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Re: Rayman Origins
Posted: Sun Nov 20, 2011 5:10 pm
by magman
Master4lyf1 wrote:RayFan9876 wrote:magman wrote:For those who want to play this game on PC, I can confirm it works great in Dolphin (but you need a powerful proscesor for 60 FPS).
Covered, though I don't think it needs to be
that powerful. An i3 should cut it.
I'm grasping at straws here but, would a Dual-Core Pentium T3200 and an Intel 4 Series Express Chipset cut the mustard? (I doubt it, but I had to ask)
I tested the game with a 3ghz multi threaded Pentium 4. It ran at about 30 FPS.
Re: Rayman Origins
Posted: Sun Nov 20, 2011 5:14 pm
by Tulio
Haruka wrote:Did you configure the controls of the Wii Remote and Nunchuk?
Yep, everything works fine, but I just have no idea how to choose save files. :F
Re: Rayman Origins
Posted: Sun Nov 20, 2011 5:18 pm
by Droolie
Normally, after you press start at the title screen, it asks you which save file you want. All it takes is just up or down on the Nunchuck (maybe on the Wiimote as well, didn't try) to select the one you want. You can't change save files for that game once you do that.

Re: Rayman Origins
Posted: Sun Nov 20, 2011 5:28 pm
by sergiomonty
Master4lyf1 wrote:So...Mr. Dark created a Robot army, that left without anyone knowing, it's admiral takes over hundreds of systems, then finally returns to unleash Darks vengeance, fails, tries and fails again in R3 (GBA) and then Dark turns them off for incompetence?
Ok, though I still think there is no connection.
Considering Mr Dark's (
inmature dancing behavior), yes, possibly he made that stupid Last Supper joke.
Re: Rayman Origins
Posted: Sun Nov 20, 2011 5:29 pm
by Master
Though it wouldn't make sense since RO does take place after Rayman 1 and is potentially Rayman 4.
Re: Rayman Origins
Posted: Sun Nov 20, 2011 5:36 pm
by TeensieKing
sergiomonty wrote:Drolpiraat wrote:
Oo-na nee-na "glou-glou",
Oo-na nee-na "glou-glou",
Oo-na nee-na "glou-glou-glou"!
Oo-na nee-na "glou-glou",
Oo-na nee-na "glou-glou",
Oo-na nee-na "glou-glou-glou"!
Actually, in that part they're speaking in spanish, and say "Una vida glou-glou" (a glou glou life)... well, at least that's what I think.
Oh god, the artbook looks so amazing! I can't wait for it! stupid slow preorders
Oh! yeah! guess who was born today...

Ok I'll copy the lyrics to a .txt thank you!
Felicidades sergiomonty!
Re: Rayman Origins
Posted: Sun Nov 20, 2011 7:54 pm
by Electoon
Wow, things have got quiet around here. Do I here a pin drop?

Re: Rayman Origins
Posted: Sun Nov 20, 2011 8:32 pm
by MetalGearChick
I've been playing this a lot lately. Great game. I even had a friend over two nights ago, and we played this for about 3 hours straight.
I love this game so much. Right now I'm at the part where you have to go back to the previous worlds so you can gain access to Moody Clouds. I already beat the plant and the dragon (the dragon level was fun as hell BTW).
However, I can't help but notice that the Tetris part in the restaurant level was removed from the final version of the game. Why did they remove it? I thought that part was funny!
Re: Rayman Origins
Posted: Sun Nov 20, 2011 8:46 pm
by Master
Maybe because they feared the copyright monsters...
(Doubtful)
Re: Rayman Origins
Posted: Sun Nov 20, 2011 9:20 pm
by El Dango
Maybe that part was just made to catch people's attention during the presentation.
Re: Rayman Origins
Posted: Sun Nov 20, 2011 9:22 pm
by Electoon
It certainly seems like a lot was cut from the final game.....
Re: Rayman Origins
Posted: Sun Nov 20, 2011 9:25 pm
by Adsolution
Excellent, my Wii Rayman Origins ISO has finished downloading, I'll play it in four hours as soon as I'm done texting while in a driving-ed class.
Re: Rayman Origins
Posted: Sun Nov 20, 2011 9:33 pm
by Adsolution
magman wrote:Master4lyf1 wrote:RayFan9876 wrote:magman wrote:For those who want to play this game on PC, I can confirm it works great in Dolphin (but you need a powerful proscesor for 60 FPS).
Covered, though I don't think it needs to be
that powerful. An i3 should cut it.
I'm grasping at straws here but, would a Dual-Core Pentium T3200 and an Intel 4 Series Express Chipset cut the mustard? (I doubt it, but I had to ask)
I tested the game with a 3ghz multi threaded Pentium 4. It ran at about 30 FPS.
Well obviously, you're supposed to run games with multi-threading off, else you'll only achieve a maximum FPS of 30, due to Dolphin only utilizing one thread and multi-threading cutting threads in half to have twice the amount of threads with each one being twice as weak.
Re: Rayman Origins
Posted: Sun Nov 20, 2011 9:55 pm
by Nannerb3
I keep getting ever closer to the Land of the Livid Dead!
By the way, do Soldiers and Zombie Chickens appear in the LOTLD?
Re: Rayman Origins
Posted: Sun Nov 20, 2011 10:55 pm
by stan423321
Dolphin can utilize two threads, though I have no idea how good does that work.
Re: Rayman Origins
Posted: Sun Nov 20, 2011 11:04 pm
by Electoon
I remember using Dolphin once to play a game, I was right at the end of the game with all but one of the bonus items and then it corrupted the data, causing all my progress to disappear
Haven't really trusted Wii emulation ever since then

Re: Rayman Origins
Posted: Sun Nov 20, 2011 11:41 pm
by Viku
The Tricky treasure stage of Lucious lakes has cemented in me a statement that has been around sicne the dawn of time:
I. HATE. ICE PHYSICS!!
Re: Rayman Origins
Posted: Sun Nov 20, 2011 11:55 pm
by TeensieKing
What's the english name of that level in Sea of Serendipity where you have to get into an abyss and everything is dark and there are a los of those things which you have to kill by hitting a thing and they get into it? In spanish it is called
"Pescado Podrido" what would mean "Rotten Fish"
Re: Rayman Origins
Posted: Sun Nov 20, 2011 11:56 pm
by MetalGearChick
By the way, I came across this ESRB listing for the game almost a month ago, and they mention lines that I haven't even heard or seen at ALL in the game. Here is the link to the ESRB listing:
http://www.esrb.org/ratings/synopsis.js ... cate=31700
I'm assuming Ubisoft provided the ESRB with a beta copy of the game, and these lines were cut from the final version? (because I've noticed a lot of people here on RPC have been mentioning the "original script" and that a majority of the dialogue from it was cut in the final version)
Re: Rayman Origins
Posted: Mon Nov 21, 2011 12:44 am
by Droolie
MetalGearChick wrote:By the way, I came across this ESRB listing for the game almost a month ago, and they mention lines that I haven't even heard or seen at ALL in the game. Here is the link to the ESRB listing:
http://www.esrb.org/ratings/synopsis.js ... cate=31700
I'm assuming Ubisoft provided the ESRB with a beta copy of the game, and these lines were cut from the final version? (because I've noticed a lot of people here on RPC have been mentioning the "original script" and that a majority of the dialogue from it was cut in the final version)
Yep, those lines are part of the beta script.