptys... your gonna have a bad time.
*you're
Re: The Glade of Dreams - Survival Guide
Posted: Sun Oct 21, 2012 9:27 am
by Hoodlum1
RayFan9876 wrote:Hoodlum1 wrote:140: If you've reached the top of the Leptys... your gonna have a bad time.
*you're
FuckinG DAMMITT haha
Re: The Glade of Dreams - Survival Guide
Posted: Sun Oct 21, 2012 12:07 pm
by SilentSanctuary
Tip 141: Don't go into houses (and never go to mansions) of people you don't know. You could easily get killed.
Re: The Glade of Dreams - Survival Guide
Posted: Sat Dec 15, 2012 5:39 pm
by LKPettin2
Tip 142: Seeing big ships on the sky isn't good omen.
Re: The Glade of Dreams - Survival Guide
Posted: Sun Dec 16, 2012 1:26 am
by SilentSanctuary
Tip 144: Be careful when you snore. You could accidentally start a massive war.
Tip 145: Even though the Teensies are the "gatekeepers", you should not rely on their shortcuts.
Re: The Glade of Dreams - Survival Guide
Posted: Tue Dec 18, 2012 3:25 pm
by LKPettin2
Tip 146: Big frogs have many faces.
Re: The Glade of Dreams - Survival Guide
Posted: Mon Jan 14, 2013 11:30 pm
by maxxyboy1000
Hoodlum1 wrote:Rule 103: Say no to excessive amounts of treasure, it may cause drastic weight gain
Haha

Re: The Glade of Dreams - Survival Guide
Posted: Mon Jan 14, 2013 11:56 pm
by Master
You bumped a month old topic just to say haha? Ok...
Since this topic has now been revived, could someone perhaps compile everything into one post?
Re: The Glade of Dreams - Survival Guide
Posted: Tue Jan 15, 2013 12:02 am
by Shrooblord
Survivor's Instinct Tip 147: To avoid getting shot in the back, do not spend an eternity compiling lists of various sorts. Instead, make a mental note of everything and trust your brain will work with you here.
Gravedigger's Two Cents 148: Do not listen to survivors. They always die in the end.
Re: The Glade of Dreams - Survival Guide
Posted: Sun Jan 20, 2013 8:32 pm
by darkkitty
149 your body can be quite usefull with floating fist if you don,t have them then be resosefull most enamise will tip for a women

Re: The Glade of Dreams - Survival Guide
Posted: Mon Jan 21, 2013 4:03 pm
by Shrooblord
darkkitty wrote:filp for a women

Saywhat now? O-o
Goldseeker's 150
th truth: If you find yourself wasting time collecting shiny pretty things, don't worry - the afterlife rewards you with another shot in the mortal world, granted that you have enough shines to pay.
The Heart of the World knows a hundred and fifty things and one: Energy is vital; clunky, rusty robots and ferocious fiery flame-breathers know it alike. So if you're low, trust in tow: Red Lums find you attractive, you know.
Re: The Glade of Dreams - Survival Guide
Posted: Sat Jan 26, 2013 7:06 am
by darkkitty
151 do not rape the nymphs unless you want to die ray ray will make you pay pay for shure thats why ti 150 is so helpfull
