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Re: Rabbids Go Home... Yeah!
Posted: Mon Nov 30, 2009 8:05 pm
by PluMGMK
That's good, I suppose.
No luck with the printer software.

Re: Rabbids Go Home... Yeah!
Posted: Mon Nov 30, 2009 11:45 pm
by Haruka
Drolpiraat wrote:By the way, RGH works perfectly in Dolphin now. I tried playing it, really, I tried... I just got so bored that I stopped... even RRR(1) was better. -_-
No Rayman = Boredom
Re: Rabbids Go Home... Yeah!
Posted: Mon Nov 30, 2009 11:55 pm
by Cairnie
At least it works now so that's good to hear. Wanna try taking a screenshot as a test though?
Re: Rabbids Go Home... Yeah!
Posted: Wed Dec 02, 2009 11:08 am
by Sinus1994
Hmm. When the Rabbits are at the moon, I hope we have anon a new Rayman game!

Re: Rabbids Go Home... Yeah!
Posted: Wed Dec 02, 2009 4:31 pm
by Cairnie
Right let's go down to business. I've got the game and played it. Some things really impress me, others don't so let's start with the pros.
+ Controlling the trolley is a LOT easier than I thought it be, it seems that since I played the demo last month, it's become fine tuned. Doing the BWAAH attack feels like Okami. However, it's when you ride on that airplane jet the controls get really awkward but thankful you only ride them so few times.
+ Customising your Rabbid. It's hard work keeping the wiimote still, but it's fun. And yes I made a Hitler rabbid complete with swastikas and stuff. I also like the tools which can make your Rabbid look REALLY herpyderp to like, Juliana Wetmore proportions.
+ "By the rivers of Babylon, where we sat down..."
+ Harassing those poor, poor hospital patients as well as the one that's in the green bubble.
+ the 2D animations. They make even the humans look good in these. It plays an animated cut scene when you're just about to start a level.
+ The music. There's one track that they used for Pimp My Trolley that I really like.
+ The way some of the humans cry for help when you attack them. Not as funny as Assassin's Creed though.
Now for things I don't like
- The framerate. Once in a while it freezes for like a split second. Games in 2009 should NOT be doing that, this isn't 1991 ffs.
- Apparently when you unlock accessories, it's all random stuff like octopuses, pins and stuff. What's wrong with just normal hats? How do I take off their thongs?
- There's no easy way to skip the cut scenes - everytime you choose a level, it plays a scene where the rabbids are sliding down in the sewers on a mattress every time!
- Gee we really could do with some checkpoints here, like, photographers and green lums or something.
- The manual was written by monkeys with down's syndrome again, they don't even tell you what the enemies are.
So there is my first impression.
Re: Rabbids Go Home... Yeah!
Posted: Wed Dec 02, 2009 4:40 pm
by spiraldoor
Any sign of the piranhas or any other Rayman references?
Re: Rabbids Go Home... Yeah!
Posted: Wed Dec 02, 2009 5:14 pm
by Cairnie
I only heard like, one sound effect that was once used for the baby Globoxes, and I can only assume that I heard the Candy Chateau ambience when I got to the toy store level. No Rayman related accessories yet though.
Re: Rabbids Go Home... Yeah!
Posted: Wed Dec 02, 2009 5:27 pm
by PluMGMK
StaceyW wrote:I can only assume that I heard the Candy Chateau ambience when I got to the toy store level.
On the subject of reused ambiances, I'm pretty sure that the Cave of Skops ambiance is used in the R3 cinematic "The Idyll of Bégoniax and Razoff".
Re: Rabbids Go Home... Yeah!
Posted: Wed Dec 02, 2009 5:31 pm
by spiraldoor
StaceyW wrote:I only heard like, one sound effect that was once used for the baby Globoxes, and I can only assume that I heard the Candy Chateau ambience when I got to the toy store level. No Rayman related accessories yet though.
The one that plays in the Dark Rayman level?
Re: Rabbids Go Home... Yeah!
Posted: Wed Dec 02, 2009 10:29 pm
by Cairnie
I think so.
Getting a bit further, I like the level where you ride on a giant tyre. The one with the airplane jet somehow seems to repeat itself, only this time it sets you on a 3 minute timer.
OK, now here's something I AM dreading. As we all know, the ROM of the DS version of the game doesn't work due to anti-piracy, so I'm left with the daunting choice of having to *gulp* buy it. Why am I hesitant? Because I just read that Official Nintendo Magazine gave it a whopping 40%, meaning that it's bound to suck a load of monkey fuck. Cheapest I found it right now is £17. Should I, for all your sake...?
Re: Rabbids Go Home... Yeah!
Posted: Wed Dec 02, 2009 10:35 pm
by spiraldoor
Is there any chance that the copy-protection will be circumvented any time soon?
Edit: I'm pretty sure this is the 445,000th post.

Re: Rabbids Go Home... Yeah!
Posted: Wed Dec 02, 2009 10:40 pm
by Cairnie
Sadly they only tend to make hacks, fixes and shit solely for flash card users, never the emu users. ;__; I hope they do it soon though because emus are the only way to take screens from it.
Re: Rabbids Go Home... Yeah!
Posted: Wed Dec 02, 2009 11:11 pm
by Acarr
StaceyW wrote:Nintendo Magazine gave it a whopping 40%
These people are so two-faced it's unbelieveable...
Re: Rabbids Go Home... Yeah!
Posted: Fri Dec 04, 2009 12:00 am
by Haruka
I usually read more than 1 review, then I make the average. I'm not in a rush to buy RGH, I bet that next year at least the Wii version will drop down the price.
Re: Rabbids Go Home... Yeah!
Posted: Fri Dec 04, 2009 6:56 pm
by spiraldoor
Haruka wrote:I usually read more than 1 review, then I make the average.
Metacritic ftw
Re: Rabbids Go Home... Yeah!
Posted: Fri Dec 04, 2009 7:16 pm
by Cairnie
Oh they've got something about Rabbids Lab now.
It's actually a wiiware version of Inside Ze Wii Remote.
http://wiiware.nintendolife.com/reviews ... abbids_lab
False alarm.
Re: Rabbids Go Home... Yeah!
Posted: Fri Dec 04, 2009 7:26 pm
by spiraldoor
I didn't think that I would be disappointed by any information relating to Rabbids Lab, yet somehow I am.
Re: Rabbids Go Home... Yeah!
Posted: Fri Dec 04, 2009 7:40 pm
by Cairnie
OK here be a 9 minute video, can't be arse to embed.
http://www.youtube.com/watch?v=cDkWcC2yDKg
It's like a demo or something, only that you have to pay 500 wii points for it. I'm starting to dread the thought of the Rayman DSi game failing as much as this.
Re: Rabbids Go Home... Yeah!
Posted: Sat Dec 05, 2009 12:23 pm
by Haruka
Then it's just a little game to distract the player to decorate the Rabbid? I thought in worst but anyway...
... I'm in shock now. I just saw now on TV a Rabbids Go Home commercial in Portuguese.

Re: Rabbids Go Home... Yeah!
Posted: Sat Dec 05, 2009 7:08 pm
by Cairnie
Ain't I silly?
Man this recorder is beautiful. It took way longer to burn but the quality is miles better than the other one was.