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Re: Hoodlums Revenge!
Posted: Sun May 09, 2010 9:24 pm
by Cairnie
LOL that game was to Rayman like Sonic 3D was to Sonic. Only that Sonic 3D had cool music.

Didn't it run on the same engine as some Spyro game on the GBA?
Well whatever I don't think was that great. It had some pretty sucky controls even for isometric and it could have done with much more varied music [it's fecking Rayman 2 mixes over again most of the time.] Would be nice if my keyboard also didn't bugger up when I play it in VBA otherwise I'd have some wiki articles done on the levels by now.
Re: Hoodlums Revenge!
Posted: Sun May 09, 2010 11:43 pm
by MrBadGuy
You mean Spyro: Season of Flame? I have that somewhere, not a bad game, it played pretty similarly to RHR, what with the isometric view and all, so could easily have been the same engine.
Re: Hoodlums Revenge!
Posted: Mon May 10, 2010 6:20 am
by need my speed
Sabertooth1000000000 wrote:spiraldoor wrote:
I'm not certain, but I think the cutscene only plays the first time you play through the game. Could it be that you played through the game, saw the cutscene and forgot about it, then replayed it twice without the cutscene playing?
Possibly, since back then I didn't pay as much attention to storylines in games as I do now...but I would think I'd remember that Reflux icon.
Me too.
Re: Hoodlums Revenge!
Posted: Mon May 10, 2010 2:42 pm
by dingodile555
Hoodlums Revenge was okay... nothing that exciting though. I was a bit disappointed. Globox's parts were quite interesting tho.
Re: Hoodlums Revenge!
Posted: Mon May 10, 2010 4:57 pm
by spiraldoor
I have checked and I am now certain that the dialogue does not show when the level is being replayed.
Re: Hoodlums Revenge!
Posted: Mon May 10, 2010 5:00 pm
by PluMGMK
Do you think it's a glitch or intentional?
Re: Hoodlums Revenge!
Posted: Mon May 10, 2010 5:56 pm
by spiraldoor
Intentional. Same way the cutscenes don't play when you replay levels in Rayman 2.
Re: Hoodlums Revenge!
Posted: Tue May 11, 2010 10:26 pm
by Sabertooth
spiraldoor wrote:I have checked and I am now certain that the dialogue does not show when the level is being replayed.
That must be it then.
StaceyW wrote:LOL that game was to Rayman like Sonic 3D was to Sonic.
Yeesh, it wasn't that bad. It had some interesting gameplay mechanics such as the boat, not to mention it was the first platformer in which you could play as Globox (although RM had platforming levels). It's more like Rayman's Sonic Heroes, in terms of quality at least. And I found the main theme to be even catchier than R2's theme, albeit not as good overall.
Re: Hoodlums Revenge!
Posted: Wed May 12, 2010 10:56 am
by Cairnie
Um I didn't say Sonic 3D was bad, I was just comparing their graphics mainly, you know the whole LOL ISOMETRIC thing.
Re: Hoodlums Revenge!
Posted: Wed May 12, 2010 2:11 pm
by spiraldoor
I generally don't like isometric games. And the platforming genre is probably the one that's least compatible with such a camera angle.
Re: Hoodlums Revenge!
Posted: Fri Jun 11, 2010 10:49 pm
by Haruka
I actually liked this Spin-Off game, a nice ammount of levels and the average time it takes to complete them. But there were things that were a bit more negative, like the precision of the controls (ex. there were jumps that were hard to do, because sometimes I couldn't land exactly where I wanted) and the bosses. The musics could be more also.
Re: Hoodlums Revenge!
Posted: Sat Jun 12, 2010 12:25 am
by Sabertooth
Haruka wrote:[...] and the bosses.
Haha, the Firemonster was absolutely pathetic. You don't even need the powerup; hit him twice with a regular charged-up fist and he crumbles.
Re: Hoodlums Revenge!
Posted: Wed Jun 23, 2010 10:49 am
by EvanEDavies
I agree. Although the game was fun, I have to admit the graphics were pretty crappy.
STILL they did use a lot of the original R2 music (and other remixes) which was my favorite soundtrack, so I was happy enough with it

Re: Hoodlums Revenge!
Posted: Wed Jun 23, 2010 10:54 am
by Tulio
Hm... I played it on emulator, and it wasn't so bad... But Andre probably died in the ending, it made me and Globox sad pandas.

Re: Hoodlums Revenge!
Posted: Thu Jun 24, 2010 4:03 am
by Henchman1028
Well, now that the GBA is officially dead, we will never get English versions of the first three Starfy games!

(Unless they remake them.... hmm...)
Re: Hoodlums Revenge!
Posted: Thu Jun 24, 2010 7:35 am
by EvanEDavies
Yeah I miss GBA D':
Re: Hoodlums Revenge!
Posted: Thu Jun 24, 2010 7:47 am
by Spanex
the game is undoable on DS too. >:| *hurting thumbs*
Re: Hoodlums Revenge!
Posted: Thu Jun 24, 2010 3:43 pm
by Haruka
And people from GAME wanted me to give the original DS away, how pathetic they had no respect with Retro Gamers.
At least I bought after from a guy a used GBA SP. But I still have my beloved original DS.
Re: Hoodlums Revenge!
Posted: Mon Jul 05, 2010 1:31 am
by Marley
I still need to try and find a copy of Hoodlum's Revenge. I loved it when I played the rom, and it's the only RAYMAN (i.e. no Rabbids) Nintendo handheld game that I don't have. It's even harder to find than Rayman 2 GBC! (yes, I actually have that)
I'll check eBay or a few local retro game stores, cause I really want it! SO BAD!
Spanex said:
the game is undoable on DS too. >:| *hurting thumbs*
Hmmm... I hope my SP has a VERY VERY long life, then. SIX YEARS and still kickin', and I don't want it to go!
Re: Hoodlums Revenge!
Posted: Thu Jul 29, 2010 3:43 pm
by jonas333
It's a good game, But it's so short!!
