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Re: Rayman Origins & Texmod: bring YOUR creations to life!

Posted: Fri Jun 22, 2012 1:40 pm
by Spanex
Bump, http://fav.me/d54imhl I think this is great mod material. I should ask the person who drew it first before I begin on it.

Re: Rayman Origins & Texmod: bring YOUR creations to life!

Posted: Sat Jun 23, 2012 10:02 am
by Smega

Re: Rayman Origins & Texmod: bring YOUR creations to life!

Posted: Wed Jun 27, 2012 2:52 am
by Ray502

Re: Rayman Origins & Texmod: bring YOUR creations to life!

Posted: Wed Jun 27, 2012 12:02 pm
by Smega
They're not mine, you realise.

Re: Rayman Origins & Texmod: bring YOUR creations to life!

Posted: Wed Jun 27, 2012 10:26 pm
by Adsolution
I really like that artist's perspective on Raymanising different characters! Looks very natural and Rayman 1-like.

Re: Rayman Origins & Texmod: bring YOUR creations to life!

Posted: Mon Jul 23, 2012 9:04 pm
by Squiz
Hi, I have a problem.

I tried to open one of the TPF files with Gimp, and it was not possible.

But now, the default icon of the file is the Gimp's icon. However, the file type is always .tpf

What I have to do to resolve this ? Because the mod don't run now.

Thanks for advance.

Re: Rayman Origins & Texmod: bring YOUR creations to life!

Posted: Tue Jul 24, 2012 11:35 pm
by Shrooblord
Perhaps if you open the file by right-clicking and selecting 'Open With...' and then finding TexMod and choosing that as the program with which it should always open? Maybe when you tried opening the files in GIMP, they got corrupted and you need to redownload them. Try that too, if the first suggestion doesn't work.

Re: Rayman Origins & Texmod: bring YOUR creations to life!

Posted: Wed Jul 25, 2012 11:02 pm
by Squiz
Thank you for the answer, but I finally solved my problem.

And so I created my mod, which turns Rayman into Tarayzan ! :)

I hope you'll like it.

Link to download it :
:arrow: http://s1.qshare.com/get/1093178/Tarayzan.tpf.html

Screenshot :
:arrow: http://image.noelshack.com/fichiers/201 ... -58-07.png

Re: Rayman Origins & Texmod: bring YOUR creations to life!

Posted: Thu Jul 26, 2012 12:11 am
by THEdragon
Tarayzan Origins! Nice one, Squiz! :D

Re: Rayman Origins & Texmod: bring YOUR creations to life!

Posted: Thu Jul 26, 2012 12:36 am
by Shrooblord
Great! Could you care telling us what the solution to the problem was, just in case anyone else ever encounters the same thing?

Re: Rayman Origins & Texmod: bring YOUR creations to life!

Posted: Thu Jul 26, 2012 1:30 am
by Squiz
I changed the default program for opening and I selected WinRar. Then I uninstalled WinRar to make the file neutral, as when I had to download it. The file worked again.

Later, I reinstalled WinRar, but the mod still works.

Re: Rayman Origins & Texmod: bring YOUR creations to life!

Posted: Thu Jul 26, 2012 2:26 am
by Spanex
Great, wonderful mod squib! I'll add it to the list when I'm back this sunday.

Re: Rayman Origins & Texmod: bring YOUR creations to life!

Posted: Thu Jul 26, 2012 8:18 pm
by Squiz
Thanks, glad you like it ! :wink:

As next mod, I would like to replace the skin of Bzzit with Moskito skin. But his skin (Bzzit) is not present when I look in the game files with Texmod.

Besides, I want to say it also lacks the skins of nymphs, enemies, and bosses.

Re: Rayman Origins & Texmod: bring YOUR creations to life!

Posted: Sat Jul 28, 2012 2:33 am
by Spanex
That is because texmod only loads textures you come across. You first need to enter a moskito/nymph level before it will show up.

Oh and i'll actually be back at monday. I forgot to take the nine-hour time difference in count. I'm skipping a whole night in the plane.

Re: Rayman Origins & Texmod: bring YOUR creations to life!

Posted: Sat Jul 28, 2012 3:17 pm
by Shrooblord
Spanex wrote:I'm skipping a whole night in the plane.
She travels in time! She's a witch! BURN HER!
Really though, great work on all the mods, everyone.

Re: Rayman Origins & Texmod: bring YOUR creations to life!

Posted: Sat Jul 28, 2012 3:26 pm
by Rulez
Shrooblord wrote:
Spanex wrote:I'm skipping a whole night in the plane.
She travels in time! She's a witch! BURN HER!
Really though, great work on all the mods, everyone.
Lazy way to avoid off-topic. :P

Re: Rayman Origins & Texmod: bring YOUR creations to life!

Posted: Sun Jul 29, 2012 6:31 pm
by Squiz
Thank you for your response Spanex!

Here is my new mod, which replaces Bzzit with Moskito. I took the opportunity to remove his mouth, he's more cool without her.

Screenshot :
:arrow: http://image.noelshack.com/fichiers/201 ... -19-61.png

Download :
:arrow: http://s1.qshare.com/get/1097013/Moskito.tpf.html

Re: Rayman Origins & Texmod: bring YOUR creations to life!

Posted: Sun Jul 29, 2012 7:52 pm
by MyBodyIsReady
It looks really cool, even if this is just a recolor.

Re: Rayman Origins & Texmod: bring YOUR creations to life!

Posted: Sun Jul 29, 2012 8:24 pm
by Master
MyBodyIsReady wrote:It looks really cool, even if this is just a recolor.
'Tis a slight redesign too, the "mouth" has been omitted. Leaving a more "classic-like" design.

Re: Rayman Origins & Texmod: bring YOUR creations to life!

Posted: Tue Jul 31, 2012 1:33 pm
by Spanex
I'm working on adding the two on the list Squiz. Also I would advise you to use Mediafire instead of Qshare, as this site is being a real hassle for me.