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Re: Rayman 2

Posted: Tue Jan 06, 2026 9:34 am
by Hunchman801
TriangulumDelta wrote: Tue Jan 06, 2026 12:06 am Just noticed that the mosquitos from Rayman 1 also appear in the Fairy Glade and Sanctuary of Stone and Fire in the Dreamcast version of Rayman 2 instead of just the Woods of Light like all over versions.
The wiki actually states the folllowing:
In the Dreamcast version of the game, these appearances are expanded greatly: in addition to the Woods of Light, giant mosquitoes now appear in the Fairy Glade, the Marshes of Awakening, the Bayou and the Sanctuary of Rock and Lava.
That's quite a few levels, but the Sanctuary of Stone and Fire is not mentioned there, is that a mistake?

Re: Rayman 2

Posted: Tue Jan 06, 2026 5:44 pm
by Tribelle2026
Oh I meant the Sanctuary of Rock and Lava not Stone and Fire

Re: Rayman 2

Posted: Tue Jan 06, 2026 10:39 pm
by Hunchman801
Did you happen to work on Rayman Revolution, by any chance? :hap:

Re: Rayman 2

Posted: Tue Jan 06, 2026 10:47 pm
by PluMGMK
As a three-year-old? :bad:

Re: Rayman 2

Posted: Wed Jan 07, 2026 8:44 am
by Hunchman801
That would explain a lot of things about Revolution.

Re: Rayman 2

Posted: Wed Jan 07, 2026 9:27 am
by Fifo
Coincidentally I just finished a 100% playthrough of Revolution yesterday.

Re: Rayman 2

Posted: Fri Jan 09, 2026 1:15 am
by DaveRattlehead
Fifo wrote: Wed Jan 07, 2026 9:27 am Coincidentally I just finished a 100% playthrough of Revolution yesterday.
After playing it several times, I'm liking this version more and more... And I'm being serious with this :lol:
I wasn't a big fan of its "open world", but I don't know, I'm getting more and more used to it and I don't think it's as bad as people say. I still prefer the classic design out of pure nostalgia, but after playing it several times, I think I've been too critical of Revolution's world design.

Re: Rayman 2

Posted: Fri Jan 09, 2026 9:17 am
by dr_st
My biggest gripe with Revolution isn't the open world, but the "do you want to save prompt" popping up during every section transition, especially given the fact how long it takes to access the emulated memory card when there are a lot of saves.

Re: Rayman 2

Posted: Fri Jan 09, 2026 11:00 am
by Master
I didn't mind the save too much, though I agree that it could've done it in a far more elegant manner. My major dislikes about Revolution is how it jumbled some levels up, and the fact that it stops playing music on level revisits.

Re: Rayman 2

Posted: Mon Jan 12, 2026 8:23 am
by Hunchman801
The part about the levels is also my main concern. I don't think the open world is that bad, but it feels quite empty and the battles against whole regiments of pirates are incredibly boring. :zzz:

Re: Rayman 2

Posted: Mon Jan 12, 2026 11:35 am
by Master
Yeah I think there was clearly an effort to spice up Rayman 2's rather barebones combat, but it's still quite lacklustre and I'd argue some of the shoot upgrades actually trivialise combat even further to the point where whole regiments are as meaningless as singular enemies in regular Rayman 2.

Though on the other hand last time I played Revolution I tried to play without buying any upgrades, and it did make combat a little more challenging...but it was more tedious than anything.

Honestly if there was a Rayman 2 remake, I'd love if they scrapped its combat and adapted Rayman 3's instead. It's much more dynamic and involved.

Re: Rayman 2

Posted: Mon Jan 12, 2026 11:36 am
by Hugo
It feels to me like one of those passionate but poorly designed mods

But now that I'm designing my own game, maybe these comments will come back to bite me :oops2:

Re: Rayman 2

Posted: Mon Jan 12, 2026 3:57 pm
by RaypersonNikol
I looked at the Teensies in the Japanese version of Rayman 2, why do they look like they're about to burst into tears lol

Re: Rayman 2

Posted: Mon Jan 12, 2026 4:47 pm
by CosmicStrider
DaveRattlehead wrote: Fri Jan 09, 2026 1:15 am After playing it several times, I'm liking this version more and more... And I'm being serious with this :lol:
I wasn't a big fan of its "open world", but I don't know, I'm getting more and more used to it and I don't think it's as bad as people say. I still prefer the classic design out of pure nostalgia, but after playing it several times, I think I've been too critical of Revolution's world design.
Ironically as I kid, I had Rayman 2 on the 64, and I always hated that I couldn't walk from place to place, confined to a single line on the hall of doors (Similar to Rayman 3's "You're here now" thing. I mean, I expect point A to point B on Rayman 1...) even when there was this supposedly whole wide world to explore.

So way down the line I got Rayman Revolution on my PS2 and I realized I could walk from place to place! There was an upgrades shop! Minigames etc...Literally EVERYTHING I wanted Rayman 2 to have as a kid. So yeah, Revolution is one of my favorite versions of Rayman 2. (I like all of them, except maybe the DS one, haha... :oops2: )

(I like Rayman 2 Forever also, I just think it's neat.)

I know Revolution isn't really everyone's cup of tea though, and that's okay.

Re: Rayman 2

Posted: Tue Jan 13, 2026 12:26 am
by RaypersonNikol
I'll be honest, my only gripe with Revolution is the voice acting. I know people are gonna say "you can switch it back to Raymanian". I get that. But out of my morbid curiosity I want to hear everyone's English voices, not just Rayman's.

Re: Rayman 2

Posted: Tue Jan 13, 2026 8:41 am
by Hunchman801
Master wrote: Mon Jan 12, 2026 11:35 am Honestly if there was a Rayman 2 remake, I'd love if they scrapped its combat and adapted Rayman 3's instead. It's much more dynamic and involved.
I'd like to see that too, and this should probably come with more variety in terms of enemies. I liked the pirates with homing missiles in Revolution, but it doesn't quite compare to the variety in Rayman 3.

Re: Rayman 2

Posted: Wed Jan 14, 2026 6:14 am
by lyndo64
RaypersonNikol wrote: Tue Jan 13, 2026 12:26 am I'll be honest, my only gripe with Revolution is the voice acting. I know people are gonna say "you can switch it back to Raymanian". I get that. But out of my morbid curiosity I want to hear everyone's English voices, not just Rayman's.
For some reason to me it always sounded like some of the dialogue was recorded in a toliet bowl, especially in the opening cutscene, it has this really weird reverb to it.

Re: Rayman 2

Posted: Wed Jan 14, 2026 6:55 am
by HazBlackSlick
lyndo64 wrote: Wed Jan 14, 2026 6:14 am
For some reason to me it always sounded like some of the dialogue was recorded in a toliet bowl, especially in the opening cutscene, it has this really weird reverb to it.
I assume the reverb is Ly communicating telepathically

Re: Rayman 2

Posted: Wed Jan 14, 2026 8:49 am
by lyndo64
It's not Ly I'm talking about, I'm talking about Rayman and Globox in the titular 'great escape.'

Re: Rayman 2

Posted: Wed Jan 14, 2026 9:36 am
by dr_st
HazBlackSlick wrote: Wed Jan 14, 2026 6:55 am
lyndo64 wrote: Wed Jan 14, 2026 6:14 am For some reason to me it always sounded like some of the dialogue was recorded in a toliet bowl, especially in the opening cutscene, it has this really weird reverb to it.
I assume the reverb is Ly communicating telepathically
Through a toilet bowl.